Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
736 B
32x16px
736 B
32x16px
![](/maxmustermann/godot/raw/commit/e5411a815cf3517efa2fd3dae54b1f2a5ce64b36/scene/resources/default_theme/option_button_pressed_mirrored.png)