This affected both 2D & 3D physics and was a regression introduced by my physics mega-fix (#8999).
1317 lines
35 KiB
C++
1317 lines
35 KiB
C++
/*************************************************************************/
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/* physics_2d_server_sw.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "physics_2d_server_sw.h"
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#include "broad_phase_2d_basic.h"
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#include "broad_phase_2d_hash_grid.h"
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#include "collision_solver_2d_sw.h"
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#include "globals.h"
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#include "os/os.h"
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#include "script_language.h"
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RID Physics2DServerSW::shape_create(ShapeType p_shape) {
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Shape2DSW *shape = NULL;
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switch (p_shape) {
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case SHAPE_LINE: {
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shape = memnew(LineShape2DSW);
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} break;
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case SHAPE_RAY: {
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shape = memnew(RayShape2DSW);
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} break;
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case SHAPE_SEGMENT: {
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shape = memnew(SegmentShape2DSW);
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} break;
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case SHAPE_CIRCLE: {
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shape = memnew(CircleShape2DSW);
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} break;
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case SHAPE_RECTANGLE: {
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shape = memnew(RectangleShape2DSW);
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} break;
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case SHAPE_CAPSULE: {
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shape = memnew(CapsuleShape2DSW);
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} break;
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case SHAPE_CONVEX_POLYGON: {
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shape = memnew(ConvexPolygonShape2DSW);
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} break;
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case SHAPE_CONCAVE_POLYGON: {
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shape = memnew(ConcavePolygonShape2DSW);
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} break;
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case SHAPE_CUSTOM: {
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ERR_FAIL_V(RID());
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} break;
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}
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RID id = shape_owner.make_rid(shape);
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shape->set_self(id);
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return id;
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};
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void Physics2DServerSW::shape_set_data(RID p_shape, const Variant &p_data) {
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Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND(!shape);
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shape->set_data(p_data);
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};
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void Physics2DServerSW::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) {
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Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND(!shape);
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shape->set_custom_bias(p_bias);
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}
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Physics2DServer::ShapeType Physics2DServerSW::shape_get_type(RID p_shape) const {
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const Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND_V(!shape, SHAPE_CUSTOM);
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return shape->get_type();
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};
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Variant Physics2DServerSW::shape_get_data(RID p_shape) const {
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const Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND_V(!shape, Variant());
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ERR_FAIL_COND_V(!shape->is_configured(), Variant());
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return shape->get_data();
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};
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real_t Physics2DServerSW::shape_get_custom_solver_bias(RID p_shape) const {
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const Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND_V(!shape, 0);
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return shape->get_custom_bias();
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}
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void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata) {
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CollCbkData *cbk = (CollCbkData *)p_userdata;
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if (cbk->max == 0)
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return;
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if (cbk->valid_dir != Vector2()) {
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if (p_point_A.distance_squared_to(p_point_B) > cbk->valid_depth * cbk->valid_depth) {
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return;
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}
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if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) {
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/* print_line("A: "+p_point_A);
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print_line("B: "+p_point_B);
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print_line("discard too angled "+rtos(cbk->valid_dir.dot((p_point_A-p_point_B))));
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print_line("resnorm: "+(p_point_A-p_point_B).normalized());
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print_line("distance: "+rtos(p_point_A.distance_to(p_point_B)));
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*/
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return;
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}
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}
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if (cbk->amount == cbk->max) {
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//find least deep
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float min_depth = 1e20;
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int min_depth_idx = 0;
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for (int i = 0; i < cbk->amount; i++) {
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float d = cbk->ptr[i * 2 + 0].distance_squared_to(cbk->ptr[i * 2 + 1]);
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if (d < min_depth) {
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min_depth = d;
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min_depth_idx = i;
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}
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}
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float d = p_point_A.distance_squared_to(p_point_B);
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if (d < min_depth)
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return;
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cbk->ptr[min_depth_idx * 2 + 0] = p_point_A;
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cbk->ptr[min_depth_idx * 2 + 1] = p_point_B;
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} else {
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cbk->ptr[cbk->amount * 2 + 0] = p_point_A;
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cbk->ptr[cbk->amount * 2 + 1] = p_point_B;
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cbk->amount++;
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}
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}
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bool Physics2DServerSW::shape_collide(RID p_shape_A, const Matrix32 &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Matrix32 &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) {
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Shape2DSW *shape_A = shape_owner.get(p_shape_A);
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ERR_FAIL_COND_V(!shape_A, false);
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Shape2DSW *shape_B = shape_owner.get(p_shape_B);
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ERR_FAIL_COND_V(!shape_B, false);
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if (p_result_max == 0) {
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return CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, NULL, NULL);
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}
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CollCbkData cbk;
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cbk.max = p_result_max;
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cbk.amount = 0;
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cbk.ptr = r_results;
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bool res = CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, _shape_col_cbk, &cbk);
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r_result_count = cbk.amount;
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return res;
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}
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RID Physics2DServerSW::space_create() {
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Space2DSW *space = memnew(Space2DSW);
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RID id = space_owner.make_rid(space);
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space->set_self(id);
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RID area_id = area_create();
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Area2DSW *area = area_owner.get(area_id);
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ERR_FAIL_COND_V(!area, RID());
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space->set_default_area(area);
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area->set_space(space);
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area->set_priority(-1);
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return id;
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};
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void Physics2DServerSW::space_set_active(RID p_space, bool p_active) {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND(!space);
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if (p_active)
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active_spaces.insert(space);
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else
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active_spaces.erase(space);
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}
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bool Physics2DServerSW::space_is_active(RID p_space) const {
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const Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space, false);
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return active_spaces.has(space);
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}
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void Physics2DServerSW::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND(!space);
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space->set_param(p_param, p_value);
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}
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real_t Physics2DServerSW::space_get_param(RID p_space, SpaceParameter p_param) const {
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const Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space, 0);
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return space->get_param(p_param);
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}
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void Physics2DServerSW::space_set_debug_contacts(RID p_space, int p_max_contacts) {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND(!space);
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space->set_debug_contacts(p_max_contacts);
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}
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Vector<Vector2> Physics2DServerSW::space_get_contacts(RID p_space) const {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space, Vector<Vector2>());
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return space->get_debug_contacts();
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}
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int Physics2DServerSW::space_get_contact_count(RID p_space) const {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space, 0);
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return space->get_debug_contact_count();
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}
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Physics2DDirectSpaceState *Physics2DServerSW::space_get_direct_state(RID p_space) {
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Space2DSW *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space, NULL);
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if ((using_threads && !doing_sync) || space->is_locked()) {
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ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification.");
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ERR_FAIL_V(NULL);
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}
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return space->get_direct_state();
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}
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RID Physics2DServerSW::area_create() {
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Area2DSW *area = memnew(Area2DSW);
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RID rid = area_owner.make_rid(area);
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area->set_self(rid);
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return rid;
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};
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void Physics2DServerSW::area_set_space(RID p_area, RID p_space) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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Space2DSW *space = NULL;
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if (p_space.is_valid()) {
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space = space_owner.get(p_space);
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ERR_FAIL_COND(!space);
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}
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if (area->get_space() == space)
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return; //pointless
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for (Set<Constraint2DSW *>::Element *E = area->get_constraints().front(); E; E = E->next()) {
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RID self = E->get()->get_self();
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if (!self.is_valid())
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continue;
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free(self);
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}
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area->clear_constraints();
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area->set_space(space);
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};
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RID Physics2DServerSW::area_get_space(RID p_area) const {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, RID());
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Space2DSW *space = area->get_space();
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if (!space)
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return RID();
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return space->get_self();
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};
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void Physics2DServerSW::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_space_override_mode(p_mode);
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}
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Physics2DServer::AreaSpaceOverrideMode Physics2DServerSW::area_get_space_override_mode(RID p_area) const {
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const Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, AREA_SPACE_OVERRIDE_DISABLED);
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return area->get_space_override_mode();
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}
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void Physics2DServerSW::area_add_shape(RID p_area, RID p_shape, const Matrix32 &p_transform) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND(!shape);
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area->add_shape(shape, p_transform);
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}
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void Physics2DServerSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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Shape2DSW *shape = shape_owner.get(p_shape);
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ERR_FAIL_COND(!shape);
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ERR_FAIL_COND(!shape->is_configured());
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area->set_shape(p_shape_idx, shape);
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}
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void Physics2DServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Matrix32 &p_transform) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_shape_transform(p_shape_idx, p_transform);
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}
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int Physics2DServerSW::area_get_shape_count(RID p_area) const {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, -1);
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return area->get_shape_count();
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}
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RID Physics2DServerSW::area_get_shape(RID p_area, int p_shape_idx) const {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, RID());
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Shape2DSW *shape = area->get_shape(p_shape_idx);
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ERR_FAIL_COND_V(!shape, RID());
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return shape->get_self();
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}
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Matrix32 Physics2DServerSW::area_get_shape_transform(RID p_area, int p_shape_idx) const {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, Matrix32());
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return area->get_shape_transform(p_shape_idx);
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}
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void Physics2DServerSW::area_remove_shape(RID p_area, int p_shape_idx) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->remove_shape(p_shape_idx);
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}
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void Physics2DServerSW::area_clear_shapes(RID p_area) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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while (area->get_shape_count())
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area->remove_shape(0);
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}
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void Physics2DServerSW::area_attach_object_instance_ID(RID p_area, ObjectID p_ID) {
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if (space_owner.owns(p_area)) {
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Space2DSW *space = space_owner.get(p_area);
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p_area = space->get_default_area()->get_self();
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}
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_instance_id(p_ID);
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}
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ObjectID Physics2DServerSW::area_get_object_instance_ID(RID p_area) const {
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if (space_owner.owns(p_area)) {
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Space2DSW *space = space_owner.get(p_area);
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p_area = space->get_default_area()->get_self();
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}
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, 0);
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return area->get_instance_id();
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}
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void Physics2DServerSW::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) {
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if (space_owner.owns(p_area)) {
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Space2DSW *space = space_owner.get(p_area);
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p_area = space->get_default_area()->get_self();
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}
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_param(p_param, p_value);
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};
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void Physics2DServerSW::area_set_transform(RID p_area, const Matrix32 &p_transform) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_transform(p_transform);
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};
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Variant Physics2DServerSW::area_get_param(RID p_area, AreaParameter p_param) const {
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if (space_owner.owns(p_area)) {
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Space2DSW *space = space_owner.get(p_area);
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p_area = space->get_default_area()->get_self();
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}
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, Variant());
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return area->get_param(p_param);
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};
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Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND_V(!area, Matrix32());
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return area->get_transform();
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};
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void Physics2DServerSW::area_set_pickable(RID p_area, bool p_pickable) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_pickable(p_pickable);
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}
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void Physics2DServerSW::area_set_monitorable(RID p_area, bool p_monitorable) {
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Area2DSW *area = area_owner.get(p_area);
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ERR_FAIL_COND(!area);
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area->set_monitorable(p_monitorable);
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}
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|
|
void Physics2DServerSW::area_set_collision_mask(RID p_area, uint32_t p_mask) {
|
|
|
|
Area2DSW *area = area_owner.get(p_area);
|
|
ERR_FAIL_COND(!area);
|
|
|
|
area->set_collision_mask(p_mask);
|
|
}
|
|
|
|
void Physics2DServerSW::area_set_layer_mask(RID p_area, uint32_t p_mask) {
|
|
|
|
Area2DSW *area = area_owner.get(p_area);
|
|
ERR_FAIL_COND(!area);
|
|
|
|
area->set_layer_mask(p_mask);
|
|
}
|
|
|
|
void Physics2DServerSW::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
|
|
|
|
Area2DSW *area = area_owner.get(p_area);
|
|
ERR_FAIL_COND(!area);
|
|
|
|
area->set_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method);
|
|
}
|
|
|
|
void Physics2DServerSW::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
|
|
|
|
Area2DSW *area = area_owner.get(p_area);
|
|
ERR_FAIL_COND(!area);
|
|
|
|
area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_ID() : 0, p_method);
|
|
}
|
|
|
|
/* BODY API */
|
|
|
|
RID Physics2DServerSW::body_create(BodyMode p_mode, bool p_init_sleeping) {
|
|
|
|
Body2DSW *body = memnew(Body2DSW);
|
|
if (p_mode != BODY_MODE_RIGID)
|
|
body->set_mode(p_mode);
|
|
if (p_init_sleeping)
|
|
body->set_state(BODY_STATE_SLEEPING, p_init_sleeping);
|
|
RID rid = body_owner.make_rid(body);
|
|
body->set_self(rid);
|
|
return rid;
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_space(RID p_body, RID p_space) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
Space2DSW *space = NULL;
|
|
if (p_space.is_valid()) {
|
|
space = space_owner.get(p_space);
|
|
ERR_FAIL_COND(!space);
|
|
}
|
|
|
|
if (body->get_space() == space)
|
|
return; //pointless
|
|
|
|
for (Map<Constraint2DSW *, int>::Element *E = body->get_constraint_map().front(); E; E = E->next()) {
|
|
RID self = E->key()->get_self();
|
|
if (!self.is_valid())
|
|
continue;
|
|
free(self);
|
|
}
|
|
body->clear_constraint_map();
|
|
|
|
body->set_space(space);
|
|
};
|
|
|
|
RID Physics2DServerSW::body_get_space(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, RID());
|
|
|
|
Space2DSW *space = body->get_space();
|
|
if (!space)
|
|
return RID();
|
|
return space->get_self();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_mode(RID p_body, BodyMode p_mode) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_mode(p_mode);
|
|
};
|
|
|
|
Physics2DServer::BodyMode Physics2DServerSW::body_get_mode(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, BODY_MODE_STATIC);
|
|
|
|
return body->get_mode();
|
|
};
|
|
|
|
void Physics2DServerSW::body_add_shape(RID p_body, RID p_shape, const Matrix32 &p_transform) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
Shape2DSW *shape = shape_owner.get(p_shape);
|
|
ERR_FAIL_COND(!shape);
|
|
|
|
body->add_shape(shape, p_transform);
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
Shape2DSW *shape = shape_owner.get(p_shape);
|
|
ERR_FAIL_COND(!shape);
|
|
ERR_FAIL_COND(!shape->is_configured());
|
|
|
|
body->set_shape(p_shape_idx, shape);
|
|
}
|
|
void Physics2DServerSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Matrix32 &p_transform) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_shape_transform(p_shape_idx, p_transform);
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant &p_metadata) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_shape_metadata(p_shape_idx, p_metadata);
|
|
}
|
|
|
|
Variant Physics2DServerSW::body_get_shape_metadata(RID p_body, int p_shape_idx) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, Variant());
|
|
return body->get_shape_metadata(p_shape_idx);
|
|
}
|
|
|
|
int Physics2DServerSW::body_get_shape_count(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, -1);
|
|
|
|
return body->get_shape_count();
|
|
}
|
|
RID Physics2DServerSW::body_get_shape(RID p_body, int p_shape_idx) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, RID());
|
|
|
|
Shape2DSW *shape = body->get_shape(p_shape_idx);
|
|
ERR_FAIL_COND_V(!shape, RID());
|
|
|
|
return shape->get_self();
|
|
}
|
|
Matrix32 Physics2DServerSW::body_get_shape_transform(RID p_body, int p_shape_idx) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, Matrix32());
|
|
|
|
return body->get_shape_transform(p_shape_idx);
|
|
}
|
|
|
|
void Physics2DServerSW::body_remove_shape(RID p_body, int p_shape_idx) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->remove_shape(p_shape_idx);
|
|
}
|
|
|
|
void Physics2DServerSW::body_clear_shapes(RID p_body) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
while (body->get_shape_count())
|
|
body->remove_shape(0);
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_shape_as_trigger(RID p_body, int p_shape_idx, bool p_enable) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count());
|
|
|
|
body->set_shape_as_trigger(p_shape_idx, p_enable);
|
|
}
|
|
|
|
bool Physics2DServerSW::body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) const {
|
|
|
|
const Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, false);
|
|
|
|
ERR_FAIL_INDEX_V(p_shape_idx, body->get_shape_count(), false);
|
|
|
|
return body->is_shape_set_as_trigger(p_shape_idx);
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_continuous_collision_detection_mode(p_mode);
|
|
}
|
|
|
|
Physics2DServerSW::CCDMode Physics2DServerSW::body_get_continuous_collision_detection_mode(RID p_body) const {
|
|
|
|
const Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, CCD_MODE_DISABLED);
|
|
|
|
return body->get_continuous_collision_detection_mode();
|
|
}
|
|
|
|
void Physics2DServerSW::body_attach_object_instance_ID(RID p_body, uint32_t p_ID) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_instance_id(p_ID);
|
|
};
|
|
|
|
uint32_t Physics2DServerSW::body_get_object_instance_ID(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
|
|
return body->get_instance_id();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_layer_mask(p_flags);
|
|
};
|
|
|
|
uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
|
|
return body->get_layer_mask();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_collision_mask(p_flags);
|
|
};
|
|
|
|
uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
|
|
return body->get_collision_mask();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_param(p_param, p_value);
|
|
};
|
|
|
|
float Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
|
|
return body->get_param(p_param);
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_state(p_state, p_variant);
|
|
};
|
|
|
|
Variant Physics2DServerSW::body_get_state(RID p_body, BodyState p_state) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, Variant());
|
|
|
|
return body->get_state(p_state);
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_applied_force(RID p_body, const Vector2 &p_force) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_applied_force(p_force);
|
|
body->wakeup();
|
|
};
|
|
|
|
Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, Vector2());
|
|
return body->get_applied_force();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_applied_torque(p_torque);
|
|
body->wakeup();
|
|
};
|
|
|
|
float Physics2DServerSW::body_get_applied_torque(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
|
|
return body->get_applied_torque();
|
|
};
|
|
|
|
void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, const Vector2 &p_impulse) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->apply_impulse(p_pos, p_impulse);
|
|
body->wakeup();
|
|
};
|
|
|
|
void Physics2DServerSW::body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->add_force(p_force, p_offset);
|
|
body->wakeup();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
Vector2 v = body->get_linear_velocity();
|
|
Vector2 axis = p_axis_velocity.normalized();
|
|
v -= axis * axis.dot(v);
|
|
v += p_axis_velocity;
|
|
body->set_linear_velocity(v);
|
|
body->wakeup();
|
|
};
|
|
|
|
void Physics2DServerSW::body_add_collision_exception(RID p_body, RID p_body_b) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->add_exception(p_body_b);
|
|
body->wakeup();
|
|
};
|
|
|
|
void Physics2DServerSW::body_remove_collision_exception(RID p_body, RID p_body_b) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->remove_exception(p_body_b);
|
|
body->wakeup();
|
|
};
|
|
|
|
void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
for (int i = 0; i < body->get_exceptions().size(); i++) {
|
|
p_exceptions->push_back(body->get_exceptions()[i]);
|
|
}
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
};
|
|
|
|
float Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
return 0;
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_omit_force_integration(RID p_body, bool p_omit) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
|
|
body->set_omit_force_integration(p_omit);
|
|
};
|
|
|
|
bool Physics2DServerSW::body_is_omitting_force_integration(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, false);
|
|
return body->get_omit_force_integration();
|
|
};
|
|
|
|
void Physics2DServerSW::body_set_max_contacts_reported(RID p_body, int p_contacts) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_max_contacts_reported(p_contacts);
|
|
}
|
|
|
|
int Physics2DServerSW::body_get_max_contacts_reported(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, -1);
|
|
return body->get_max_contacts_reported();
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_one_way_collision_direction(RID p_body, const Vector2 &p_direction) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_one_way_collision_direction(p_direction);
|
|
}
|
|
|
|
Vector2 Physics2DServerSW::body_get_one_way_collision_direction(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, Vector2());
|
|
return body->get_one_way_collision_direction();
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body, float p_max_depth) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_one_way_collision_max_depth(p_max_depth);
|
|
}
|
|
|
|
float Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, 0);
|
|
return body->get_one_way_collision_max_depth();
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_ID() : ObjectID(0), p_method, p_udata);
|
|
}
|
|
|
|
bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Matrix32 &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, false);
|
|
ERR_FAIL_INDEX_V(p_body_shape, body->get_shape_count(), false);
|
|
|
|
return shape_collide(body->get_shape(p_body_shape)->get_self(), body->get_transform() * body->get_shape_transform(p_body_shape), Vector2(), p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count);
|
|
}
|
|
|
|
void Physics2DServerSW::body_set_pickable(RID p_body, bool p_pickable) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND(!body);
|
|
body->set_pickable(p_pickable);
|
|
}
|
|
|
|
bool Physics2DServerSW::body_test_motion(RID p_body, const Vector2 &p_motion, float p_margin, MotionResult *r_result) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, false);
|
|
ERR_FAIL_COND_V(!body->get_space(), false);
|
|
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
|
|
|
|
// Since this is the old-style, broken version, the transform to be used
|
|
// is that the physics server is aware of
|
|
return body->get_space()->test_body_motion(body, body->get_transform(), p_motion, p_margin, r_result);
|
|
}
|
|
|
|
bool Physics2DServerSW::body_test_motion_from(RID p_body, const Matrix32 &p_from, const Vector2 &p_motion, float p_margin, MotionResult *r_result) {
|
|
|
|
Body2DSW *body = body_owner.get(p_body);
|
|
ERR_FAIL_COND_V(!body, false);
|
|
ERR_FAIL_COND_V(!body->get_space(), false);
|
|
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
|
|
|
|
return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result);
|
|
}
|
|
|
|
/* JOINT API */
|
|
|
|
void Physics2DServerSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) {
|
|
|
|
Joint2DSW *joint = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND(!joint);
|
|
|
|
switch (p_param) {
|
|
case JOINT_PARAM_BIAS: joint->set_bias(p_value); break;
|
|
case JOINT_PARAM_MAX_BIAS: joint->set_max_bias(p_value); break;
|
|
case JOINT_PARAM_MAX_FORCE: joint->set_max_force(p_value); break;
|
|
}
|
|
}
|
|
|
|
real_t Physics2DServerSW::joint_get_param(RID p_joint, JointParam p_param) const {
|
|
|
|
const Joint2DSW *joint = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND_V(!joint, -1);
|
|
|
|
switch (p_param) {
|
|
case JOINT_PARAM_BIAS: return joint->get_bias(); break;
|
|
case JOINT_PARAM_MAX_BIAS: return joint->get_max_bias(); break;
|
|
case JOINT_PARAM_MAX_FORCE: return joint->get_max_force(); break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
RID Physics2DServerSW::pin_joint_create(const Vector2 &p_pos, RID p_body_a, RID p_body_b) {
|
|
|
|
Body2DSW *A = body_owner.get(p_body_a);
|
|
ERR_FAIL_COND_V(!A, RID());
|
|
Body2DSW *B = NULL;
|
|
if (body_owner.owns(p_body_b)) {
|
|
B = body_owner.get(p_body_b);
|
|
ERR_FAIL_COND_V(!B, RID());
|
|
}
|
|
|
|
Joint2DSW *joint = memnew(PinJoint2DSW(p_pos, A, B));
|
|
RID self = joint_owner.make_rid(joint);
|
|
joint->set_self(self);
|
|
|
|
return self;
|
|
}
|
|
|
|
RID Physics2DServerSW::groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) {
|
|
|
|
Body2DSW *A = body_owner.get(p_body_a);
|
|
ERR_FAIL_COND_V(!A, RID());
|
|
|
|
Body2DSW *B = body_owner.get(p_body_b);
|
|
ERR_FAIL_COND_V(!B, RID());
|
|
|
|
Joint2DSW *joint = memnew(GrooveJoint2DSW(p_a_groove1, p_a_groove2, p_b_anchor, A, B));
|
|
RID self = joint_owner.make_rid(joint);
|
|
joint->set_self(self);
|
|
return self;
|
|
}
|
|
|
|
RID Physics2DServerSW::damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b) {
|
|
|
|
Body2DSW *A = body_owner.get(p_body_a);
|
|
ERR_FAIL_COND_V(!A, RID());
|
|
|
|
Body2DSW *B = body_owner.get(p_body_b);
|
|
ERR_FAIL_COND_V(!B, RID());
|
|
|
|
Joint2DSW *joint = memnew(DampedSpringJoint2DSW(p_anchor_a, p_anchor_b, A, B));
|
|
RID self = joint_owner.make_rid(joint);
|
|
joint->set_self(self);
|
|
return self;
|
|
}
|
|
|
|
void Physics2DServerSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) {
|
|
|
|
Joint2DSW *j = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND(!j);
|
|
ERR_FAIL_COND(j->get_type() != JOINT_PIN);
|
|
|
|
PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j);
|
|
pin_joint->set_param(p_param, p_value);
|
|
}
|
|
|
|
real_t Physics2DServerSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) const {
|
|
Joint2DSW *j = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND_V(!j, 0);
|
|
ERR_FAIL_COND_V(j->get_type() != JOINT_PIN, 0);
|
|
|
|
PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j);
|
|
return pin_joint->get_param(p_param);
|
|
}
|
|
|
|
void Physics2DServerSW::damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) {
|
|
|
|
Joint2DSW *j = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND(!j);
|
|
ERR_FAIL_COND(j->get_type() != JOINT_DAMPED_SPRING);
|
|
|
|
DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j);
|
|
dsj->set_param(p_param, p_value);
|
|
}
|
|
|
|
real_t Physics2DServerSW::damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const {
|
|
|
|
Joint2DSW *j = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND_V(!j, 0);
|
|
ERR_FAIL_COND_V(j->get_type() != JOINT_DAMPED_SPRING, 0);
|
|
|
|
DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j);
|
|
return dsj->get_param(p_param);
|
|
}
|
|
|
|
Physics2DServer::JointType Physics2DServerSW::joint_get_type(RID p_joint) const {
|
|
|
|
Joint2DSW *joint = joint_owner.get(p_joint);
|
|
ERR_FAIL_COND_V(!joint, JOINT_PIN);
|
|
|
|
return joint->get_type();
|
|
}
|
|
|
|
void Physics2DServerSW::free(RID p_rid) {
|
|
|
|
if (shape_owner.owns(p_rid)) {
|
|
|
|
Shape2DSW *shape = shape_owner.get(p_rid);
|
|
|
|
while (shape->get_owners().size()) {
|
|
ShapeOwner2DSW *so = shape->get_owners().front()->key();
|
|
so->remove_shape(shape);
|
|
}
|
|
|
|
shape_owner.free(p_rid);
|
|
memdelete(shape);
|
|
} else if (body_owner.owns(p_rid)) {
|
|
|
|
Body2DSW *body = body_owner.get(p_rid);
|
|
|
|
// if (body->get_state_query())
|
|
// _clear_query(body->get_state_query());
|
|
|
|
// if (body->get_direct_state_query())
|
|
// _clear_query(body->get_direct_state_query());
|
|
|
|
body_set_space(p_rid, RID());
|
|
|
|
while (body->get_shape_count()) {
|
|
|
|
body->remove_shape(0);
|
|
}
|
|
|
|
body_owner.free(p_rid);
|
|
memdelete(body);
|
|
} else if (area_owner.owns(p_rid)) {
|
|
|
|
Area2DSW *area = area_owner.get(p_rid);
|
|
|
|
// if (area->get_monitor_query())
|
|
// _clear_query(area->get_monitor_query());
|
|
|
|
area_set_space(p_rid, RID());
|
|
|
|
while (area->get_shape_count()) {
|
|
|
|
area->remove_shape(0);
|
|
}
|
|
|
|
area_owner.free(p_rid);
|
|
memdelete(area);
|
|
} else if (space_owner.owns(p_rid)) {
|
|
|
|
Space2DSW *space = space_owner.get(p_rid);
|
|
|
|
while (space->get_objects().size()) {
|
|
CollisionObject2DSW *co = (CollisionObject2DSW *)space->get_objects().front()->get();
|
|
co->set_space(NULL);
|
|
}
|
|
|
|
active_spaces.erase(space);
|
|
free(space->get_default_area()->get_self());
|
|
space_owner.free(p_rid);
|
|
memdelete(space);
|
|
} else if (joint_owner.owns(p_rid)) {
|
|
|
|
Joint2DSW *joint = joint_owner.get(p_rid);
|
|
|
|
joint_owner.free(p_rid);
|
|
memdelete(joint);
|
|
|
|
} else {
|
|
|
|
ERR_EXPLAIN("Invalid ID");
|
|
ERR_FAIL();
|
|
}
|
|
};
|
|
|
|
void Physics2DServerSW::set_active(bool p_active) {
|
|
|
|
active = p_active;
|
|
};
|
|
|
|
void Physics2DServerSW::init() {
|
|
|
|
doing_sync = false;
|
|
last_step = 0.001;
|
|
iterations = 8; // 8?
|
|
stepper = memnew(Step2DSW);
|
|
direct_state = memnew(Physics2DDirectBodyStateSW);
|
|
};
|
|
|
|
void Physics2DServerSW::step(float p_step) {
|
|
|
|
if (!active)
|
|
return;
|
|
|
|
doing_sync = false;
|
|
|
|
last_step = p_step;
|
|
Physics2DDirectBodyStateSW::singleton->step = p_step;
|
|
island_count = 0;
|
|
active_objects = 0;
|
|
collision_pairs = 0;
|
|
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
|
|
|
|
stepper->step((Space2DSW *)E->get(), p_step, iterations);
|
|
island_count += E->get()->get_island_count();
|
|
active_objects += E->get()->get_active_objects();
|
|
collision_pairs += E->get()->get_collision_pairs();
|
|
}
|
|
};
|
|
|
|
void Physics2DServerSW::sync() {
|
|
|
|
doing_sync = true;
|
|
};
|
|
|
|
void Physics2DServerSW::flush_queries() {
|
|
|
|
if (!active)
|
|
return;
|
|
|
|
uint64_t time_beg = OS::get_singleton()->get_ticks_usec();
|
|
|
|
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
|
|
|
|
Space2DSW *space = (Space2DSW *)E->get();
|
|
space->call_queries();
|
|
}
|
|
|
|
if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_profiling()) {
|
|
|
|
uint64_t total_time[Space2DSW::ELAPSED_TIME_MAX];
|
|
static const char *time_name[Space2DSW::ELAPSED_TIME_MAX] = {
|
|
"integrate_forces",
|
|
"generate_islands",
|
|
"setup_constraints",
|
|
"solve_constraints",
|
|
"integrate_velocities"
|
|
};
|
|
|
|
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
|
|
total_time[i] = 0;
|
|
}
|
|
|
|
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
|
|
|
|
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
|
|
total_time[i] += E->get()->get_elapsed_time(Space2DSW::ElapsedTime(i));
|
|
}
|
|
}
|
|
|
|
Array values;
|
|
values.resize(Space2DSW::ELAPSED_TIME_MAX * 2);
|
|
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
|
|
values[i * 2 + 0] = time_name[i];
|
|
values[i * 2 + 1] = USEC_TO_SEC(total_time[i]);
|
|
}
|
|
values.push_back("flush_queries");
|
|
values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg));
|
|
|
|
ScriptDebugger::get_singleton()->add_profiling_frame_data("physics_2d", values);
|
|
}
|
|
}
|
|
|
|
void Physics2DServerSW::end_sync() {
|
|
doing_sync = false;
|
|
}
|
|
|
|
void Physics2DServerSW::finish() {
|
|
|
|
memdelete(stepper);
|
|
memdelete(direct_state);
|
|
};
|
|
|
|
int Physics2DServerSW::get_process_info(ProcessInfo p_info) {
|
|
|
|
switch (p_info) {
|
|
|
|
case INFO_ACTIVE_OBJECTS: {
|
|
|
|
return active_objects;
|
|
} break;
|
|
case INFO_COLLISION_PAIRS: {
|
|
return collision_pairs;
|
|
} break;
|
|
case INFO_ISLAND_COUNT: {
|
|
|
|
return island_count;
|
|
} break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
Physics2DServerSW *Physics2DServerSW::singletonsw = NULL;
|
|
|
|
Physics2DServerSW::Physics2DServerSW() {
|
|
|
|
singletonsw = this;
|
|
BroadPhase2DSW::create_func = BroadPhase2DHashGrid::_create;
|
|
//BroadPhase2DSW::create_func = BroadPhase2DBasic::_create;
|
|
|
|
active = true;
|
|
island_count = 0;
|
|
active_objects = 0;
|
|
collision_pairs = 0;
|
|
using_threads = int(Globals::get_singleton()->get("physics_2d/thread_model")) == 2;
|
|
};
|
|
|
|
Physics2DServerSW::~Physics2DServerSW(){
|
|
|
|
};
|