godot/platform/android
2021-08-16 23:14:10 -07:00
..
api Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
export Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
java Fix possible null pointer exception. 2021-08-16 23:14:10 -07:00
plugin Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
android_input_handler.cpp Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
android_input_handler.h Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
android_keys_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
android_keys_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
audio_driver_opensl.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
audio_driver_opensl.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
detect.py Android: Remove -fno-integrated-as, it can break arm64v8 build 2021-05-19 19:48:36 +02:00
dir_access_jandroid.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
dir_access_jandroid.h Add symlink API to the DirAccess (on macOS and Linux). 2021-05-22 17:36:16 +03:00
file_access_android.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
file_access_android.h Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
java_class_wrapper.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
java_godot_io_wrapper.cpp Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
java_godot_io_wrapper.h Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
java_godot_lib_jni.cpp Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
java_godot_lib_jni.h Remove unused AudioDriverAndroid from Android 2021-06-10 08:31:23 +01:00
java_godot_wrapper.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
java_godot_wrapper.h Leverage java annotations to simplify the logic used to register the Godot plugin methods. 2021-03-16 01:20:43 -07:00
jni_utils.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
jni_utils.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
net_socket_android.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
net_socket_android.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
os_android.cpp Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
os_android.h Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_android.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
power_android.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Switch to input buffering on Android 2021-08-08 13:41:27 +02:00
string_android.h Modernize Thread 2021-02-18 11:58:08 +01:00
thread_jandroid.cpp Fixes on android: 2021-04-06 22:02:10 +02:00
thread_jandroid.h Modernize Thread 2021-02-18 11:58:08 +01:00