godot/drivers/gles2/SCsub
karroffel eac4c984df add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.

Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00

8 lines
117 B
Python

#!/usr/bin/env python
Import('env')
env.add_source_files(env.drivers_sources,"*.cpp")
SConscript("shaders/SCsub")