godot/doc/classes/Tweener.xml
Tomasz Chabora 900b2e0fdc Complete rewrite of Tweens
* Tweens were changed from Node to RefCounted. New API is inspired by DOTween.
* Tweens are created and managed by SceneTree, similar to SceneTreeTimer, which makes them ultra cheap to use a lot.
* Animating with Tweens is done by creating sequences of Tweeners. You create them from code and they autostart by default (fire-and-forget).
* There are 4 Tweeners that cover the former Tween functionality: PropertyTweener, IntervalTweener, CallbackTweener and MethodTweener.
* The methods were simplified a lot. Long argument lists are replaced with chained calls on Tweens and Tweeners.
* Tweeners by default execute in sequence, so it's easy to create complex chained animations.
* You can bind a Tween to a node. Tween will be removed automatically when the bound node is freed.
2021-06-19 12:08:50 +02:00

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Tweener" inherits="RefCounted" version="4.0">
<brief_description>
Abstract class for all Tweeners used by [Tween].
</brief_description>
<description>
Tweeners are objects that perform a specific animating task, e.g. interpolating a property or calling a method at a given time. A [Tweener] can't be created manually, you need to use a dedicated method from [Tween] or [Node].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<signals>
<signal name="finished">
<description>
Emited when the [Tweener] has just finished its job.
</description>
</signal>
</signals>
<constants>
</constants>
</class>