godot/demos/2d/isometric_light
2015-12-09 08:39:12 +01:00
..
cubio
character_shder.res
column.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
cubio.gd Remove systematic "Init(i)alization here" from _ready() 2015-12-09 08:39:12 +01:00
cubio.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
energy.png
engine.cfg
faceColor.png
faceMask.png
faceNormal.png
fire.png
floor_shader.res
icon.png
light2.png
map.gd Improve code formatting 2015-12-09 08:39:12 +01:00
map.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
shadow_blob.png
shoot.gd Remove systematic "Init(i)alization here" from _ready() 2015-12-09 08:39:12 +01:00
shoot.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
shoot_halo.png
tileset.res
tileset_scene.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
torch.scn Update 2D demos scenes for 2.0 format 2015-12-09 08:39:12 +01:00
torch_light.png
torch_shader.res
wall_shader.res