FBX support and MMD (pmx) support. Normals, Albedo, Metallic, and Roughness through Arnold 5 Materials for Maya FBX. Maya FBX Stingray PBS support. Importing FBX static meshes work. Importing FBX animations is a work in progress. Supports FBX 4 bone influence animations. Supports FBX blend shapes. MMDs do not have an associated animation import yet. Sponsored by IMVU Inc.
38 lines
1 KiB
XML
38 lines
1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" category="Core" version="3.2">
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<brief_description>
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This is a multi-format 3d asset importer.
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</brief_description>
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<description>
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This is a multi-format 3d asset importer.
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Use these FBX export settings from Autodesk Maya.
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[codeblock]
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* Smoothing Groups
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* Smooth Mesh
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* Triangluate (For mesh with blendshapes)
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* Bake Animation
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* Resample All
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* Deformed Models
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* Skins
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* Blend Shapes
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* Curve Filters
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* Constant Key Reducer
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* Auto Tangents Only
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* DO NOT CHECK Constraints (Will Break File)
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* Can check Embed Media (Embeds textures into FBX file to import)
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-- Note: When importing embed media, texture and mesh will be a un-alterable file.
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-- Reimport of fbx with updated texture is need if texture is updated.
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* Units: Centimeters
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* Up Axis: Y
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* Binary format in FBX 2017
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[/codeblock]
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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