godot/editor/plugins/path_editor_plugin.cpp
JFonS 2658e5d03d Add priority to gizmos and fix small issues
User defined gizmos will haave higher preference than editor gizmos by
default. Also fixed some inconsistencies in the gizmos menu when using
custom gizmos.
2019-03-12 00:30:50 +01:00

653 lines
20 KiB
C++

/*************************************************************************/
/* path_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "path_editor_plugin.h"
#include "core/os/keyboard.h"
#include "scene/resources/curve.h"
#include "spatial_editor_plugin.h"
String PathSpatialGizmo::get_handle_name(int p_idx) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return "";
if (p_idx < c->get_point_count()) {
return TTR("Curve Point #") + itos(p_idx);
}
p_idx = p_idx - c->get_point_count() + 1;
int idx = p_idx / 2;
int t = p_idx % 2;
String n = TTR("Curve Point #") + itos(idx);
if (t == 0)
n += " In";
else
n += " Out";
return n;
}
Variant PathSpatialGizmo::get_handle_value(int p_idx) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return Variant();
if (p_idx < c->get_point_count()) {
original = c->get_point_position(p_idx);
return original;
}
p_idx = p_idx - c->get_point_count() + 1;
int idx = p_idx / 2;
int t = p_idx % 2;
Vector3 ofs;
if (t == 0)
ofs = c->get_point_in(idx);
else
ofs = c->get_point_out(idx);
original = ofs + c->get_point_position(idx);
return ofs;
}
void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return;
Transform gt = path->get_global_transform();
Transform gi = gt.affine_inverse();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
if (p_idx < c->get_point_count()) {
Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
Vector3 inters;
if (p.intersects_ray(ray_from, ray_dir, &inters)) {
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
float snap = SpatialEditor::get_singleton()->get_translate_snap();
inters.snap(Vector3(snap, snap, snap));
}
Vector3 local = gi.xform(inters);
c->set_point_position(p_idx, local);
}
return;
}
p_idx = p_idx - c->get_point_count() + 1;
int idx = p_idx / 2;
int t = p_idx % 2;
Vector3 base = c->get_point_position(idx);
Plane p(gt.xform(original), p_camera->get_transform().basis.get_axis(2));
Vector3 inters;
if (p.intersects_ray(ray_from, ray_dir, &inters)) {
if (!PathEditorPlugin::singleton->is_handle_clicked()) {
orig_in_length = c->get_point_in(idx).length();
orig_out_length = c->get_point_out(idx).length();
PathEditorPlugin::singleton->set_handle_clicked(true);
}
Vector3 local = gi.xform(inters) - base;
if (t == 0) {
c->set_point_in(idx, local);
if (PathEditorPlugin::singleton->mirror_angle_enabled())
c->set_point_out(idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_out_length));
} else {
c->set_point_out(idx, local);
if (PathEditorPlugin::singleton->mirror_angle_enabled())
c->set_point_in(idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -local : (-local.normalized() * orig_in_length));
}
}
}
void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return;
UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
if (p_idx < c->get_point_count()) {
if (p_cancel) {
c->set_point_position(p_idx, p_restore);
return;
}
ur->create_action(TTR("Set Curve Point Position"));
ur->add_do_method(c.ptr(), "set_point_position", p_idx, c->get_point_position(p_idx));
ur->add_undo_method(c.ptr(), "set_point_position", p_idx, p_restore);
ur->commit_action();
return;
}
p_idx = p_idx - c->get_point_count() + 1;
int idx = p_idx / 2;
int t = p_idx % 2;
if (t == 0) {
if (p_cancel) {
c->set_point_in(p_idx, p_restore);
return;
}
ur->create_action(TTR("Set Curve In Position"));
ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
if (PathEditorPlugin::singleton->mirror_angle_enabled()) {
ur->add_do_method(c.ptr(), "set_point_out", idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_in(idx) : (-c->get_point_in(idx).normalized() * orig_out_length));
ur->add_undo_method(c.ptr(), "set_point_out", idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_out_length));
}
ur->commit_action();
} else {
if (p_cancel) {
c->set_point_out(idx, p_restore);
return;
}
ur->create_action(TTR("Set Curve Out Position"));
ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
if (PathEditorPlugin::singleton->mirror_angle_enabled()) {
ur->add_do_method(c.ptr(), "set_point_in", idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -c->get_point_out(idx) : (-c->get_point_out(idx).normalized() * orig_in_length));
ur->add_undo_method(c.ptr(), "set_point_in", idx, PathEditorPlugin::singleton->mirror_length_enabled() ? -static_cast<Vector3>(p_restore) : (-static_cast<Vector3>(p_restore).normalized() * orig_in_length));
}
ur->commit_action();
}
}
void PathSpatialGizmo::redraw() {
clear();
Ref<SpatialMaterial> path_material = gizmo_plugin->get_material("path_material", this);
Ref<SpatialMaterial> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
Ref<SpatialMaterial> handles_material = gizmo_plugin->get_material("handles");
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return;
PoolVector<Vector3> v3a = c->tessellate();
//PoolVector<Vector3> v3a=c->get_baked_points();
int v3s = v3a.size();
if (v3s == 0)
return;
Vector<Vector3> v3p;
PoolVector<Vector3>::Read r = v3a.read();
// BUG: the following won't work when v3s, avoid drawing as a temporary workaround.
for (int i = 0; i < v3s - 1; i++) {
v3p.push_back(r[i]);
v3p.push_back(r[i + 1]);
//v3p.push_back(r[i]);
//v3p.push_back(r[i]+Vector3(0,0.2,0));
}
if (v3p.size() > 1) {
add_lines(v3p, path_material);
add_collision_segments(v3p);
}
if (PathEditorPlugin::singleton->get_edited_path() == path) {
v3p.clear();
Vector<Vector3> handles;
Vector<Vector3> sec_handles;
for (int i = 0; i < c->get_point_count(); i++) {
Vector3 p = c->get_point_position(i);
handles.push_back(p);
if (i > 0) {
v3p.push_back(p);
v3p.push_back(p + c->get_point_in(i));
sec_handles.push_back(p + c->get_point_in(i));
}
if (i < c->get_point_count() - 1) {
v3p.push_back(p);
v3p.push_back(p + c->get_point_out(i));
sec_handles.push_back(p + c->get_point_out(i));
}
}
if (v3p.size() > 1) {
add_lines(v3p, path_thin_material);
}
if (handles.size()) {
add_handles(handles, handles_material);
}
if (sec_handles.size()) {
add_handles(sec_handles, handles_material, false, true);
}
}
}
PathSpatialGizmo::PathSpatialGizmo(Path *p_path) {
path = p_path;
set_spatial_node(p_path);
}
bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
if (!path)
return false;
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return false;
Transform gt = path->get_global_transform();
Transform it = gt.affine_inverse();
static const int click_dist = 10; //should make global
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Point2 mbpos(mb->get_position().x, mb->get_position().y);
if (!mb->is_pressed())
set_handle_clicked(false);
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) {
//click into curve, break it down
PoolVector<Vector3> v3a = c->tessellate();
int idx = 0;
int rc = v3a.size();
int closest_seg = -1;
Vector3 closest_seg_point;
float closest_d = 1e20;
if (rc >= 2) {
PoolVector<Vector3>::Read r = v3a.read();
if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist)
return false; //nope, existing
for (int i = 0; i < c->get_point_count() - 1; i++) {
//find the offset and point index of the place to break up
int j = idx;
if (p_camera->unproject_position(gt.xform(c->get_point_position(i + 1))).distance_to(mbpos) < click_dist)
return false; //nope, existing
while (j < rc && c->get_point_position(i + 1) != r[j]) {
Vector3 from = r[j];
Vector3 to = r[j + 1];
real_t cdist = from.distance_to(to);
from = gt.xform(from);
to = gt.xform(to);
if (cdist > 0) {
Vector2 s[2];
s[0] = p_camera->unproject_position(from);
s[1] = p_camera->unproject_position(to);
Vector2 inters = Geometry::get_closest_point_to_segment_2d(mbpos, s);
float d = inters.distance_to(mbpos);
if (d < 10 && d < closest_d) {
closest_d = d;
closest_seg = i;
Vector3 ray_from = p_camera->project_ray_origin(mbpos);
Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
Vector3 ra, rb;
Geometry::get_closest_points_between_segments(ray_from, ray_from + ray_dir * 4096, from, to, ra, rb);
closest_seg_point = it.xform(rb);
}
}
j++;
}
if (idx == j)
idx++; //force next
else
idx = j; //swap
if (j == rc)
break;
}
}
UndoRedo *ur = editor->get_undo_redo();
if (closest_seg != -1) {
//subdivide
ur->create_action(TTR("Split Path"));
ur->add_do_method(c.ptr(), "add_point", closest_seg_point, Vector3(), Vector3(), closest_seg + 1);
ur->add_undo_method(c.ptr(), "remove_point", closest_seg + 1);
ur->commit_action();
return true;
} else {
Vector3 org;
if (c->get_point_count() == 0)
org = path->get_transform().get_origin();
else
org = gt.xform(c->get_point_position(c->get_point_count() - 1));
Plane p(org, p_camera->get_transform().basis.get_axis(2));
Vector3 ray_from = p_camera->project_ray_origin(mbpos);
Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
Vector3 inters;
if (p.intersects_ray(ray_from, ray_dir, &inters)) {
ur->create_action(TTR("Add Point to Curve"));
ur->add_do_method(c.ptr(), "add_point", it.xform(inters), Vector3(), Vector3(), -1);
ur->add_undo_method(c.ptr(), "remove_point", c->get_point_count());
ur->commit_action();
return true;
}
//add new at pos
}
} else if (mb->is_pressed() && ((mb->get_button_index() == BUTTON_LEFT && curve_del->is_pressed()) || (mb->get_button_index() == BUTTON_RIGHT && curve_edit->is_pressed()))) {
for (int i = 0; i < c->get_point_count(); i++) {
real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
// Find the offset and point index of the place to break up.
// Also check for the control points.
if (dist_to_p < click_dist) {
UndoRedo *ur = editor->get_undo_redo();
ur->create_action(TTR("Remove Path Point"));
ur->add_do_method(c.ptr(), "remove_point", i);
ur->add_undo_method(c.ptr(), "add_point", c->get_point_position(i), c->get_point_in(i), c->get_point_out(i), i);
ur->commit_action();
return true;
} else if (dist_to_p_out < click_dist) {
UndoRedo *ur = editor->get_undo_redo();
ur->create_action(TTR("Remove Out-Control Point"));
ur->add_do_method(c.ptr(), "set_point_out", i, Vector3());
ur->add_undo_method(c.ptr(), "set_point_out", i, c->get_point_out(i));
ur->commit_action();
return true;
} else if (dist_to_p_in < click_dist) {
UndoRedo *ur = editor->get_undo_redo();
ur->create_action(TTR("Remove In-Control Point"));
ur->add_do_method(c.ptr(), "set_point_in", i, Vector3());
ur->add_undo_method(c.ptr(), "set_point_in", i, c->get_point_in(i));
ur->commit_action();
return true;
}
}
}
}
return false;
}
void PathEditorPlugin::edit(Object *p_object) {
if (p_object) {
path = Object::cast_to<Path>(p_object);
if (path) {
if (path->get_curve().is_valid()) {
path->get_curve()->emit_signal("changed");
}
}
} else {
Path *pre = path;
path = NULL;
if (pre) {
pre->get_curve()->emit_signal("changed");
}
}
//collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
}
bool PathEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Path");
}
void PathEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
curve_create->show();
curve_edit->show();
curve_del->show();
curve_close->show();
handle_menu->show();
sep->show();
} else {
curve_create->hide();
curve_edit->hide();
curve_del->hide();
curve_close->hide();
handle_menu->hide();
sep->hide();
{
Path *pre = path;
path = NULL;
if (pre && pre->get_curve().is_valid()) {
pre->get_curve()->emit_signal("changed");
}
}
}
}
void PathEditorPlugin::_mode_changed(int p_idx) {
curve_create->set_pressed(p_idx == 0);
curve_edit->set_pressed(p_idx == 1);
curve_del->set_pressed(p_idx == 2);
}
void PathEditorPlugin::_close_curve() {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
return;
if (c->get_point_count() < 2)
return;
c->add_point(c->get_point_position(0), c->get_point_in(0), c->get_point_out(0));
}
void PathEditorPlugin::_handle_option_pressed(int p_option) {
PopupMenu *pm;
pm = handle_menu->get_popup();
switch (p_option) {
case HANDLE_OPTION_ANGLE: {
bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE);
mirror_handle_angle = !is_checked;
pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle);
} break;
case HANDLE_OPTION_LENGTH: {
bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH);
mirror_handle_length = !is_checked;
pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
} break;
}
}
void PathEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
curve_create->connect("pressed", this, "_mode_changed", make_binds(0));
curve_edit->connect("pressed", this, "_mode_changed", make_binds(1));
curve_del->connect("pressed", this, "_mode_changed", make_binds(2));
curve_close->connect("pressed", this, "_close_curve");
}
}
void PathEditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_mode_changed"), &PathEditorPlugin::_mode_changed);
ClassDB::bind_method(D_METHOD("_close_curve"), &PathEditorPlugin::_close_curve);
ClassDB::bind_method(D_METHOD("_handle_option_pressed"), &PathEditorPlugin::_handle_option_pressed);
}
PathEditorPlugin *PathEditorPlugin::singleton = NULL;
PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) {
path = NULL;
editor = p_node;
singleton = this;
mirror_handle_angle = true;
mirror_handle_length = true;
Ref<PathSpatialGizmoPlugin> gizmo_plugin;
gizmo_plugin.instance();
SpatialEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
sep = memnew(VSeparator);
sep->hide();
SpatialEditor::get_singleton()->add_control_to_menu_panel(sep);
curve_edit = memnew(ToolButton);
curve_edit->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveEdit", "EditorIcons"));
curve_edit->set_toggle_mode(true);
curve_edit->hide();
curve_edit->set_focus_mode(Control::FOCUS_NONE);
curve_edit->set_tooltip(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string(KEY_MASK_CMD) + TTR("Click: Add Point") + "\n" + TTR("Right Click: Delete Point"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_edit);
curve_create = memnew(ToolButton);
curve_create->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveCreate", "EditorIcons"));
curve_create->set_toggle_mode(true);
curve_create->hide();
curve_create->set_focus_mode(Control::FOCUS_NONE);
curve_create->set_tooltip(TTR("Add Point (in empty space)") + "\n" + TTR("Split Segment (in curve)"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_create);
curve_del = memnew(ToolButton);
curve_del->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveDelete", "EditorIcons"));
curve_del->set_toggle_mode(true);
curve_del->hide();
curve_del->set_focus_mode(Control::FOCUS_NONE);
curve_del->set_tooltip(TTR("Delete Point"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_del);
curve_close = memnew(ToolButton);
curve_close->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("CurveClose", "EditorIcons"));
curve_close->hide();
curve_close->set_focus_mode(Control::FOCUS_NONE);
curve_close->set_tooltip(TTR("Close Curve"));
SpatialEditor::get_singleton()->add_control_to_menu_panel(curve_close);
PopupMenu *menu;
handle_menu = memnew(MenuButton);
handle_menu->set_text(TTR("Options"));
handle_menu->hide();
SpatialEditor::get_singleton()->add_control_to_menu_panel(handle_menu);
menu = handle_menu->get_popup();
menu->add_check_item(TTR("Mirror Handle Angles"));
menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
menu->add_check_item(TTR("Mirror Handle Lengths"));
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
menu->connect("id_pressed", this, "_handle_option_pressed");
curve_edit->set_pressed(true);
/*
collision_polygon_editor = memnew( PathEditor(p_node) );
editor->get_viewport()->add_child(collision_polygon_editor);
collision_polygon_editor->set_margin(MARGIN_LEFT,200);
collision_polygon_editor->set_margin(MARGIN_RIGHT,230);
collision_polygon_editor->set_margin(MARGIN_TOP,0);
collision_polygon_editor->set_margin(MARGIN_BOTTOM,10);
collision_polygon_editor->hide();
*/
}
PathEditorPlugin::~PathEditorPlugin() {
}
Ref<EditorSpatialGizmo> PathSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) {
Ref<PathSpatialGizmo> ref;
Path *path = Object::cast_to<Path>(p_spatial);
if (path) ref = Ref<PathSpatialGizmo>(memnew(PathSpatialGizmo(path)));
return ref;
}
String PathSpatialGizmoPlugin::get_name() const {
return "Path";
}
int PathSpatialGizmoPlugin::get_priority() const {
return -1;
}
PathSpatialGizmoPlugin::PathSpatialGizmoPlugin() {
Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
create_material("path_material", path_color);
path_color.a = 0.4;
create_material("path_thin_material", path_color);
create_handle_material("handles");
}