godot/thirdparty/thekla_atlas/nvmesh
Rémi Verschelde eb39b7f5de Thekla: Revert to state before clang-format changes
The file was wrongly formatted in 8b01b2e85c,
for thirdparty code we keep the upstream style *if* we need to make changes at all.
2017-12-20 00:39:57 +01:00
..
geometry Import thekla_atlas 2017-12-08 15:47:15 +01:00
halfedge Import thekla_atlas 2017-12-08 15:47:15 +01:00
param Thekla: Revert to state before clang-format changes 2017-12-20 00:39:57 +01:00
raster Import thekla_atlas 2017-12-08 15:47:15 +01:00
weld Import thekla_atlas 2017-12-08 15:47:15 +01:00
BaseMesh.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
BaseMesh.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
MeshBuilder.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
MeshBuilder.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
MeshTopology.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
MeshTopology.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
nvmesh.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
nvmesh.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
QuadTriMesh.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
QuadTriMesh.h Import thekla_atlas 2017-12-08 15:47:15 +01:00
TriMesh.cpp Import thekla_atlas 2017-12-08 15:47:15 +01:00
TriMesh.h Import thekla_atlas 2017-12-08 15:47:15 +01:00