godot/scene/main
Juan Linietsky e82dc40205 -Much improvement to baked light baker
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
2014-10-27 22:54:32 -03:00
..
canvas_layer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas_layer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
misc.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
node.cpp Build System Changes 2014-10-07 01:31:49 -03:00
node.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
resource_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_main_loop.cpp Collada 2014-10-14 01:01:25 -03:00
scene_main_loop.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
scene_singleton.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_singleton.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
timer.cpp Collada 2014-10-14 01:01:25 -03:00
timer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
viewport.cpp -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
viewport.h -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00