godot/main
Andreas Haas e85be2f5df InputDefault: Fix joypad actions when axis quickly changes direction.
The fix (inserting a fake event so actions get released properly) was already there but disregarded the case when the hardware sends values in the [0;1] range.

(cherry picked from commit 3bea3256f5)
2017-08-13 20:29:47 +02:00
..
tests Improve documentation of thirdparty code snippets 2017-05-26 23:53:14 +02:00
input_default.cpp InputDefault: Fix joypad actions when axis quickly changes direction. 2017-08-13 20:29:47 +02:00
input_default.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
main.cpp [2.1] Add expand stretch/ascpect - no more black bars 2017-08-09 12:30:06 +03:00
main.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
performance.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
performance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub Move core engine tests to main 2017-01-12 19:15:30 +01:00
splash.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00