godot/platform
Andreas Haas e88a540b91 osx: Support gamepad input.
Fixes #3881

Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength,
but just takes the parameter with the highest value for the vibration gain.

(cherry picked from commit 8c886b9d7a)
2016-10-18 18:34:16 +02:00
..
android Fix crash when using Directory.dir_exists(path) on Android 2016-10-17 20:50:57 +02:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone Move templates and distribution stuff to tools/dist 2016-09-18 23:04:26 +02:00
javascript Pass mouse position to Input singleton in web export 2016-07-08 20:09:25 +02:00
osx osx: Support gamepad input. 2016-10-18 18:34:16 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Improve debug focus behavior 2016-10-09 17:29:59 +02:00
winrt WinRT: Add missing license file for ANGLE 2016-07-14 08:49:02 +02:00
x11 Use pkgconfig to locate ALSA libs (#6119) 2016-10-09 17:21:17 +02:00