godot/scene/main
Fabio Alessandrelli 2eac1a64f7 Fix HTTPRequest status checks.
HTTPRequest used to have its own `status` variable but it would never be
updated since the status of the client would be used instead.
This caused potential crashes in some edge cases.
The `status` variable is now removed, and the client status is used in
checks instead.
2019-07-01 09:15:35 +02:00
..
canvas_layer.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
canvas_layer.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
http_request.cpp Fix HTTPRequest status checks. 2019-07-01 09:15:35 +02:00
http_request.h Fix HTTPRequest status checks. 2019-07-01 09:15:35 +02:00
instance_placeholder.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
instance_placeholder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node.cpp Merge pull request #29941 from qarmin/redundant_code_and_others 2019-06-27 01:05:18 +02:00
node.h Add a monitor for the orphan nodes 2019-04-17 23:13:16 +02:00
resource_preloader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_preloader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_tree.cpp Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
scene_tree.h Fixed scene tree update after changing node name in tool script 2019-05-24 15:27:22 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
timer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
timer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
viewport.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
viewport.h Implement ability to render viewports directly to screen 2019-05-13 15:20:15 -07:00