godot/demos/2d/splash/splash.xml
2014-02-09 22:10:30 -03:00

438 lines
18 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="20" version="0.99" version_name="Godot Engine v0.99.3735-pre-beta">
<ext_resource path="res://splash_01.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_02.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_03.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_04.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_05.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_06.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_07.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_08.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://splash_09.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://bg.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://bg_layer_2.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://bg_layer_1.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://button_pressed.*" type="ImageTexture"></ext_resource>
<ext_resource path="res://freesans.*" type="Font"></ext_resource>
<ext_resource path="res://button.*" type="ImageTexture"></ext_resource>
<resource type="Animation" path="local://1">
<string name="resource/name"> "scroll" </string>
<real name="length"> 1 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> ".:rect/pos" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "transitions" </string>
<real_array len="2"> 1, 1 </real_array>
<string> "values" </string>
<array len="2" shared="false">
<vector2> 0, 0 </vector2>
<vector2> -800, 0 </vector2>
</array>
<string> "times" </string>
<real_array len="2"> 0, 1 </real_array>
</dictionary>
</resource>
<resource type="SpriteFrames" path="local://2">
<array name="frames" len="9" shared="false">
<resource resource_type="ImageTexture" path="res://splash_01.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_02.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_03.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_04.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_05.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_06.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_07.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_08.*"> </resource>
<resource resource_type="ImageTexture" path="res://splash_09.*"> </resource>
</array>
</resource>
<resource type="Animation" path="local://3">
<string name="resource/name"> "loop" </string>
<real name="length"> 0.6 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> "logo:frame" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
<string> "transitions" </string>
<real_array len="2"> 1, 1 </real_array>
<string> "values" </string>
<array len="2" shared="false">
<int> 8 </int>
<int> 7 </int>
</array>
<string> "times" </string>
<real_array len="2"> 0, 0.3 </real_array>
</dictionary>
</resource>
<resource type="Animation" path="local://4">
<string name="resource/name"> "intro" </string>
<real name="length"> 3 </real>
<bool name="loop"> False </bool>
<real name="step"> 0.1 </real>
<string name="tracks/0/type"> "value" </string>
<node_path name="tracks/0/path"> "logo:transform/pos" </node_path>
<int name="tracks/0/interp"> 1 </int>
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "transitions" </string>
<real_array len="2"> 2, 1 </real_array>
<string> "values" </string>
<array len="2" shared="false">
<vector2> 412, -212.981 </vector2>
<vector2> 412, 171 </vector2>
</array>
<string> "times" </string>
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</dictionary>
<string name="tracks/1/type"> "value" </string>
<node_path name="tracks/1/path"> "logo:frame" </node_path>
<int name="tracks/1/interp"> 1 </int>
<dictionary name="tracks/1/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
<string> "transitions" </string>
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<string> "values" </string>
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<int> 3 </int>
<int> 4 </int>
<int> 5 </int>
<int> 6 </int>
<int> 7 </int>
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</array>
<string> "times" </string>
<real_array len="10"> 0, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8, 2.9, 3 </real_array>
</dictionary>
<string name="tracks/2/type"> "value" </string>
<node_path name="tracks/2/path"> "start:visibility/opacity" </node_path>
<int name="tracks/2/interp"> 1 </int>
<dictionary name="tracks/2/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "transitions" </string>
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<string> "values" </string>
<array len="2" shared="false">
<real> 0 </real>
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</array>
<string> "times" </string>
<real_array len="2"> 2.5, 2.8 </real_array>
</dictionary>
<string name="tracks/3/type"> "value" </string>
<node_path name="tracks/3/path"> "start:visibility/visible" </node_path>
<int name="tracks/3/interp"> 1 </int>
<dictionary name="tracks/3/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
<string> "transitions" </string>
<real_array len="2"> 1, 1 </real_array>
<string> "values" </string>
<array len="2" shared="false">
<bool> False </bool>
<bool> True </bool>
</array>
<string> "times" </string>
<real_array len="2"> 0, 2.5 </real_array>
</dictionary>
<string name="tracks/4/type"> "value" </string>
<node_path name="tracks/4/path"> "copyright:visibility/visible" </node_path>
<int name="tracks/4/interp"> 1 </int>
<dictionary name="tracks/4/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
<string> "transitions" </string>
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<string> "values" </string>
<array len="2" shared="false">
<bool> False </bool>
<bool> True </bool>
</array>
<string> "times" </string>
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</dictionary>
<string name="tracks/5/type"> "value" </string>
<node_path name="tracks/5/path"> "copyright:visibility/opacity" </node_path>
<int name="tracks/5/interp"> 1 </int>
<dictionary name="tracks/5/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
<string> "transitions" </string>
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<string> "values" </string>
<array len="2" shared="false">
<real> 0 </real>
<real> 1 </real>
</array>
<string> "times" </string>
<real_array len="2"> 2.5, 2.8 </real_array>
</dictionary>
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "names" </string>
<string_array len="81">
<string> "splash" </string>
<string> "Control" </string>
<string> "visibility/visible" </string>
<string> "visibility/opacity" </string>
<string> "visibility/self_opacity" </string>
<string> "visibility/on_top" </string>
<string> "anchor/right" </string>
<string> "anchor/bottom" </string>
<string> "focus_neighbour/left" </string>
<string> "focus_neighbour/top" </string>
<string> "focus_neighbour/right" </string>
<string> "focus_neighbour/bottom" </string>
<string> "focus/ignore_mouse" </string>
<string> "focus/stop_mouse" </string>
<string> "size_flags/horizontal" </string>
<string> "size_flags/vertical" </string>
<string> "size_flags/stretch_ratio" </string>
<string> "__meta__" </string>
<string> "bg" </string>
<string> "margin/right" </string>
<string> "margin/bottom" </string>
<string> "1" </string>
<string> "TextureFrame" </string>
<string> "texture" </string>
<string> "modulate" </string>
<string> "expand" </string>
<string> "2" </string>
<string> "margin/left" </string>
<string> "scroll" </string>
<string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
<string> "playback/default_blend_time" </string>
<string> "root/root" </string>
<string> "anims/scroll" </string>
<string> "playback/active" </string>
<string> "playback/speed" </string>
<string> "blend_times" </string>
<string> "autoplay" </string>
<string> "layer2" </string>
<string> "margin/top" </string>
<string> "layer1" </string>
<string> "logo" </string>
<string> "AnimatedSprite" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
<string> "transform/scale" </string>
<string> "frames" </string>
<string> "frame" </string>
<string> "centered" </string>
<string> "flip_h" </string>
<string> "flip_v" </string>
<string> "start" </string>
<string> "TextureButton" </string>
<string> "disabled" </string>
<string> "toggle_mode" </string>
<string> "click_on_press" </string>
<string> "textures/normal" </string>
<string> "textures/pressed" </string>
<string> "textures/hover" </string>
<string> "textures/disabled" </string>
<string> "textures/focused" </string>
<string> "textures/click_mask" </string>
<string> "copyright" </string>
<string> "Label" </string>
<string> "custom_fonts/font" </string>
<string> "range/min" </string>
<string> "range/max" </string>
<string> "range/step" </string>
<string> "range/page" </string>
<string> "range/value" </string>
<string> "range/exp_edit" </string>
<string> "rounded_values" </string>
<string> "text" </string>
<string> "align" </string>
<string> "valign" </string>
<string> "autowrap" </string>
<string> "percent_visible" </string>
<string> "intro" </string>
<string> "anims/loop" </string>
<string> "anims/intro" </string>
<string> "next/intro" </string>
</string_array>
<string> "version" </string>
<int> 1 </int>
<string> "conn_count" </string>
<int> 0 </int>
<string> "node_count" </string>
<int> 17 </int>
<string> "variants" </string>
<array len="49" shared="false">
<bool> True </bool>
<real> 1 </real>
<int> 1 </int>
<node_path> "" </node_path>
<bool> False </bool>
<int> 2 </int>
<dictionary shared="false">
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "pixel_snap" </string>
<bool> True </bool>
<string> "zoom" </string>
<real> 0.54036 </real>
<string> "ofs" </string>
<vector2> -301.424, 3.30361 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
<string> "zfar" </string>
<real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
<bool> False </bool>
<string> "pos" </string>
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</dictionary>
<dictionary shared="false">
<string> "distance" </string>
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<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
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<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "use_environment" </string>
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<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
<string> "viewport_mode" </string>
<int> 1 </int>
<string> "default_light" </string>
<bool> True </bool>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
</dictionary>
<real> 40 </real>
<resource resource_type="ImageTexture" path="res://bg.*"> </resource>
<color> 1, 1, 1, 1 </color>
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<real> 0 </real>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://1"> </resource>
<real> 0.04 </real>
<array len="0" shared="false">
</array>
<string> "scroll" </string>
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<resource resource_type="ImageTexture" path="res://bg_layer_2.*"> </resource>
<real> 0.1 </real>
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<resource resource_type="ImageTexture" path="res://bg_layer_1.*"> </resource>
<real> 0.2 </real>
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<vector2> 1, 1 </vector2>
<resource resource_type="SpriteFrames" path="local://2"> </resource>
<int> 8 </int>
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<real> 369 </real>
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<real> 443 </real>
<resource resource_type="ImageTexture" path="res://button.*"> </resource>
<resource resource_type="ImageTexture" path="res://button_pressed.*"> </resource>
<resource name=""></resource> <real> 658 </real>
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<resource resource_type="Font" path="res://freesans.*"> </resource>
<string> "(c) 1994 SOGA" </string>
<int> 0 </int>
<real> -1 </real>
<resource resource_type="Animation" path="local://3"> </resource>
<resource resource_type="Animation" path="local://4"> </resource>
<string> "loop" </string>
<string> "intro" </string>
</array>
<string> "nodes" </string>
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<string> "conns" </string>
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</main_resource>
</resource_file>