godot/thirdparty/embree/kernels/common/context.h
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00

131 lines
3.6 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "default.h"
#include "rtcore.h"
#include "point_query.h"
namespace embree
{
class Scene;
struct IntersectContext
{
public:
__forceinline IntersectContext(Scene* scene, RTCIntersectContext* user_context)
: scene(scene), user(user_context) {}
__forceinline bool hasContextFilter() const {
return user->filter != nullptr;
}
__forceinline bool isCoherent() const {
return embree::isCoherent(user->flags);
}
__forceinline bool isIncoherent() const {
return embree::isIncoherent(user->flags);
}
public:
Scene* scene;
RTCIntersectContext* user;
};
template<int M, typename Geometry>
__forceinline Vec4vf<M> enlargeRadiusToMinWidth(const IntersectContext* context, const Geometry* geom, const Vec3vf<M>& ray_org, const Vec4vf<M>& v)
{
#if RTC_MIN_WIDTH
const vfloat<M> d = length(Vec3vf<M>(v) - ray_org);
const vfloat<M> r = clamp(context->user->minWidthDistanceFactor*d, v.w, geom->maxRadiusScale*v.w);
return Vec4vf<M>(v.x,v.y,v.z,r);
#else
return v;
#endif
}
template<typename Geometry>
__forceinline Vec3ff enlargeRadiusToMinWidth(const IntersectContext* context, const Geometry* geom, const Vec3fa& ray_org, const Vec3ff& v)
{
#if RTC_MIN_WIDTH
const float d = length(Vec3fa(v) - ray_org);
const float r = clamp(context->user->minWidthDistanceFactor*d, v.w, geom->maxRadiusScale*v.w);
return Vec3ff(v.x,v.y,v.z,r);
#else
return v;
#endif
}
enum PointQueryType
{
POINT_QUERY_TYPE_UNDEFINED = 0,
POINT_QUERY_TYPE_SPHERE = 1,
POINT_QUERY_TYPE_AABB = 2,
};
typedef bool (*PointQueryFunction)(struct RTCPointQueryFunctionArguments* args);
struct PointQueryContext
{
public:
__forceinline PointQueryContext(Scene* scene,
PointQuery* query_ws,
PointQueryType query_type,
PointQueryFunction func,
RTCPointQueryContext* userContext,
float similarityScale,
void* userPtr)
: scene(scene)
, query_ws(query_ws)
, query_type(query_type)
, func(func)
, userContext(userContext)
, similarityScale(similarityScale)
, userPtr(userPtr)
, primID(RTC_INVALID_GEOMETRY_ID)
, geomID(RTC_INVALID_GEOMETRY_ID)
, query_radius(query_ws->radius)
{
if (query_type == POINT_QUERY_TYPE_AABB) {
assert(similarityScale == 0.f);
updateAABB();
}
if (userContext->instStackSize == 0) {
assert(similarityScale == 1.f);
}
}
public:
__forceinline void updateAABB()
{
if (likely(query_ws->radius == (float)inf || userContext->instStackSize == 0)) {
query_radius = Vec3fa(query_ws->radius);
return;
}
const AffineSpace3fa m = AffineSpace3fa_load_unaligned((AffineSpace3fa*)userContext->world2inst[userContext->instStackSize-1]);
BBox3fa bbox(Vec3fa(-query_ws->radius), Vec3fa(query_ws->radius));
bbox = xfmBounds(m, bbox);
query_radius = 0.5f * (bbox.upper - bbox.lower);
}
public:
Scene* scene;
PointQuery* query_ws; // the original world space point query
PointQueryType query_type;
PointQueryFunction func;
RTCPointQueryContext* userContext;
const float similarityScale;
void* userPtr;
unsigned int primID;
unsigned int geomID;
Vec3fa query_radius; // used if the query is converted to an AABB internally
};
}