godot/main
Andreas Haas e788ffff65 Fix input action pressed state not changing for quick joystick movements.
fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.

(cherry picked from commit 84783fe77b)
2016-10-09 17:16:19 +02:00
..
input_default.cpp Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
input_default.h Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
main.cpp Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
main.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
splash.h Regenerate hardcoded Godot icon to match current one 2016-07-09 16:05:00 +02:00