godot/modules/mono/editor
Alex de la Mare 6474e036ac [3.2] Handle csproj "Remove" globs
MSBuild Item returns empty strings if an attribute isn't set (which
 caused an IndexOutOfRangeException in NormalizePath).

 We were treating Excludes incorrectly, Remove directives provide the
 intended behaviour in the auto-including csproj format.
2020-09-06 12:10:54 +10:00
..
Godot.NET.Sdk 3.2 New csproj style with backport of Godot.NET.Sdk 2020-08-20 21:48:59 +02:00
GodotTools [3.2] Handle csproj "Remove" globs 2020-09-06 12:10:54 +10:00
bindings_generator.cpp 3.2 New csproj style with backport of Godot.NET.Sdk 2020-08-20 21:48:59 +02:00
bindings_generator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
code_completion.cpp [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
code_completion.h [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
csharp_project.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csharp_project.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_internal_calls.cpp [3.2] C#: Rewrite GodotTools messaging protocol 2020-05-10 21:05:00 +02:00
editor_internal_calls.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_export.cpp C#: Fix crash on export when incorrectly freeing MonoAssemblyName 2020-08-30 02:01:38 +02:00
godotsharp_export.h Mono/C#: Allow debugging exported games 2020-04-23 11:15:35 +02:00
script_class_parser.cpp Fix C# preprocessor infinite loop and incorrect parsing of #if! 2020-01-24 17:53:17 +01:00
script_class_parser.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00