godot/platform
Rémi Verschelde 48b73e4532
Android: Bump NDK version to 21.4.7075529
This is what GitHub Actions now provide and they removed the previous 21.3.6528147.
A bit annoying to have our hand forced this way but it's still 21.x so should be good
to upgrade.

(cherry picked from commit c730da8b20)
2021-02-18 00:36:46 +01:00
..
android Android: Bump NDK version to 21.4.7075529 2021-02-18 00:36:46 +01:00
iphone [iOS] Remove remote notifications code 2021-02-05 09:26:09 +01:00
javascript Add cwrap to EXTRA_EXPORTED_RUNTIME_METHODS 2021-02-18 00:35:57 +01:00
osx [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:19:47 +02:00
server SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 22:36:32 +01:00
uwp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
windows Use /Zi and /FS for including debugger symbols on Windows with MSVC 2021-02-08 22:36:37 +01:00
x11 Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-17 10:31:52 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00