godot/scene/2d
Rafał Mikrut 927010e90f
Do not iterate over map when removing its values
(cherry picked from commit 29b2882381)
2021-01-05 20:49:00 +01:00
..
animated_sprite.cpp Add 2d snap transforms option 2020-11-15 09:40:07 +00:00
animated_sprite.h
area_2d.cpp Remove area or body from map before emitting signals. 2020-10-02 17:01:47 +01:00
area_2d.h
audio_stream_player_2d.cpp Fix volume interpolation in positional audio nodes 2020-04-16 11:43:58 +02:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition ' det == 0 ' is true.) 2020-12-29 13:50:49 +01:00
camera_2d.h
canvas_item.cpp Fixes setting top_level not updating the global position 2020-10-28 14:05:42 +01:00
canvas_item.h
canvas_modulate.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
collision_polygon_2d.h
collision_shape_2d.cpp Better validate CollisionShape config. warning after #37226 2020-10-02 09:51:45 +02:00
collision_shape_2d.h
cpu_particles_2d.cpp Merge pull request #37226 from arrowinaknee/fix-node-config-warnings 2020-10-01 14:04:26 +02:00
cpu_particles_2d.h Fix uninitialized memory in CPUParticles2D 2020-05-01 13:49:53 +01:00
joints_2d.cpp Update body transforms on joint2D setup 2020-12-29 16:02:02 +01:00
joints_2d.h Check joint nodes and generate configuration warning messages. 2020-11-25 20:53:48 +00:00
light_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
light_2d.h
light_occluder_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_2d.cpp
navigation_2d.h
navigation_polygon.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
navigation_polygon.h
node_2d.cpp Revert "Implement Skew in Node2D" 2020-06-22 10:26:06 +02:00
node_2d.h Revert "Implement Skew in Node2D" 2020-06-22 10:26:06 +02:00
parallax_background.cpp Fixes ParallaxLayer offset when ignore camera zoom 2020-09-29 13:57:56 +02:00
parallax_background.h
parallax_layer.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
parallax_layer.h
particles_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
particles_2d.h
path_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
path_2d.h
physics_body_2d.cpp Normalise p_up_direction vector in move_and_slide() and 2020-06-16 10:11:54 +01:00
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
remote_transform_2d.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton_2d.cpp
skeleton_2d.h
sprite.cpp Improve 2d snapping 2020-12-25 18:53:00 +00:00
sprite.h
tile_map.cpp Do not iterate over map when removing its values 2021-01-05 20:49:00 +01:00
tile_map.h
touch_screen_button.cpp GUI: Touch screen button click area now is synced with its draw 2020-05-07 11:04:59 -03:00
touch_screen_button.h
visibility_notifier_2d.cpp Make all get_configuration_warning() overrides retrieve warnings from parent 2020-07-13 01:50:02 +03:00
visibility_notifier_2d.h
y_sort.cpp
y_sort.h