2774 lines
83 KiB
C++
2774 lines
83 KiB
C++
/*************************************************************************/
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/* editor_scene_import_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_scene_import_plugin.h"
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#include "editor/create_dialog.h"
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#include "editor/editor_node.h"
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#include "globals.h"
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#include "io/resource_saver.h"
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#include "os/file_access.h"
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#include "os/os.h"
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#include "scene/3d/body_shape.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/navigation.h"
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#include "scene/3d/path.h"
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#include "scene/3d/physics_body.h"
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#include "scene/3d/portal.h"
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#include "scene/3d/room_instance.h"
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#include "scene/3d/vehicle_body.h"
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#include "scene/animation/animation_player.h"
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#include "scene/resources/box_shape.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/sphere_shape.h"
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#include <scene/resources/box_shape.h>
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#include <scene/resources/plane_shape.h>
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#include <scene/resources/ray_shape.h>
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EditorSceneImporter::EditorSceneImporter() {
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}
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void EditorScenePostImport::_bind_methods() {
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BIND_VMETHOD(MethodInfo("post_import", PropertyInfo(Variant::OBJECT, "scene")));
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}
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Node *EditorScenePostImport::post_import(Node *p_scene) {
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if (get_script_instance())
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return get_script_instance()->call("post_import", p_scene);
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return p_scene;
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}
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EditorScenePostImport::EditorScenePostImport() {
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}
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/////////////////////////////
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class EditorImportAnimationOptions : public VBoxContainer {
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OBJ_TYPE(EditorImportAnimationOptions, VBoxContainer);
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TreeItem *fps;
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TreeItem *optimize_linear_error;
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TreeItem *optimize_angular_error;
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TreeItem *optimize_max_angle;
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TreeItem *clips_base;
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TextEdit *filters;
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Vector<TreeItem *> clips;
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Tree *flags;
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Tree *clips_tree;
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Tree *optimization_tree;
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Vector<TreeItem *> items;
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bool updating;
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bool validating;
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void _changed();
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void _item_edited();
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void _button_action(Object *p_obj, int p_col, int p_id);
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void set_flags(uint32_t p_flags);
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uint32_t get_flags() const;
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void set_fps(int p_fps);
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int get_fps() const;
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void set_optimize_linear_error(float p_error);
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float get_optimize_linear_error() const;
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void set_optimize_angular_error(float p_error);
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float get_optimize_angular_error() const;
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void set_optimize_max_angle(float p_error);
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float get_optimize_max_angle() const;
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void setup_clips(const Array &p_clips);
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Array get_clips() const;
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void set_filter(const String &p_filter);
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String get_filter() const;
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EditorImportAnimationOptions();
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};
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////////////////////////////
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class EditorSceneImportDialog : public ConfirmationDialog {
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OBJ_TYPE(EditorSceneImportDialog, ConfirmationDialog);
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struct FlagInfo {
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int value;
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const char *category;
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const char *text;
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bool defval;
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};
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static const FlagInfo scene_flag_names[];
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EditorImportTextureOptions *texture_options;
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EditorImportAnimationOptions *animation_options;
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EditorSceneImportPlugin *plugin;
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EditorNode *editor;
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LineEdit *import_path;
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LineEdit *save_path;
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LineEdit *script_path;
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Tree *import_options;
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EditorFileDialog *file_select;
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EditorFileDialog *script_select;
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EditorDirDialog *save_select;
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OptionButton *texture_action;
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CreateDialog *root_type_choose;
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LineEdit *root_node_name;
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ConfirmationDialog *confirm_open;
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ConfirmationDialog *confirm_import;
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RichTextLabel *missing_files;
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Vector<TreeItem *> scene_flags;
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Map<Ref<Mesh>, Ref<Shape> > collision_map;
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ConfirmationDialog *error_dialog;
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Button *root_type;
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CheckBox *root_default;
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void _root_default_pressed();
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void _root_type_pressed();
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void _set_root_type();
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void _choose_file(const String &p_path);
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void _choose_save_file(const String &p_path);
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void _choose_script(const String &p_path);
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void _browse();
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void _browse_target();
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void _browse_script();
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void _import(bool p_and_open = false);
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void _import_confirm();
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Ref<ResourceImportMetadata> wip_rimd;
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Node *wip_import;
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String wip_save_file;
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bool wip_blocked;
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bool wip_open;
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void _dialog_hid();
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void _open_and_import();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void setup_popup(const String &p_from, const String &p_to_path) {
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_choose_file(p_from);
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_choose_save_file(p_to_path);
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}
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Error import(const String &p_from, const String &p_to, const String &p_preset);
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void popup_import(const String &p_from);
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EditorSceneImportDialog(EditorNode *p_editor, EditorSceneImportPlugin *p_plugin);
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};
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///////////////////////////////////
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static const char *anim_flag_names[] = {
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"Detect Loop (-loop,-cycle)",
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"Keep Value Tracks",
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"Optimize",
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"Force All Tracks in All Clips",
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NULL
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};
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static const char *anim_flag_descript[] = {
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"Set loop flag for animation names that\ncontain 'cycle' or 'loop' in the name.",
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"When merging an existing aimation,\nkeep the user-created value-tracks.",
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"Remove redundant keyframes in\n transform tacks.",
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"Some exporters will rely on default pose for some bones.\nThis forces those bones to have at least one animation key.",
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NULL
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};
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void EditorImportAnimationOptions::set_flags(uint32_t p_flags) {
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updating = true;
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for (int i = 0; i < items.size(); i++) {
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items[i]->set_checked(0, p_flags & (1 << i));
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}
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updating = false;
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}
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uint32_t EditorImportAnimationOptions::get_flags() const {
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uint32_t f = 0;
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for (int i = 0; i < items.size(); i++) {
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if (items[i]->is_checked(0))
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f |= (1 << i);
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}
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return f;
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}
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void EditorImportAnimationOptions::_changed() {
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if (updating)
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return;
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emit_signal("changed");
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}
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void EditorImportAnimationOptions::_button_action(Object *p_obj, int p_col, int p_id) {
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memdelete(p_obj);
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}
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void EditorImportAnimationOptions::_item_edited() {
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if (validating)
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return;
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if (clips.size() == 0)
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return;
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validating = true;
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print_line("edited");
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TreeItem *item = clips_tree->get_edited();
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if (item == clips[clips.size() - 1]) {
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//add new
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print_line("islast");
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if (item->get_text(0).find("<") != -1 || item->get_text(0).find(">") != -1) {
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validating = false;
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return; //fuckit
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}
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item->set_editable(1, true);
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item->set_editable(2, true);
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item->add_button(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Del", "EditorIcons"));
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item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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item->set_range_config(1, 0, 3600, 0.01);
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item->set_range(1, 0);
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item->set_editable(1, true);
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item->set_cell_mode(2, TreeItem::CELL_MODE_RANGE);
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item->set_range_config(2, 0, 3600, 0.01);
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item->set_range(2, 0);
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item->set_cell_mode(3, TreeItem::CELL_MODE_CHECK);
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item->set_editable(3, true);
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TreeItem *newclip = clips_tree->create_item(clips_base);
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newclip->set_text(0, "<new clip>");
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newclip->set_editable(0, true);
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newclip->set_editable(1, false);
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newclip->set_editable(2, false);
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clips.push_back(newclip);
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}
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//make name unique JUST IN CASE
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String name = item->get_text(0);
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name = name.replace("/", "_").replace(":", "_").strip_edges();
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if (name == "")
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name = TTR("New Clip");
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if (clips.size() > 2) {
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int index = 1;
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while (true) {
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bool valid = true;
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String try_name = name;
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if (index > 1)
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try_name += " " + itos(index);
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for (int i = 0; i < clips.size() - 1; i++) {
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if (clips[i] == item)
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continue;
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if (clips[i]->get_text(0) == try_name) {
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index++;
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valid = false;
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break;
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}
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}
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if (valid) {
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name = try_name;
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break;
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}
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}
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}
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if (item->get_text(0) != name)
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item->set_text(0, name);
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validating = false;
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}
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void EditorImportAnimationOptions::_bind_methods() {
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ObjectTypeDB::bind_method("_changed", &EditorImportAnimationOptions::_changed);
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ObjectTypeDB::bind_method("_item_edited", &EditorImportAnimationOptions::_item_edited);
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ObjectTypeDB::bind_method("_button_action", &EditorImportAnimationOptions::_button_action);
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// ObjectTypeDB::bind_method("_changedp",&EditorImportAnimationOptions::_changedp);
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ADD_SIGNAL(MethodInfo("changed"));
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}
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void EditorImportAnimationOptions::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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flags->connect("item_edited", this, "_changed");
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clips_tree->connect("item_edited", this, "_item_edited");
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clips_tree->connect("button_pressed", this, "_button_action", varray(), CONNECT_DEFERRED);
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// format->connect("item_selected",this,"_changedp");
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}
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}
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Array EditorImportAnimationOptions::get_clips() const {
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Array arr;
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for (int i = 0; i < clips.size() - 1; i++) {
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arr.push_back(clips[i]->get_text(0));
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arr.push_back(clips[i]->get_range(1));
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arr.push_back(clips[i]->get_range(2));
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arr.push_back(clips[i]->is_checked(3));
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}
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return arr;
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}
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void EditorImportAnimationOptions::setup_clips(const Array &p_clips) {
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ERR_FAIL_COND(p_clips.size() % 4 != 0);
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for (int i = 0; i < clips.size(); i++) {
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memdelete(clips[i]);
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}
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clips.clear();
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for (int i = 0; i < p_clips.size(); i += 4) {
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TreeItem *clip = clips_tree->create_item(clips_base);
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clip->set_text(0, p_clips[i]);
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clip->add_button(0, EditorNode::get_singleton()->get_gui_base()->get_icon("Del", "EditorIcons"));
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clip->set_editable(0, true);
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clip->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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clip->set_range_config(1, 0, 3600, 0.01);
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clip->set_range(1, p_clips[i + 1]);
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clip->set_editable(1, true);
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clip->set_cell_mode(2, TreeItem::CELL_MODE_RANGE);
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clip->set_range_config(2, 0, 3600, 0.01);
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clip->set_range(2, p_clips[i + 2]);
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clip->set_editable(2, true);
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clip->set_cell_mode(3, TreeItem::CELL_MODE_CHECK);
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clip->set_editable(3, true);
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clip->set_checked(3, p_clips[i + 3]);
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clips.push_back(clip);
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}
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TreeItem *newclip = clips_tree->create_item(clips_base);
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newclip->set_text(0, "<new clip>");
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newclip->set_editable(0, true);
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newclip->set_editable(1, false);
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newclip->set_editable(2, false);
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newclip->set_editable(3, false);
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clips.push_back(newclip);
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}
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EditorImportAnimationOptions::EditorImportAnimationOptions() {
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updating = false;
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validating = false;
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TabContainer *tab = memnew(TabContainer);
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add_margin_child(TTR("Animation Options"), tab, true);
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flags = memnew(Tree);
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flags->set_hide_root(true);
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tab->add_child(flags);
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flags->set_name(TTR("Flags"));
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TreeItem *root = flags->create_item();
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const char **fname = anim_flag_names;
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const char **fdescr = anim_flag_descript;
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while (*fname) {
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TreeItem *ti = flags->create_item(root);
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ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
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ti->set_text(0, *fname);
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ti->set_editable(0, true);
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ti->set_tooltip(0, *fdescr);
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items.push_back(ti);
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fname++;
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fdescr++;
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}
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TreeItem *fps_base = flags->create_item(root);
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fps_base->set_text(0, TTR("Bake FPS:"));
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fps_base->set_editable(0, false);
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fps = flags->create_item(fps_base);
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fps->set_cell_mode(0, TreeItem::CELL_MODE_RANGE);
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fps->set_editable(0, true);
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fps->set_range_config(0, 1, 120, 1);
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fps->set_range(0, 15);
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optimization_tree = memnew(Tree);
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optimization_tree->set_columns(2);
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tab->add_child(optimization_tree);
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optimization_tree->set_name(TTR("Optimizer"));
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optimization_tree->set_column_expand(0, true);
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optimization_tree->set_column_expand(1, false);
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optimization_tree->set_column_min_width(1, 80);
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optimization_tree->set_hide_root(true);
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TreeItem *optimize_root = optimization_tree->create_item();
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optimize_linear_error = optimization_tree->create_item(optimize_root);
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optimize_linear_error->set_text(0, TTR("Max Linear Error"));
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optimize_linear_error->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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optimize_linear_error->set_editable(1, true);
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optimize_linear_error->set_range_config(1, 0, 1, 0.001);
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optimize_linear_error->set_range(1, 0.05);
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optimize_angular_error = optimization_tree->create_item(optimize_root);
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optimize_angular_error->set_text(0, TTR("Max Angular Error"));
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optimize_angular_error->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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optimize_angular_error->set_editable(1, true);
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optimize_angular_error->set_range_config(1, 0, 1, 0.001);
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optimize_angular_error->set_range(1, 0.01);
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optimize_max_angle = optimization_tree->create_item(optimize_root);
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optimize_max_angle->set_text(0, TTR("Max Angle"));
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optimize_max_angle->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
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optimize_max_angle->set_editable(1, true);
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optimize_max_angle->set_range_config(1, 0, 360, 0.001);
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optimize_max_angle->set_range(1, int(180 * 0.125));
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clips_tree = memnew(Tree);
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clips_tree->set_hide_root(true);
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tab->add_child(clips_tree);
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clips_tree->set_name(TTR("Clips"));
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clips_tree->set_columns(4);
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clips_tree->set_column_expand(0, 1);
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clips_tree->set_column_expand(1, 0);
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clips_tree->set_column_expand(2, 0);
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clips_tree->set_column_expand(3, 0);
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clips_tree->set_column_min_width(1, 60);
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clips_tree->set_column_min_width(2, 60);
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clips_tree->set_column_min_width(3, 40);
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clips_tree->set_column_titles_visible(true);
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clips_tree->set_column_title(0, TTR("Name"));
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clips_tree->set_column_title(1, TTR("Start(s)"));
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clips_tree->set_column_title(2, TTR("End(s)"));
|
|
clips_tree->set_column_title(3, TTR("Loop"));
|
|
clips_base = clips_tree->create_item(0);
|
|
|
|
setup_clips(Array());
|
|
|
|
filters = memnew(TextEdit);
|
|
tab->add_child(filters);
|
|
filters->set_name(TTR("Filters"));
|
|
}
|
|
|
|
void EditorImportAnimationOptions::set_fps(int p_fps) {
|
|
|
|
fps->set_range(0, p_fps);
|
|
}
|
|
|
|
int EditorImportAnimationOptions::get_fps() const {
|
|
|
|
return fps->get_range(0);
|
|
}
|
|
|
|
void EditorImportAnimationOptions::set_optimize_linear_error(float p_optimize_linear_error) {
|
|
|
|
optimize_linear_error->set_range(1, p_optimize_linear_error);
|
|
}
|
|
|
|
float EditorImportAnimationOptions::get_optimize_linear_error() const {
|
|
|
|
return optimize_linear_error->get_range(1);
|
|
}
|
|
|
|
void EditorImportAnimationOptions::set_optimize_angular_error(float p_optimize_angular_error) {
|
|
|
|
optimize_angular_error->set_range(1, p_optimize_angular_error);
|
|
}
|
|
|
|
float EditorImportAnimationOptions::get_optimize_angular_error() const {
|
|
|
|
return optimize_angular_error->get_range(1);
|
|
}
|
|
|
|
void EditorImportAnimationOptions::set_optimize_max_angle(float p_optimize_max_angle) {
|
|
|
|
optimize_max_angle->set_range(1, p_optimize_max_angle);
|
|
}
|
|
|
|
float EditorImportAnimationOptions::get_optimize_max_angle() const {
|
|
|
|
return optimize_max_angle->get_range(1);
|
|
}
|
|
|
|
void EditorImportAnimationOptions::set_filter(const String &p_filter) {
|
|
|
|
filters->set_text(p_filter);
|
|
}
|
|
|
|
String EditorImportAnimationOptions::get_filter() const {
|
|
|
|
return filters->get_text();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
|
|
void EditorSceneImportDialog::_choose_file(const String &p_path) {
|
|
#if 0
|
|
StringName sn = EditorImportDB::get_singleton()->find_source_path(p_path);
|
|
if (sn!=StringName()) {
|
|
|
|
EditorImportDB::ImportScene isc;
|
|
if (EditorImportDB::get_singleton()->get_scene(sn,isc)==OK) {
|
|
|
|
save_path->set_text(String(sn).get_base_dir());
|
|
texture_options->set_flags( isc.image_flags );
|
|
texture_options->set_quality( isc.image_quality );
|
|
texture_options->set_format( isc.image_format );
|
|
animation_options->set_flags( isc.anim_flags );
|
|
script_path->set_text( isc.import_script );
|
|
uint32_t f = isc.flags;
|
|
for(int i=0;i<scene_flags.size();i++) {
|
|
|
|
scene_flags[i]->set_checked(0,f&(1<<i));
|
|
}
|
|
}
|
|
} else {
|
|
#endif
|
|
save_path->set_text("");
|
|
root_node_name->set_text("");
|
|
//save_path->set_text(p_path.get_file().basename()+".scn");
|
|
#if 0
|
|
}
|
|
#endif
|
|
|
|
if (p_path != String()) {
|
|
|
|
String from_path = EditorFileSystem::get_singleton()->find_resource_from_source(EditorImportPlugin::validate_source_path(p_path));
|
|
print_line("from path.." + from_path);
|
|
if (from_path != String()) {
|
|
popup_import(from_path);
|
|
}
|
|
}
|
|
|
|
import_path->set_text(p_path);
|
|
if (root_node_name->get_text().size() == 0) {
|
|
root_node_name->set_text(import_path->get_text().get_file().basename());
|
|
}
|
|
}
|
|
void EditorSceneImportDialog::_choose_save_file(const String &p_path) {
|
|
|
|
save_path->set_text(p_path);
|
|
}
|
|
|
|
void EditorSceneImportDialog::_choose_script(const String &p_path) {
|
|
|
|
String p = Globals::get_singleton()->localize_path(p_path);
|
|
if (!p.is_resource_file())
|
|
p = Globals::get_singleton()->get_resource_path().path_to(p_path.get_base_dir()) + p_path.get_file();
|
|
script_path->set_text(p);
|
|
}
|
|
|
|
void EditorSceneImportDialog::_open_and_import() {
|
|
|
|
bool unsaved = EditorNode::has_unsaved_changes();
|
|
|
|
if (unsaved) {
|
|
|
|
confirm_open->popup_centered_minsize(Size2(300, 80) * EDSCALE);
|
|
} else {
|
|
_import(true);
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportDialog::_import(bool p_and_open) {
|
|
|
|
wip_open = p_and_open;
|
|
//' ImportMonitorBlock imb;
|
|
|
|
if (import_path->get_text().strip_edges() == "") {
|
|
error_dialog->set_text(TTR("Source path is empty."));
|
|
error_dialog->popup_centered_minsize();
|
|
return;
|
|
}
|
|
|
|
if (save_path->get_text().strip_edges() == "") {
|
|
error_dialog->set_text(TTR("Target path is empty."));
|
|
error_dialog->popup_centered_minsize();
|
|
return;
|
|
}
|
|
|
|
if (!save_path->get_text().begins_with("res://")) {
|
|
error_dialog->set_text(TTR("Target path must be a complete resource path."));
|
|
error_dialog->popup_centered_minsize();
|
|
return;
|
|
}
|
|
|
|
if (!DirAccess::exists(save_path->get_text())) {
|
|
error_dialog->set_text(TTR("Target path must exist."));
|
|
error_dialog->popup_centered_minsize();
|
|
return;
|
|
}
|
|
|
|
uint32_t flags = 0;
|
|
|
|
for (int i = 0; i < scene_flags.size(); i++) {
|
|
|
|
if (scene_flags[i]->is_checked(0)) {
|
|
int md = scene_flags[i]->get_metadata(0);
|
|
flags |= md;
|
|
}
|
|
}
|
|
|
|
if (script_path->get_text() != "") {
|
|
Ref<Script> scr = ResourceLoader::load(script_path->get_text());
|
|
if (!scr.is_valid()) {
|
|
error_dialog->set_text(TTR("Couldn't load post-import script."));
|
|
error_dialog->popup_centered(Size2(200, 100) * EDSCALE);
|
|
return;
|
|
}
|
|
|
|
Ref<EditorScenePostImport> pi = Ref<EditorScenePostImport>(memnew(EditorScenePostImport));
|
|
pi->set_script(scr.get_ref_ptr());
|
|
if (!pi->get_script_instance()) {
|
|
|
|
error_dialog->set_text(TTR("Invalid/broken script for post-import."));
|
|
error_dialog->popup_centered(Size2(200, 100) * EDSCALE);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Scenes should always be imported as binary format since vertex data is large and would take
|
|
// up a lot of space and time to load if imported as text format (GH-5778)
|
|
String save_file = save_path->get_text().plus_file(import_path->get_text().get_file().basename() + ".scn");
|
|
print_line("Saving to: " + save_file);
|
|
|
|
Node *scene = NULL;
|
|
|
|
Ref<ResourceImportMetadata> rim = memnew(ResourceImportMetadata);
|
|
|
|
rim->add_source(EditorImportPlugin::validate_source_path(import_path->get_text()));
|
|
rim->set_option("flags", flags);
|
|
print_line("GET FLAGS: " + itos(texture_options->get_flags()));
|
|
rim->set_option("texture_flags", texture_options->get_flags());
|
|
rim->set_option("texture_format", texture_options->get_format());
|
|
rim->set_option("texture_quality", texture_options->get_quality());
|
|
rim->set_option("texture_action", texture_action->get_selected());
|
|
rim->set_option("animation_flags", animation_options->get_flags());
|
|
rim->set_option("animation_bake_fps", animation_options->get_fps());
|
|
rim->set_option("animation_optimizer_linear_error", animation_options->get_optimize_linear_error());
|
|
rim->set_option("animation_optimizer_angular_error", animation_options->get_optimize_angular_error());
|
|
rim->set_option("animation_optimizer_max_angle", animation_options->get_optimize_max_angle());
|
|
rim->set_option("animation_filters", animation_options->get_filter());
|
|
rim->set_option("animation_clips", animation_options->get_clips());
|
|
rim->set_option("post_import_script", script_path->get_text());
|
|
rim->set_option("reimport", true);
|
|
if (!root_default->is_pressed()) {
|
|
rim->set_option("root_type", root_type->get_text());
|
|
}
|
|
if (root_node_name->get_text().size() == 0) {
|
|
root_node_name->set_text(import_path->get_text().get_file().basename());
|
|
}
|
|
rim->set_option("root_name", root_node_name->get_text());
|
|
|
|
List<String> missing;
|
|
Error err = plugin->import1(rim, &scene, &missing);
|
|
|
|
if (err || !scene) {
|
|
|
|
error_dialog->set_text(TTR("Error importing scene."));
|
|
error_dialog->popup_centered(Size2(200, 100) * EDSCALE);
|
|
return;
|
|
}
|
|
|
|
if (missing.size()) {
|
|
|
|
missing_files->clear();
|
|
for (List<String>::Element *E = missing.front(); E; E = E->next()) {
|
|
|
|
missing_files->add_text(E->get());
|
|
missing_files->add_newline();
|
|
}
|
|
wip_import = scene;
|
|
wip_rimd = rim;
|
|
wip_save_file = save_file;
|
|
confirm_import->popup_centered_ratio();
|
|
return;
|
|
|
|
} else {
|
|
|
|
err = plugin->import2(scene, save_file, rim);
|
|
|
|
if (err) {
|
|
|
|
error_dialog->set_text(TTR("Error importing scene."));
|
|
error_dialog->popup_centered(Size2(200, 100) * EDSCALE);
|
|
return;
|
|
}
|
|
if (wip_open)
|
|
EditorNode::get_singleton()->load_scene(save_file, false, false, false);
|
|
}
|
|
|
|
hide();
|
|
|
|
/*
|
|
editor->clear_scene();
|
|
|
|
Error err = EditorImport::import_scene(import_path->get_text(),save_file,dst_path,flags,texture_options->get_format(),compression,texture_options->get_flags(),texture_options->get_quality(),animation_options->get_flags(), &scene,pi);
|
|
|
|
if (err) {
|
|
|
|
error_dialog->set_text("Error importing scene.");
|
|
error_dialog->popup_centered(Size2(200,100));
|
|
return;
|
|
}
|
|
|
|
editor->save_import_export();
|
|
if (scene)
|
|
editor->set_edited_scene(scene);
|
|
|
|
hide();
|
|
*/
|
|
};
|
|
|
|
void EditorSceneImportDialog::_import_confirm() {
|
|
|
|
wip_blocked = true;
|
|
print_line("import confirm!");
|
|
Error err = plugin->import2(wip_import, wip_save_file, wip_rimd);
|
|
wip_blocked = false;
|
|
wip_import = NULL;
|
|
wip_rimd = Ref<ResourceImportMetadata>();
|
|
confirm_import->hide();
|
|
if (err) {
|
|
|
|
wip_save_file = "";
|
|
error_dialog->set_text(TTR("Error importing scene."));
|
|
error_dialog->popup_centered(Size2(200, 100) * EDSCALE);
|
|
return;
|
|
}
|
|
|
|
if (wip_open)
|
|
EditorNode::get_singleton()->load_scene(wip_save_file, false, false, false);
|
|
wip_open = false;
|
|
wip_save_file = "";
|
|
|
|
hide();
|
|
}
|
|
|
|
void EditorSceneImportDialog::_browse() {
|
|
|
|
file_select->popup_centered_ratio();
|
|
}
|
|
|
|
void EditorSceneImportDialog::_browse_target() {
|
|
|
|
save_select->popup_centered_ratio();
|
|
if (save_path->get_text() != "")
|
|
save_select->set_current_path(save_path->get_text());
|
|
}
|
|
|
|
void EditorSceneImportDialog::_browse_script() {
|
|
|
|
script_select->popup_centered_ratio();
|
|
}
|
|
|
|
void EditorSceneImportDialog::popup_import(const String &p_from) {
|
|
|
|
popup_centered(Size2(750, 550) * EDSCALE);
|
|
if (p_from != "") {
|
|
Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_from);
|
|
if (rimd.is_null())
|
|
return;
|
|
|
|
int flags = rimd->get_option("flags");
|
|
|
|
for (int i = 0; i < scene_flags.size(); i++) {
|
|
|
|
int md = scene_flags[i]->get_metadata(0);
|
|
scene_flags[i]->set_checked(0, flags & md);
|
|
}
|
|
|
|
texture_options->set_flags(rimd->get_option("texture_flags"));
|
|
texture_options->set_format(EditorTextureImportPlugin::ImageFormat(int(rimd->get_option("texture_format"))));
|
|
texture_options->set_quality(rimd->get_option("texture_quality"));
|
|
texture_action->select(rimd->get_option("texture_action"));
|
|
animation_options->set_flags(rimd->get_option("animation_flags"));
|
|
if (rimd->has_option("animation_clips"))
|
|
animation_options->setup_clips(rimd->get_option("animation_clips"));
|
|
if (rimd->has_option("animation_filters"))
|
|
animation_options->set_filter(rimd->get_option("animation_filters"));
|
|
if (rimd->has_option("animation_bake_fps"))
|
|
animation_options->set_fps(rimd->get_option("animation_bake_fps"));
|
|
if (rimd->has_option("animation_optimizer_linear_error"))
|
|
animation_options->set_optimize_linear_error(rimd->get_option("animation_optimizer_linear_error"));
|
|
if (rimd->has_option("animation_optimizer_angular_error"))
|
|
animation_options->set_optimize_angular_error(rimd->get_option("animation_optimizer_angular_error"));
|
|
if (rimd->has_option("animation_optimizer_max_angle"))
|
|
animation_options->set_optimize_max_angle(rimd->get_option("animation_optimizer_max_angle"));
|
|
|
|
if (rimd->has_option("root_type")) {
|
|
root_default->set_pressed(false);
|
|
String type = rimd->get_option("root_type");
|
|
root_type->set_text(type);
|
|
root_type->set_disabled(false);
|
|
|
|
if (has_icon(type, "EditorIcons")) {
|
|
root_type->set_icon(get_icon(type, "EditorIcons"));
|
|
} else {
|
|
root_type->set_icon(get_icon("Object", "EditorIcons"));
|
|
}
|
|
|
|
} else {
|
|
root_default->set_pressed(true);
|
|
root_type->set_disabled(true);
|
|
}
|
|
if (rimd->has_option("root_name")) {
|
|
root_node_name->set_text(rimd->get_option("root_name"));
|
|
} else {
|
|
root_node_name->set_text(root_type->get_text()); // backward compatibility for 2.1 or before
|
|
}
|
|
script_path->set_text(rimd->get_option("post_import_script"));
|
|
|
|
save_path->set_text(p_from.get_base_dir());
|
|
import_path->set_text(EditorImportPlugin::expand_source_path(rimd->get_source_path(0)));
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportDialog::_notification(int p_what) {
|
|
|
|
if (p_what == NOTIFICATION_ENTER_TREE) {
|
|
|
|
List<String> extensions;
|
|
file_select->clear_filters();
|
|
root_type->set_icon(get_icon("Spatial", "EditorIcons"));
|
|
root_type->set_text("Spatial");
|
|
root_type->set_disabled(true);
|
|
|
|
for (int i = 0; i < plugin->get_importers().size(); i++) {
|
|
plugin->get_importers()[i]->get_extensions(&extensions);
|
|
}
|
|
|
|
for (int i = 0; i < extensions.size(); i++) {
|
|
|
|
file_select->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
|
|
}
|
|
|
|
extensions.clear();
|
|
|
|
//EditorImport::get_import_extensions(&extensions)
|
|
/* ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
|
|
save_select->clear_filters();
|
|
for(int i=0;i<extensions.size();i++) {
|
|
|
|
save_select->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
|
|
}*/
|
|
}
|
|
}
|
|
|
|
Error EditorSceneImportDialog::import(const String &p_from, const String &p_to, const String &p_preset) {
|
|
|
|
import_path->set_text(p_from);
|
|
save_path->set_text(p_to);
|
|
script_path->set_text(p_preset);
|
|
|
|
_import();
|
|
|
|
return OK;
|
|
}
|
|
|
|
void EditorSceneImportDialog::_dialog_hid() {
|
|
|
|
if (wip_blocked)
|
|
return;
|
|
print_line("DIALOGHID!");
|
|
if (wip_import) {
|
|
memdelete(wip_import);
|
|
wip_import = NULL;
|
|
wip_save_file = "";
|
|
wip_rimd = Ref<ResourceImportMetadata>();
|
|
}
|
|
}
|
|
void EditorSceneImportDialog::_root_default_pressed() {
|
|
|
|
root_type->set_disabled(root_default->is_pressed());
|
|
}
|
|
|
|
void EditorSceneImportDialog::_root_type_pressed() {
|
|
|
|
root_type_choose->popup(false);
|
|
}
|
|
|
|
void EditorSceneImportDialog::_set_root_type() {
|
|
|
|
String type = root_type_choose->get_selected_type();
|
|
if (type == String())
|
|
return;
|
|
root_type->set_text(type);
|
|
if (has_icon(type, "EditorIcons")) {
|
|
root_type->set_icon(get_icon(type, "EditorIcons"));
|
|
} else {
|
|
root_type->set_icon(get_icon("Object", "EditorIcons"));
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportDialog::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method("_choose_file", &EditorSceneImportDialog::_choose_file);
|
|
ObjectTypeDB::bind_method("_choose_save_file", &EditorSceneImportDialog::_choose_save_file);
|
|
ObjectTypeDB::bind_method("_choose_script", &EditorSceneImportDialog::_choose_script);
|
|
ObjectTypeDB::bind_method("_import", &EditorSceneImportDialog::_import, DEFVAL(false));
|
|
ObjectTypeDB::bind_method("_browse", &EditorSceneImportDialog::_browse);
|
|
ObjectTypeDB::bind_method("_browse_target", &EditorSceneImportDialog::_browse_target);
|
|
ObjectTypeDB::bind_method("_browse_script", &EditorSceneImportDialog::_browse_script);
|
|
ObjectTypeDB::bind_method("_dialog_hid", &EditorSceneImportDialog::_dialog_hid);
|
|
ObjectTypeDB::bind_method("_import_confirm", &EditorSceneImportDialog::_import_confirm);
|
|
ObjectTypeDB::bind_method("_open_and_import", &EditorSceneImportDialog::_open_and_import);
|
|
ObjectTypeDB::bind_method("_root_default_pressed", &EditorSceneImportDialog::_root_default_pressed);
|
|
ObjectTypeDB::bind_method("_root_type_pressed", &EditorSceneImportDialog::_root_type_pressed);
|
|
ObjectTypeDB::bind_method("_set_root_type", &EditorSceneImportDialog::_set_root_type);
|
|
|
|
ADD_SIGNAL(MethodInfo("imported", PropertyInfo(Variant::OBJECT, "scene")));
|
|
}
|
|
|
|
const EditorSceneImportDialog::FlagInfo EditorSceneImportDialog::scene_flag_names[] = {
|
|
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_REMOVE_NOIMP, ("Actions"), "Remove Nodes (-noimp)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_IMPORT_ANIMATIONS, ("Actions"), "Import Animations", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_COMPRESS_GEOMETRY, ("Actions"), "Compress Geometry", false },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_GENERATE_TANGENT_ARRAYS, ("Actions"), "Force Generation of Tangent Arrays", false },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES, ("Actions"), "SRGB->Linear Of Diffuse Textures", false },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY, ("Actions"), "Convert Normal Maps to XY", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS, ("Actions"), "Set Material Lightmap to UV2 if Tex2Array Exists", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_MERGE_KEEP_MATERIALS, ("Merge"), "Keep Materials after first import (delete them for re-import).", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_MERGE_KEEP_EXTRA_ANIM_TRACKS, ("Merge"), "Keep user-added Animation tracks.", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_DETECT_ALPHA, ("Materials"), "Set Alpha in Materials (-alpha)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_DETECT_VCOLOR, ("Materials"), "Set Vert. Color in Materials (-vcol)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_COLLISIONS, ("Create"), "Create Collisions and/or Rigid Bodies (-col,-colonly,-rigid)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_PORTALS, ("Create"), "Create Portals (-portal)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_ROOMS, ("Create"), "Create Rooms (-room)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_SIMPLIFY_ROOMS, ("Create"), "Simplify Rooms", false },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_BILLBOARDS, ("Create"), "Create Billboards (-bb)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_IMPOSTORS, ("Create"), "Create Impostors (-imp:dist)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_LODS, ("Create"), "Create LODs (-lod:dist)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_CARS, ("Create"), "Create Vehicles (-vehicle)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_WHEELS, ("Create"), "Create Vehicle Wheels (-wheel)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_CREATE_NAVMESH, ("Create"), "Create Navigation Meshes (-navmesh)", true },
|
|
{ EditorSceneImportPlugin::SCENE_FLAG_DETECT_LIGHTMAP_LAYER, ("Create"), "Detect LightMap Layer (-lm:<int>).", true },
|
|
{ -1, NULL, NULL, false }
|
|
};
|
|
|
|
EditorSceneImportDialog::EditorSceneImportDialog(EditorNode *p_editor, EditorSceneImportPlugin *p_plugin) {
|
|
|
|
editor = p_editor;
|
|
plugin = p_plugin;
|
|
|
|
set_title(TTR("Import 3D Scene"));
|
|
HBoxContainer *import_hb = memnew(HBoxContainer);
|
|
add_child(import_hb);
|
|
set_child_rect(import_hb);
|
|
|
|
VBoxContainer *vbc = memnew(VBoxContainer);
|
|
import_hb->add_child(vbc);
|
|
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
|
|
HBoxContainer *hbc = memnew(HBoxContainer);
|
|
vbc->add_margin_child(TTR("Source Scene:"), hbc);
|
|
|
|
import_path = memnew(LineEdit);
|
|
import_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
hbc->add_child(import_path);
|
|
|
|
Button *import_choose = memnew(Button);
|
|
import_choose->set_text(" .. ");
|
|
hbc->add_child(import_choose);
|
|
|
|
import_choose->connect("pressed", this, "_browse");
|
|
|
|
hbc = memnew(HBoxContainer);
|
|
vbc->add_margin_child(TTR("Target Path:"), hbc);
|
|
|
|
save_path = memnew(LineEdit);
|
|
save_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
hbc->add_child(save_path);
|
|
|
|
Button *save_choose = memnew(Button);
|
|
save_choose->set_text(" .. ");
|
|
hbc->add_child(save_choose);
|
|
|
|
save_choose->connect("pressed", this, "_browse_target");
|
|
|
|
import_options = memnew(Tree);
|
|
vbc->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
vbc->add_margin_child(TTR("Options:"), import_options, true);
|
|
|
|
file_select = memnew(EditorFileDialog);
|
|
file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
|
|
add_child(file_select);
|
|
|
|
file_select->set_mode(EditorFileDialog::MODE_OPEN_FILE);
|
|
|
|
file_select->connect("file_selected", this, "_choose_file");
|
|
|
|
save_select = memnew(EditorDirDialog);
|
|
add_child(save_select);
|
|
|
|
//save_select->set_mode(EditorFileDialog::MODE_SAVE_FILE);
|
|
save_select->connect("dir_selected", this, "_choose_save_file");
|
|
|
|
get_ok()->connect("pressed", this, "_import");
|
|
get_ok()->set_text(TTR("Import"));
|
|
|
|
TreeItem *root = import_options->create_item(NULL);
|
|
import_options->set_hide_root(true);
|
|
|
|
const FlagInfo *fn = scene_flag_names;
|
|
|
|
Map<String, TreeItem *> categories;
|
|
|
|
while (fn->text) {
|
|
|
|
String cat = fn->category;
|
|
TreeItem *parent;
|
|
if (!categories.has(cat)) {
|
|
parent = import_options->create_item(root);
|
|
parent->set_text(0, cat);
|
|
categories[cat] = parent;
|
|
} else {
|
|
parent = categories[cat];
|
|
}
|
|
|
|
TreeItem *opt = import_options->create_item(parent);
|
|
opt->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
|
|
opt->set_checked(0, fn->defval);
|
|
opt->set_editable(0, true);
|
|
opt->set_text(0, fn->text);
|
|
opt->set_metadata(0, fn->value);
|
|
|
|
scene_flags.push_back(opt);
|
|
fn++;
|
|
}
|
|
|
|
hbc = memnew(HBoxContainer);
|
|
vbc->add_margin_child(TTR("Post-Process Script:"), hbc);
|
|
|
|
script_path = memnew(LineEdit);
|
|
script_path->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
hbc->add_child(script_path);
|
|
|
|
Button *script_choose = memnew(Button);
|
|
script_choose->set_text(" .. ");
|
|
hbc->add_child(script_choose);
|
|
|
|
script_choose->connect("pressed", this, "_browse_script");
|
|
|
|
script_select = memnew(EditorFileDialog);
|
|
add_child(script_select);
|
|
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
|
|
|
ScriptLanguage *sl = ScriptServer::get_language(i);
|
|
String ext = sl->get_extension();
|
|
if (ext == "")
|
|
continue;
|
|
script_select->add_filter("*." + ext + " ; " + sl->get_name());
|
|
}
|
|
|
|
script_select->set_mode(EditorFileDialog::MODE_OPEN_FILE);
|
|
|
|
script_select->connect("file_selected", this, "_choose_script");
|
|
|
|
error_dialog = memnew(ConfirmationDialog);
|
|
add_child(error_dialog);
|
|
error_dialog->get_ok()->set_text(TTR("Accept"));
|
|
// error_dialog->get_cancel()->hide();
|
|
|
|
HBoxContainer *custom_root_hb = memnew(HBoxContainer);
|
|
vbc->add_margin_child(TTR("Custom Root Node Type:"), custom_root_hb);
|
|
root_type = memnew(Button);
|
|
root_type->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
root_type->set_text_align(Button::ALIGN_LEFT);
|
|
root_type->connect("pressed", this, "_root_type_pressed");
|
|
custom_root_hb->add_child(root_type);
|
|
|
|
root_default = memnew(CheckBox);
|
|
root_default->set_text(TTR("Auto"));
|
|
root_default->set_pressed(true);
|
|
root_default->connect("pressed", this, "_root_default_pressed");
|
|
custom_root_hb->add_child(root_default);
|
|
|
|
root_node_name = memnew(LineEdit);
|
|
root_node_name->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
vbc->add_margin_child(TTR("Root Node Name:"), root_node_name);
|
|
/*
|
|
this_import = memnew( OptionButton );
|
|
this_import->add_item("Overwrite Existing Scene");
|
|
this_import->add_item("Overwrite Existing, Keep Materials");
|
|
this_import->add_item("Keep Existing, Merge with New");
|
|
this_import->add_item("Keep Existing, Ignore New");
|
|
vbc->add_margin_child("This Time:",this_import);
|
|
|
|
next_import = memnew( OptionButton );
|
|
next_import->add_item("Overwrite Existing Scene");
|
|
next_import->add_item("Overwrite Existing, Keep Materials");
|
|
next_import->add_item("Keep Existing, Merge with New");
|
|
next_import->add_item("Keep Existing, Ignore New");
|
|
vbc->add_margin_child("Next Time:",next_import);
|
|
*/
|
|
set_hide_on_ok(false);
|
|
|
|
GLOBAL_DEF("editor/import_shared_textures", "res://");
|
|
Globals::get_singleton()->set_custom_property_info("editor/import_shared_textures", PropertyInfo(Variant::STRING, "editor/import_shared_textures", PROPERTY_HINT_DIR));
|
|
|
|
import_hb->add_constant_override("separation", 30);
|
|
|
|
VBoxContainer *ovb = memnew(VBoxContainer);
|
|
ovb->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
import_hb->add_child(ovb);
|
|
|
|
texture_action = memnew(OptionButton);
|
|
texture_action->add_item(TTR("Import to Target Scene Folder"));
|
|
texture_action->add_item(TTR("Import to Shared Textures Folder"));
|
|
texture_action->add_item(TTR("Import to Source Folder"));
|
|
texture_action->add_item(TTR("Reuse Source Textures"));
|
|
texture_action->select(0);
|
|
ovb->add_margin_child(TTR("Texture Action"), texture_action);
|
|
|
|
texture_options = memnew(EditorImportTextureOptions);
|
|
ovb->add_child(texture_options);
|
|
texture_options->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
//animation_options->set_flags(EditorImport::
|
|
texture_options->set_format(EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_RAM);
|
|
texture_options->set_flags(EditorTextureImportPlugin::IMAGE_FLAG_FIX_BORDER_ALPHA | EditorTextureImportPlugin::IMAGE_FLAG_REPEAT | EditorTextureImportPlugin::IMAGE_FLAG_FILTER);
|
|
|
|
animation_options = memnew(EditorImportAnimationOptions);
|
|
ovb->add_child(animation_options);
|
|
animation_options->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
animation_options->set_flags(EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP | EditorSceneAnimationImportPlugin::ANIMATION_KEEP_VALUE_TRACKS | EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE | EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
|
|
|
|
confirm_import = memnew(ConfirmationDialog);
|
|
add_child(confirm_import);
|
|
VBoxContainer *cvb = memnew(VBoxContainer);
|
|
confirm_import->add_child(cvb);
|
|
confirm_import->set_child_rect(cvb);
|
|
|
|
PanelContainer *pc = memnew(PanelContainer);
|
|
pc->add_style_override("panel", get_stylebox("normal", "TextEdit"));
|
|
//ec->add_child(pc);
|
|
missing_files = memnew(RichTextLabel);
|
|
cvb->add_margin_child(TTR("The Following Files are Missing:"), pc, true);
|
|
pc->add_child(missing_files);
|
|
confirm_import->get_ok()->set_text(TTR("Import Anyway"));
|
|
confirm_import->get_cancel()->set_text(TTR("Cancel"));
|
|
confirm_import->connect("popup_hide", this, "_dialog_hid");
|
|
confirm_import->connect("confirmed", this, "_import_confirm");
|
|
confirm_import->set_hide_on_ok(false);
|
|
|
|
add_button(TTR("Import & Open"), !OS::get_singleton()->get_swap_ok_cancel())->connect("pressed", this, "_open_and_import");
|
|
|
|
confirm_open = memnew(ConfirmationDialog);
|
|
add_child(confirm_open);
|
|
confirm_open->set_text(TTR("Edited scene has not been saved, open imported scene anyway?"));
|
|
confirm_open->connect("confirmed", this, "_import", varray(true));
|
|
|
|
wip_import = NULL;
|
|
wip_blocked = false;
|
|
wip_open = false;
|
|
//texture_options->set_format(EditorImport::IMAGE_FORMAT_C);
|
|
|
|
root_type_choose = memnew(CreateDialog);
|
|
add_child(root_type_choose);
|
|
root_type_choose->set_base_type("Node");
|
|
root_type_choose->connect("create", this, "_set_root_type");
|
|
}
|
|
|
|
////////////////////////////////
|
|
|
|
String EditorSceneImportPlugin::get_name() const {
|
|
|
|
return "scene_3d";
|
|
}
|
|
|
|
String EditorSceneImportPlugin::get_visible_name() const {
|
|
|
|
return TTR("Scene");
|
|
}
|
|
|
|
void EditorSceneImportPlugin::import_dialog(const String &p_from) {
|
|
|
|
dialog->popup_import(p_from);
|
|
}
|
|
|
|
//////////////////////////
|
|
|
|
static bool _teststr(const String &p_what, const String &p_str) {
|
|
|
|
if (p_what.findn("$" + p_str) != -1) //blender and other stuff
|
|
return true;
|
|
if (p_what.to_lower().ends_with("-" + p_str)) //collada only supports "_" and "-" besides letters
|
|
return true;
|
|
if (p_what.to_lower().ends_with("_" + p_str)) //collada only supports "_" and "-" besides letters
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
static String _fixstr(const String &p_what, const String &p_str) {
|
|
|
|
if (p_what.findn("$" + p_str) != -1) //blender and other stuff
|
|
return p_what.replace("$" + p_str, "");
|
|
if (p_what.to_lower().ends_with("-" + p_str)) //collada only supports "_" and "-" besides letters
|
|
return p_what.substr(0, p_what.length() - (p_str.length() + 1));
|
|
if (p_what.to_lower().ends_with("_" + p_str)) //collada only supports "_" and "-" besides letters
|
|
return p_what.substr(0, p_what.length() - (p_str.length() + 1));
|
|
return p_what;
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_find_resources(const Variant &p_var, Map<Ref<ImageTexture>, TextureRole> &image_map, int p_flags) {
|
|
|
|
switch (p_var.get_type()) {
|
|
|
|
case Variant::OBJECT: {
|
|
|
|
Ref<Resource> res = p_var;
|
|
if (res.is_valid()) {
|
|
|
|
if (res->is_type("Texture") && !image_map.has(res)) {
|
|
|
|
image_map.insert(res, TEXTURE_ROLE_DEFAULT);
|
|
|
|
} else {
|
|
|
|
List<PropertyInfo> pl;
|
|
res->get_property_list(&pl);
|
|
for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) {
|
|
|
|
if (E->get().type == Variant::OBJECT || E->get().type == Variant::ARRAY || E->get().type == Variant::DICTIONARY) {
|
|
if (E->get().type == Variant::OBJECT && res->cast_to<FixedMaterial>() && (E->get().name == "textures/diffuse" || E->get().name == "textures/detail" || E->get().name == "textures/emission")) {
|
|
|
|
Ref<ImageTexture> tex = res->get(E->get().name);
|
|
if (tex.is_valid()) {
|
|
|
|
image_map.insert(tex, TEXTURE_ROLE_DIFFUSE);
|
|
}
|
|
|
|
} else if (E->get().type == Variant::OBJECT && res->cast_to<FixedMaterial>() && (E->get().name == "textures/normal")) {
|
|
|
|
Ref<ImageTexture> tex = res->get(E->get().name);
|
|
if (tex.is_valid()) {
|
|
|
|
image_map.insert(tex, TEXTURE_ROLE_NORMALMAP);
|
|
if (p_flags & SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY)
|
|
res->cast_to<FixedMaterial>()->set_fixed_flag(FixedMaterial::FLAG_USE_XY_NORMALMAP, true);
|
|
}
|
|
|
|
} else {
|
|
_find_resources(res->get(E->get().name), image_map, p_flags);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} break;
|
|
case Variant::DICTIONARY: {
|
|
|
|
Dictionary d = p_var;
|
|
|
|
List<Variant> keys;
|
|
d.get_key_list(&keys);
|
|
|
|
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
|
|
|
|
_find_resources(E->get(), image_map, p_flags);
|
|
_find_resources(d[E->get()], image_map, p_flags);
|
|
}
|
|
|
|
} break;
|
|
case Variant::ARRAY: {
|
|
|
|
Array a = p_var;
|
|
for (int i = 0; i < a.size(); i++) {
|
|
|
|
_find_resources(a[i], image_map, p_flags);
|
|
}
|
|
|
|
} break;
|
|
}
|
|
}
|
|
|
|
Node *EditorSceneImportPlugin::_fix_node(Node *p_node, Node *p_root, Map<Ref<Mesh>, Ref<Shape> > &collision_map, uint32_t p_flags, Map<Ref<ImageTexture>, TextureRole> &image_map) {
|
|
|
|
// children first..
|
|
for (int i = 0; i < p_node->get_child_count(); i++) {
|
|
|
|
Node *r = _fix_node(p_node->get_child(i), p_root, collision_map, p_flags, image_map);
|
|
if (!r) {
|
|
print_line("was erased..");
|
|
i--; //was erased
|
|
}
|
|
}
|
|
|
|
String name = p_node->get_name();
|
|
|
|
bool isroot = p_node == p_root;
|
|
|
|
if (!isroot && p_flags & SCENE_FLAG_REMOVE_NOIMP && _teststr(name, "noimp")) {
|
|
|
|
memdelete(p_node);
|
|
return NULL;
|
|
}
|
|
|
|
{
|
|
|
|
List<PropertyInfo> pl;
|
|
p_node->get_property_list(&pl);
|
|
for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) {
|
|
|
|
if (E->get().type == Variant::OBJECT || E->get().type == Variant::ARRAY || E->get().type == Variant::DICTIONARY) {
|
|
_find_resources(p_node->get(E->get().name), image_map, p_flags);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_CREATE_BILLBOARDS && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
bool bb = false;
|
|
|
|
if ((_teststr(name, "bb"))) {
|
|
bb = true;
|
|
} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(), "bb"))) {
|
|
bb = true;
|
|
}
|
|
|
|
if (bb) {
|
|
mi->set_flag(GeometryInstance::FLAG_BILLBOARD, true);
|
|
if (mi->get_mesh().is_valid()) {
|
|
|
|
Ref<Mesh> m = mi->get_mesh();
|
|
for (int i = 0; i < m->get_surface_count(); i++) {
|
|
|
|
Ref<FixedMaterial> fm = m->surface_get_material(i);
|
|
if (fm.is_valid()) {
|
|
fm->set_flag(Material::FLAG_UNSHADED, true);
|
|
fm->set_flag(Material::FLAG_DOUBLE_SIDED, true);
|
|
fm->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
|
|
fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & (SCENE_FLAG_DETECT_ALPHA | SCENE_FLAG_DETECT_VCOLOR | SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS) && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
Ref<Mesh> m = mi->get_mesh();
|
|
|
|
if (m.is_valid()) {
|
|
|
|
for (int i = 0; i < m->get_surface_count(); i++) {
|
|
|
|
Ref<FixedMaterial> mat = m->surface_get_material(i);
|
|
if (!mat.is_valid())
|
|
continue;
|
|
|
|
if (p_flags & SCENE_FLAG_DETECT_ALPHA && _teststr(mat->get_name(), "alpha")) {
|
|
|
|
mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
|
|
mat->set_name(_fixstr(mat->get_name(), "alpha"));
|
|
}
|
|
if (p_flags & SCENE_FLAG_DETECT_VCOLOR && _teststr(mat->get_name(), "vcol")) {
|
|
|
|
mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
|
|
mat->set_name(_fixstr(mat->get_name(), "vcol"));
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS && m->surface_get_format(i) & Mesh::ARRAY_FORMAT_TEX_UV2) {
|
|
mat->set_flag(Material::FLAG_LIGHTMAP_ON_UV2, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_REMOVE_NOIMP && p_node->cast_to<AnimationPlayer>()) {
|
|
//remove animations referencing non-importable nodes
|
|
AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();
|
|
|
|
List<StringName> anims;
|
|
ap->get_animation_list(&anims);
|
|
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
|
|
|
|
Ref<Animation> anim = ap->get_animation(E->get());
|
|
ERR_CONTINUE(anim.is_null());
|
|
for (int i = 0; i < anim->get_track_count(); i++) {
|
|
NodePath path = anim->track_get_path(i);
|
|
|
|
for (int j = 0; j < path.get_name_count(); j++) {
|
|
String node = path.get_name(j);
|
|
if (_teststr(node, "noimp")) {
|
|
anim->remove_track(i);
|
|
i--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_CREATE_IMPOSTORS && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
String str;
|
|
|
|
if ((_teststr(name, "imp"))) {
|
|
str = name;
|
|
} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(), "imp"))) {
|
|
str = mi->get_mesh()->get_name();
|
|
}
|
|
|
|
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
|
String d = str.substr(str.find("imp") + 3, str.length());
|
|
if (d != "") {
|
|
if ((d[0] < '0' || d[0] > '9'))
|
|
d = d.substr(1, d.length());
|
|
if (d.length() && d[0] >= '0' && d[0] <= '9') {
|
|
float dist = d.to_double();
|
|
mi->set_flag(GeometryInstance::FLAG_BILLBOARD, true);
|
|
mi->set_flag(GeometryInstance::FLAG_BILLBOARD_FIX_Y, true);
|
|
mi->set_draw_range_begin(dist);
|
|
mi->set_draw_range_end(100000);
|
|
|
|
mip->set_draw_range_begin(0);
|
|
mip->set_draw_range_end(dist);
|
|
|
|
if (mi->get_mesh().is_valid()) {
|
|
|
|
Ref<Mesh> m = mi->get_mesh();
|
|
for (int i = 0; i < m->get_surface_count(); i++) {
|
|
|
|
Ref<FixedMaterial> fm = m->surface_get_material(i);
|
|
if (fm.is_valid()) {
|
|
fm->set_flag(Material::FLAG_UNSHADED, true);
|
|
fm->set_flag(Material::FLAG_DOUBLE_SIDED, true);
|
|
fm->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
|
|
fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
String str;
|
|
|
|
if ((_teststr(name, "lod"))) {
|
|
str = name;
|
|
} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(), "lod"))) {
|
|
str = mi->get_mesh()->get_name();
|
|
}
|
|
|
|
if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
|
|
String d = str.substr(str.find("lod") + 3, str.length());
|
|
if (d != "") {
|
|
if ((d[0] < '0' || d[0] > '9'))
|
|
d = d.substr(1, d.length());
|
|
if (d.length() && d[0] >= '0' && d[0] <= '9') {
|
|
float dist = d.to_double();
|
|
mi->set_draw_range_begin(dist);
|
|
mi->set_draw_range_end(100000);
|
|
|
|
mip->set_draw_range_begin(0);
|
|
mip->set_draw_range_end(dist);
|
|
|
|
/*if (mi->get_mesh().is_valid()) {
|
|
|
|
Ref<Mesh> m = mi->get_mesh();
|
|
for(int i=0;i<m->get_surface_count();i++) {
|
|
|
|
Ref<FixedMaterial> fm = m->surface_get_material(i);
|
|
if (fm.is_valid()) {
|
|
fm->set_flag(Material::FLAG_UNSHADED,true);
|
|
fm->set_flag(Material::FLAG_DOUBLE_SIDED,true);
|
|
fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
|
|
fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
|
|
}
|
|
}
|
|
}*/
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name, "lm") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
String str = name;
|
|
int layer = str.substr(str.find("lm") + 3, str.length()).to_int();
|
|
mi->set_baked_light_texture_id(layer);
|
|
}
|
|
|
|
if (p_flags & SCENE_FLAG_CREATE_COLLISIONS && _teststr(name, "colonly")) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
if (p_node->cast_to<MeshInstance>()) {
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
Node *col = mi->create_trimesh_collision_node();
|
|
ERR_FAIL_COND_V(!col, NULL);
|
|
|
|
col->set_name(_fixstr(name, "colonly"));
|
|
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
|
p_node->replace_by(col);
|
|
memdelete(p_node);
|
|
p_node = col;
|
|
|
|
StaticBody *sb = col->cast_to<StaticBody>();
|
|
CollisionShape *colshape = memnew(CollisionShape);
|
|
colshape->set_shape(sb->get_shape(0));
|
|
colshape->set_name("shape");
|
|
sb->add_child(colshape);
|
|
colshape->set_owner(p_node->get_owner());
|
|
} else if (p_node->has_meta("empty_draw_type")) {
|
|
String empty_draw_type = String(p_node->get_meta("empty_draw_type"));
|
|
print_line(empty_draw_type);
|
|
StaticBody *sb = memnew(StaticBody);
|
|
sb->set_name(_fixstr(name, "colonly"));
|
|
sb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform());
|
|
p_node->replace_by(sb);
|
|
memdelete(p_node);
|
|
CollisionShape *colshape = memnew(CollisionShape);
|
|
if (empty_draw_type == "CUBE") {
|
|
BoxShape *boxShape = memnew(BoxShape);
|
|
boxShape->set_extents(Vector3(1, 1, 1));
|
|
colshape->set_shape(boxShape);
|
|
colshape->set_name("BoxShape");
|
|
} else if (empty_draw_type == "SINGLE_ARROW") {
|
|
RayShape *rayShape = memnew(RayShape);
|
|
rayShape->set_length(1);
|
|
colshape->set_shape(rayShape);
|
|
colshape->set_name("RayShape");
|
|
sb->cast_to<Spatial>()->rotate_x(Math_PI / 2);
|
|
} else if (empty_draw_type == "IMAGE") {
|
|
PlaneShape *planeShape = memnew(PlaneShape);
|
|
colshape->set_shape(planeShape);
|
|
colshape->set_name("PlaneShape");
|
|
} else {
|
|
SphereShape *sphereShape = memnew(SphereShape);
|
|
sphereShape->set_radius(1);
|
|
colshape->set_shape(sphereShape);
|
|
colshape->set_name("SphereShape");
|
|
}
|
|
sb->add_child(colshape);
|
|
colshape->set_owner(sb->get_owner());
|
|
}
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_COLLISIONS && _teststr(name, "rigid") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
// get mesh instance and bounding box
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
AABB aabb = mi->get_aabb();
|
|
|
|
// create a new rigid body collision node
|
|
RigidBody *rigid_body = memnew(RigidBody);
|
|
Node *col = rigid_body;
|
|
ERR_FAIL_COND_V(!col, NULL);
|
|
|
|
// remove node name postfix
|
|
col->set_name(_fixstr(name, "rigid"));
|
|
// get mesh instance xform matrix to the rigid body collision node
|
|
col->cast_to<Spatial>()->set_transform(mi->get_transform());
|
|
// save original node by duplicating it into a new instance and correcting the name
|
|
Node *mesh = p_node->duplicate();
|
|
mesh->set_name(_fixstr(name, "rigid"));
|
|
// reset the xform matrix of the duplicated node so it can inherit parent node xform
|
|
mesh->cast_to<Spatial>()->set_transform(Transform(Matrix3()));
|
|
// reparent the new mesh node to the rigid body collision node
|
|
p_node->add_child(mesh);
|
|
mesh->set_owner(p_node->get_owner());
|
|
// replace the original node with the rigid body collision node
|
|
p_node->replace_by(col);
|
|
memdelete(p_node);
|
|
p_node = col;
|
|
|
|
// create an alias for the rigid body collision node
|
|
RigidBody *rb = col->cast_to<RigidBody>();
|
|
// create a new Box collision shape and set the right extents
|
|
Ref<BoxShape> shape = memnew(BoxShape);
|
|
shape->set_extents(aabb.get_size() * 0.5);
|
|
CollisionShape *colshape = memnew(CollisionShape);
|
|
colshape->set_name("shape");
|
|
colshape->set_shape(shape);
|
|
// reparent the new collision shape to the rigid body collision node
|
|
rb->add_child(colshape);
|
|
colshape->set_owner(p_node->get_owner());
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_COLLISIONS && _teststr(name, "col") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
mi->set_name(_fixstr(name, "col"));
|
|
Node *col = mi->create_trimesh_collision_node();
|
|
ERR_FAIL_COND_V(!col, NULL);
|
|
|
|
col->set_name("col");
|
|
p_node->add_child(col);
|
|
|
|
StaticBody *sb = col->cast_to<StaticBody>();
|
|
CollisionShape *colshape = memnew(CollisionShape);
|
|
colshape->set_shape(sb->get_shape(0));
|
|
colshape->set_name("shape");
|
|
col->add_child(colshape);
|
|
colshape->set_owner(p_node->get_owner());
|
|
sb->set_owner(p_node->get_owner());
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_NAVMESH && _teststr(name, "navmesh") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
Ref<Mesh> mesh = mi->get_mesh();
|
|
ERR_FAIL_COND_V(mesh.is_null(), NULL);
|
|
NavigationMeshInstance *nmi = memnew(NavigationMeshInstance);
|
|
|
|
nmi->set_name(_fixstr(name, "navmesh"));
|
|
Ref<NavigationMesh> nmesh = memnew(NavigationMesh);
|
|
nmesh->create_from_mesh(mesh);
|
|
nmi->set_navigation_mesh(nmesh);
|
|
nmi->cast_to<Spatial>()->set_transform(mi->get_transform());
|
|
p_node->replace_by(nmi);
|
|
memdelete(p_node);
|
|
p_node = nmi;
|
|
} else if (p_flags & SCENE_FLAG_CREATE_CARS && _teststr(name, "vehicle")) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
Node *owner = p_node->get_owner();
|
|
Spatial *s = p_node->cast_to<Spatial>();
|
|
VehicleBody *bv = memnew(VehicleBody);
|
|
String n = _fixstr(p_node->get_name(), "vehicle");
|
|
bv->set_name(n);
|
|
p_node->replace_by(bv);
|
|
p_node->set_name(n);
|
|
bv->add_child(p_node);
|
|
bv->set_owner(owner);
|
|
p_node->set_owner(owner);
|
|
bv->set_transform(s->get_transform());
|
|
s->set_transform(Transform());
|
|
|
|
p_node = bv;
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_CARS && _teststr(name, "wheel")) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
Node *owner = p_node->get_owner();
|
|
Spatial *s = p_node->cast_to<Spatial>();
|
|
VehicleWheel *bv = memnew(VehicleWheel);
|
|
String n = _fixstr(p_node->get_name(), "wheel");
|
|
bv->set_name(n);
|
|
p_node->replace_by(bv);
|
|
p_node->set_name(n);
|
|
bv->add_child(p_node);
|
|
bv->set_owner(owner);
|
|
p_node->set_owner(owner);
|
|
bv->set_transform(s->get_transform());
|
|
s->set_transform(Transform());
|
|
|
|
p_node = bv;
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_ROOMS && _teststr(name, "room") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
|
|
|
BSP_Tree bsptree(faces);
|
|
|
|
Ref<RoomBounds> area = memnew(RoomBounds);
|
|
area->set_bounds(faces);
|
|
area->set_geometry_hint(faces);
|
|
|
|
Room *room = memnew(Room);
|
|
room->set_name(_fixstr(name, "room"));
|
|
room->set_transform(mi->get_transform());
|
|
room->set_room(area);
|
|
|
|
p_node->replace_by(room);
|
|
memdelete(p_node);
|
|
p_node = room;
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_ROOMS && _teststr(name, "room")) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
Spatial *dummy = p_node->cast_to<Spatial>();
|
|
ERR_FAIL_COND_V(!dummy, NULL);
|
|
|
|
Room *room = memnew(Room);
|
|
room->set_name(_fixstr(name, "room"));
|
|
room->set_transform(dummy->get_transform());
|
|
|
|
p_node->replace_by(room);
|
|
memdelete(p_node);
|
|
p_node = room;
|
|
|
|
room->compute_room_from_subtree();
|
|
|
|
} else if (p_flags & SCENE_FLAG_CREATE_PORTALS && _teststr(name, "portal") && p_node->cast_to<MeshInstance>()) {
|
|
|
|
if (isroot)
|
|
return p_node;
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);
|
|
|
|
ERR_FAIL_COND_V(faces.size() == 0, NULL);
|
|
//step 1 compute the plane
|
|
Set<Vector3> points;
|
|
Plane plane;
|
|
|
|
Vector3 center;
|
|
|
|
for (int i = 0; i < faces.size(); i++) {
|
|
|
|
Face3 f = faces.get(i);
|
|
Plane p = f.get_plane();
|
|
plane.normal += p.normal;
|
|
plane.d += p.d;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
Vector3 v = f.vertex[i].snapped(0.01);
|
|
if (!points.has(v)) {
|
|
points.insert(v);
|
|
center += v;
|
|
}
|
|
}
|
|
}
|
|
|
|
plane.normal.normalize();
|
|
plane.d /= faces.size();
|
|
center /= points.size();
|
|
|
|
//step 2, create points
|
|
|
|
Transform t;
|
|
t.basis.from_z(plane.normal);
|
|
t.basis.transpose();
|
|
t.origin = center;
|
|
|
|
Vector<Point2> portal_points;
|
|
|
|
for (Set<Vector3>::Element *E = points.front(); E; E = E->next()) {
|
|
|
|
Vector3 local = t.xform_inv(E->get());
|
|
portal_points.push_back(Point2(local.x, local.y));
|
|
}
|
|
// step 3 bubbly sort points
|
|
|
|
int swaps = 0;
|
|
|
|
do {
|
|
swaps = 0;
|
|
|
|
for (int i = 0; i < portal_points.size() - 1; i++) {
|
|
|
|
float a = portal_points[i].angle();
|
|
float b = portal_points[i + 1].angle();
|
|
|
|
if (a > b) {
|
|
SWAP(portal_points[i], portal_points[i + 1]);
|
|
swaps++;
|
|
}
|
|
}
|
|
|
|
} while (swaps);
|
|
|
|
Portal *portal = memnew(Portal);
|
|
|
|
portal->set_shape(portal_points);
|
|
portal->set_transform(mi->get_transform() * t);
|
|
|
|
p_node->replace_by(portal);
|
|
memdelete(p_node);
|
|
p_node = portal;
|
|
|
|
} else if (p_node->cast_to<MeshInstance>()) {
|
|
|
|
//last attempt, maybe collision insde the mesh data
|
|
|
|
MeshInstance *mi = p_node->cast_to<MeshInstance>();
|
|
|
|
Ref<Mesh> mesh = mi->get_mesh();
|
|
if (!mesh.is_null()) {
|
|
|
|
if (p_flags & SCENE_FLAG_CREATE_COLLISIONS && _teststr(mesh->get_name(), "col")) {
|
|
|
|
mesh->set_name(_fixstr(mesh->get_name(), "col"));
|
|
Ref<Shape> shape;
|
|
|
|
if (collision_map.has(mesh)) {
|
|
shape = collision_map[mesh];
|
|
|
|
} else {
|
|
|
|
shape = mesh->create_trimesh_shape();
|
|
if (!shape.is_null())
|
|
collision_map[mesh] = shape;
|
|
}
|
|
|
|
if (!shape.is_null()) {
|
|
#if 0
|
|
StaticBody* static_body = memnew( StaticBody );
|
|
ERR_FAIL_COND_V(!static_body,NULL);
|
|
static_body->set_name( String(mesh->get_name()) + "_col" );
|
|
shape->set_name(static_body->get_name());
|
|
static_body->add_shape(shape);
|
|
|
|
mi->add_child(static_body);
|
|
if (mi->get_owner())
|
|
static_body->set_owner( mi->get_owner() );
|
|
#endif
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
|
|
Ref<FixedMaterial> fm = mesh->surface_get_material(i);
|
|
if (fm.is_valid()) {
|
|
String name = fm->get_name();
|
|
if (_teststr(name, "alpha")) {
|
|
fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
|
|
name = _fixstr(name, "alpha");
|
|
}
|
|
|
|
if (_teststr(name, "vcol")) {
|
|
fm->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true);
|
|
name = _fixstr(name, "vcol");
|
|
}
|
|
fm->set_name(name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return p_node;
|
|
}
|
|
|
|
#if 0
|
|
|
|
Error EditorImport::import_scene(const String& p_path,const String& p_dest_path,const String& p_resource_path,uint32_t p_flags,ImageFormat p_image_format,ImageCompression p_image_compression,uint32_t p_image_flags,float p_quality,uint32_t animation_flags,Node **r_scene,Ref<EditorPostImport> p_post_import) {
|
|
|
|
|
|
}
|
|
#endif
|
|
|
|
void EditorSceneImportPlugin::_tag_import_paths(Node *p_scene, Node *p_node) {
|
|
|
|
if (p_scene != p_node && p_node->get_owner() != p_scene)
|
|
return;
|
|
|
|
NodePath path = p_scene->get_path_to(p_node);
|
|
p_node->set_import_path(path);
|
|
|
|
Spatial *snode = p_node->cast_to<Spatial>();
|
|
|
|
if (snode) {
|
|
|
|
snode->set_import_transform(snode->get_transform());
|
|
}
|
|
|
|
for (int i = 0; i < p_node->get_child_count(); i++) {
|
|
_tag_import_paths(p_scene, p_node->get_child(i));
|
|
}
|
|
}
|
|
|
|
Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata> &p_from, Node **r_node, List<String> *r_missing) {
|
|
|
|
Ref<ResourceImportMetadata> from = p_from;
|
|
|
|
ERR_FAIL_COND_V(from->get_source_count() != 1, ERR_INVALID_PARAMETER);
|
|
|
|
String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0));
|
|
|
|
Ref<EditorSceneImporter> importer;
|
|
String ext = src_path.extension().to_lower();
|
|
|
|
EditorProgress progress("import", TTR("Import Scene"), 104);
|
|
progress.step(TTR("Importing Scene.."), 0);
|
|
|
|
for (int i = 0; i < importers.size(); i++) {
|
|
|
|
List<String> extensions;
|
|
importers[i]->get_extensions(&extensions);
|
|
|
|
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
|
|
|
|
if (E->get().to_lower() == ext) {
|
|
|
|
importer = importers[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (importer.is_valid())
|
|
break;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(!importer.is_valid(), ERR_FILE_UNRECOGNIZED);
|
|
|
|
int animation_flags = p_from->get_option("animation_flags");
|
|
int scene_flags = from->get_option("flags");
|
|
int fps = 24;
|
|
if (from->has_option("animation_bake_fps"))
|
|
fps = from->get_option("animation_bake_fps");
|
|
|
|
Array clips;
|
|
if (from->has_option("animation_clips"))
|
|
clips = from->get_option("animation_clips");
|
|
|
|
uint32_t import_flags = 0;
|
|
if (animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_DETECT_LOOP)
|
|
import_flags |= EditorSceneImporter::IMPORT_ANIMATION_DETECT_LOOP;
|
|
if (animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_KEEP_VALUE_TRACKS)
|
|
import_flags |= EditorSceneImporter::IMPORT_ANIMATION_KEEP_VALUE_TRACKS;
|
|
if (animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE)
|
|
import_flags |= EditorSceneImporter::IMPORT_ANIMATION_OPTIMIZE;
|
|
if (animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS)
|
|
import_flags |= EditorSceneImporter::IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS;
|
|
if (scene_flags & SCENE_FLAG_IMPORT_ANIMATIONS)
|
|
import_flags |= EditorSceneImporter::IMPORT_ANIMATION;
|
|
//if (scene_flags&SCENE_FLAG_FAIL_ON_MISSING_IMAGES)
|
|
// import_flags|=EditorSceneImporter::IMPORT_FAIL_ON_MISSING_DEPENDENCIES;
|
|
if (scene_flags & SCENE_FLAG_GENERATE_TANGENT_ARRAYS)
|
|
import_flags |= EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS;
|
|
|
|
Error err = OK;
|
|
Node *scene = importer->import_scene(src_path, import_flags, fps, r_missing, &err);
|
|
if (!scene || err != OK) {
|
|
return err;
|
|
}
|
|
|
|
if (from->has_option("root_type")) {
|
|
String type = from->get_option("root_type");
|
|
Object *base = ObjectTypeDB::instance(type);
|
|
Node *base_node = NULL;
|
|
if (base)
|
|
base_node = base->cast_to<Node>();
|
|
|
|
if (base_node) {
|
|
|
|
scene->replace_by(base_node);
|
|
memdelete(scene);
|
|
scene = base_node;
|
|
}
|
|
}
|
|
|
|
scene->set_name(from->get_option("root_name"));
|
|
_tag_import_paths(scene, scene);
|
|
|
|
*r_node = scene;
|
|
return OK;
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_create_clips(Node *scene, const Array &p_clips, bool p_bake_all) {
|
|
|
|
if (!scene->has_node(String("AnimationPlayer")))
|
|
return;
|
|
|
|
Node *n = scene->get_node(String("AnimationPlayer"));
|
|
ERR_FAIL_COND(!n);
|
|
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
|
ERR_FAIL_COND(!anim);
|
|
|
|
if (!anim->has_animation("default"))
|
|
return;
|
|
|
|
Ref<Animation> default_anim = anim->get_animation("default");
|
|
|
|
for (int i = 0; i < p_clips.size(); i += 4) {
|
|
|
|
String name = p_clips[i];
|
|
float from = p_clips[i + 1];
|
|
float to = p_clips[i + 2];
|
|
bool loop = p_clips[i + 3];
|
|
if (from >= to)
|
|
continue;
|
|
|
|
Ref<Animation> new_anim = memnew(Animation);
|
|
|
|
for (int j = 0; j < default_anim->get_track_count(); j++) {
|
|
|
|
List<float> keys;
|
|
int kc = default_anim->track_get_key_count(j);
|
|
int dtrack = -1;
|
|
for (int k = 0; k < kc; k++) {
|
|
|
|
float kt = default_anim->track_get_key_time(j, k);
|
|
if (kt >= from && kt < to) {
|
|
|
|
//found a key within range, so create track
|
|
if (dtrack == -1) {
|
|
new_anim->add_track(default_anim->track_get_type(j));
|
|
dtrack = new_anim->get_track_count() - 1;
|
|
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
|
|
|
|
if (kt > (from + 0.01) && k > 0) {
|
|
|
|
if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
|
|
Quat q;
|
|
Vector3 p;
|
|
Vector3 s;
|
|
default_anim->transform_track_interpolate(j, from, &p, &q, &s);
|
|
new_anim->transform_track_insert_key(dtrack, 0, p, q, s);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
|
|
Quat q;
|
|
Vector3 p;
|
|
Vector3 s;
|
|
default_anim->transform_track_get_key(j, k, &p, &q, &s);
|
|
new_anim->transform_track_insert_key(dtrack, kt - from, p, q, s);
|
|
}
|
|
}
|
|
|
|
if (dtrack != -1 && kt >= to) {
|
|
|
|
if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
|
|
Quat q;
|
|
Vector3 p;
|
|
Vector3 s;
|
|
default_anim->transform_track_interpolate(j, to, &p, &q, &s);
|
|
new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (dtrack == -1 && p_bake_all) {
|
|
new_anim->add_track(default_anim->track_get_type(j));
|
|
dtrack = new_anim->get_track_count() - 1;
|
|
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
|
|
if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
|
|
|
|
Quat q;
|
|
Vector3 p;
|
|
Vector3 s;
|
|
default_anim->transform_track_interpolate(j, from, &p, &q, &s);
|
|
new_anim->transform_track_insert_key(dtrack, 0, p, q, s);
|
|
default_anim->transform_track_interpolate(j, to, &p, &q, &s);
|
|
new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
|
|
}
|
|
}
|
|
}
|
|
|
|
new_anim->set_loop(loop);
|
|
new_anim->set_length(to - from);
|
|
anim->add_animation(name, new_anim);
|
|
}
|
|
|
|
anim->remove_animation("default"); //remove default (no longer needed)
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_filter_anim_tracks(Ref<Animation> anim, Set<String> &keep) {
|
|
|
|
Ref<Animation> a = anim;
|
|
ERR_FAIL_COND(!a.is_valid());
|
|
|
|
print_line("From Anim " + anim->get_name() + ":");
|
|
|
|
for (int j = 0; j < a->get_track_count(); j++) {
|
|
|
|
String path = a->track_get_path(j);
|
|
|
|
if (!keep.has(path)) {
|
|
|
|
print_line("Remove: " + path);
|
|
a->remove_track(j);
|
|
j--;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String &p_text) {
|
|
|
|
if (!scene->has_node(String("AnimationPlayer")))
|
|
return;
|
|
Node *n = scene->get_node(String("AnimationPlayer"));
|
|
ERR_FAIL_COND(!n);
|
|
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
|
ERR_FAIL_COND(!anim);
|
|
|
|
Vector<String> strings = p_text.split("\n");
|
|
for (int i = 0; i < strings.size(); i++) {
|
|
|
|
strings[i] = strings[i].strip_edges();
|
|
}
|
|
|
|
List<StringName> anim_names;
|
|
anim->get_animation_list(&anim_names);
|
|
for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
|
|
|
|
String name = E->get();
|
|
bool valid_for_this = false;
|
|
bool valid = false;
|
|
|
|
Set<String> keep;
|
|
Set<String> keep_local;
|
|
|
|
for (int i = 0; i < strings.size(); i++) {
|
|
|
|
if (strings[i].begins_with("@")) {
|
|
|
|
valid_for_this = false;
|
|
for (Set<String>::Element *F = keep_local.front(); F; F = F->next()) {
|
|
keep.insert(F->get());
|
|
}
|
|
keep_local.clear();
|
|
|
|
Vector<String> filters = strings[i].substr(1, strings[i].length()).split(",");
|
|
for (int j = 0; j < filters.size(); j++) {
|
|
|
|
String fname = filters[j].strip_edges();
|
|
if (fname == "")
|
|
continue;
|
|
int fc = fname[0];
|
|
bool plus;
|
|
if (fc == '+')
|
|
plus = true;
|
|
else if (fc == '-')
|
|
plus = false;
|
|
else
|
|
continue;
|
|
|
|
String filter = fname.substr(1, fname.length()).strip_edges();
|
|
|
|
if (!name.matchn(filter))
|
|
continue;
|
|
valid_for_this = plus;
|
|
}
|
|
|
|
if (valid_for_this)
|
|
valid = true;
|
|
|
|
} else if (valid_for_this) {
|
|
|
|
Ref<Animation> a = anim->get_animation(name);
|
|
if (!a.is_valid())
|
|
continue;
|
|
|
|
for (int j = 0; j < a->get_track_count(); j++) {
|
|
|
|
String path = a->track_get_path(j);
|
|
|
|
String tname = strings[i];
|
|
if (tname == "")
|
|
continue;
|
|
int fc = tname[0];
|
|
bool plus;
|
|
if (fc == '+')
|
|
plus = true;
|
|
else if (fc == '-')
|
|
plus = false;
|
|
else
|
|
continue;
|
|
|
|
String filter = tname.substr(1, tname.length()).strip_edges();
|
|
|
|
if (!path.matchn(filter))
|
|
continue;
|
|
|
|
if (plus)
|
|
keep_local.insert(path);
|
|
else if (!keep.has(path)) {
|
|
keep_local.erase(path);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (valid) {
|
|
for (Set<String>::Element *F = keep_local.front(); F; F = F->next()) {
|
|
keep.insert(F->get());
|
|
}
|
|
print_line("FILTERING ANIM: " + String(E->get()));
|
|
_filter_anim_tracks(anim->get_animation(name), keep);
|
|
} else {
|
|
print_line("NOT FILTERING ANIM: " + String(E->get()));
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_optimize_animations(Node *scene, float p_max_lin_error, float p_max_ang_error, float p_max_angle) {
|
|
|
|
if (!scene->has_node(String("AnimationPlayer")))
|
|
return;
|
|
Node *n = scene->get_node(String("AnimationPlayer"));
|
|
ERR_FAIL_COND(!n);
|
|
AnimationPlayer *anim = n->cast_to<AnimationPlayer>();
|
|
ERR_FAIL_COND(!anim);
|
|
|
|
List<StringName> anim_names;
|
|
anim->get_animation_list(&anim_names);
|
|
for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
|
|
|
|
Ref<Animation> a = anim->get_animation(E->get());
|
|
a->optimize(p_max_lin_error, p_max_ang_error, Math::deg2rad(p_max_angle));
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_find_resources_to_merge(Node *scene, Node *node, bool p_merge_material, Map<String, Ref<Material> > &materials, bool p_merge_anims, Map<String, Ref<Animation> > &merged_anims, Set<Ref<Mesh> > &tested_meshes) {
|
|
|
|
if (node != scene && node->get_owner() != scene)
|
|
return;
|
|
|
|
String path = scene->get_path_to(node);
|
|
|
|
if (p_merge_anims && node->cast_to<AnimationPlayer>()) {
|
|
|
|
AnimationPlayer *ap = node->cast_to<AnimationPlayer>();
|
|
List<StringName> anims;
|
|
ap->get_animation_list(&anims);
|
|
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
|
|
Ref<Animation> anim = ap->get_animation(E->get());
|
|
Ref<Animation> clone;
|
|
|
|
bool has_user_tracks = false;
|
|
|
|
for (int i = 0; i < anim->get_track_count(); i++) {
|
|
|
|
if (!anim->track_is_imported(i)) {
|
|
has_user_tracks = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (has_user_tracks) {
|
|
|
|
clone = anim->duplicate();
|
|
for (int i = 0; i < clone->get_track_count(); i++) {
|
|
if (clone->track_is_imported(i)) {
|
|
clone->remove_track(i);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
merged_anims[path + "::" + String(E->get())] = clone;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_merge_material && node->cast_to<MeshInstance>()) {
|
|
MeshInstance *mi = node->cast_to<MeshInstance>();
|
|
Ref<Mesh> mesh = mi->get_mesh();
|
|
if (mesh.is_valid() && mesh->get_name() != String() && !tested_meshes.has(mesh)) {
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
Ref<Material> material = mesh->surface_get_material(i);
|
|
|
|
if (material.is_valid()) {
|
|
|
|
String sname = mesh->surface_get_name(i);
|
|
if (sname == "")
|
|
sname = "surf_" + itos(i);
|
|
|
|
sname = mesh->get_name() + ":surf:" + sname;
|
|
materials[sname] = material;
|
|
}
|
|
}
|
|
|
|
tested_meshes.insert(mesh);
|
|
}
|
|
|
|
if (mesh.is_valid()) {
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
Ref<Material> material = mi->get_surface_material(i);
|
|
if (material.is_valid()) {
|
|
String sname = mesh->surface_get_name(i);
|
|
if (sname == "")
|
|
sname = "surf_" + itos(i);
|
|
|
|
sname = path + ":inst_surf:" + sname;
|
|
materials[sname] = material;
|
|
}
|
|
}
|
|
}
|
|
|
|
Ref<Material> override = mi->get_material_override();
|
|
|
|
if (override.is_valid()) {
|
|
|
|
materials[path + ":override"] = override;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < node->get_child_count(); i++) {
|
|
_find_resources_to_merge(scene, node->get_child(i), p_merge_material, materials, p_merge_anims, merged_anims, tested_meshes);
|
|
}
|
|
}
|
|
|
|
void EditorSceneImportPlugin::_merge_found_resources(Node *scene, Node *node, bool p_merge_material, const Map<String, Ref<Material> > &materials, bool p_merge_anims, const Map<String, Ref<Animation> > &merged_anims, Set<Ref<Mesh> > &tested_meshes) {
|
|
|
|
if (node != scene && node->get_owner() != scene)
|
|
return;
|
|
|
|
String path = scene->get_path_to(node);
|
|
|
|
print_line("at path: " + path);
|
|
|
|
if (node->cast_to<AnimationPlayer>()) {
|
|
|
|
AnimationPlayer *ap = node->cast_to<AnimationPlayer>();
|
|
List<StringName> anims;
|
|
ap->get_animation_list(&anims);
|
|
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
|
|
Ref<Animation> anim = ap->get_animation(E->get());
|
|
|
|
String anim_path = path + "::" + String(E->get());
|
|
|
|
if (merged_anims.has(anim_path)) {
|
|
|
|
Ref<Animation> user_tracks = merged_anims[anim_path];
|
|
for (int i = 0; i < user_tracks->get_track_count(); i++) {
|
|
|
|
int idx = anim->get_track_count();
|
|
anim->add_track(user_tracks->track_get_type(i));
|
|
anim->track_set_path(idx, user_tracks->track_get_path(i));
|
|
anim->track_set_interpolation_type(idx, user_tracks->track_get_interpolation_type(i));
|
|
for (int j = 0; j < user_tracks->track_get_key_count(i); j++) {
|
|
|
|
float ofs = user_tracks->track_get_key_time(i, j);
|
|
float trans = user_tracks->track_get_key_transition(i, j);
|
|
Variant value = user_tracks->track_get_key_value(i, j);
|
|
|
|
anim->track_insert_key(idx, ofs, value, trans);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (node->cast_to<MeshInstance>()) {
|
|
MeshInstance *mi = node->cast_to<MeshInstance>();
|
|
Ref<Mesh> mesh = mi->get_mesh();
|
|
if (mesh.is_valid() && mesh->get_name() != String() && !tested_meshes.has(mesh)) {
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
|
|
String sname = mesh->surface_get_name(i);
|
|
if (sname == "")
|
|
sname = "surf_" + itos(i);
|
|
|
|
sname = mesh->get_name() + ":surf:" + sname;
|
|
|
|
if (materials.has(sname)) {
|
|
|
|
mesh->surface_set_material(i, materials[sname]);
|
|
}
|
|
}
|
|
|
|
tested_meshes.insert(mesh);
|
|
}
|
|
|
|
if (mesh.is_valid()) {
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
|
|
String sname = mesh->surface_get_name(i);
|
|
if (sname == "")
|
|
sname = "surf_" + itos(i);
|
|
|
|
sname = path + ":inst_surf:" + sname;
|
|
|
|
if (materials.has(sname)) {
|
|
|
|
mi->set_surface_material(i, materials[sname]);
|
|
}
|
|
}
|
|
}
|
|
|
|
String opath = path + ":override";
|
|
if (materials.has(opath)) {
|
|
mi->set_material_override(materials[opath]);
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < node->get_child_count(); i++) {
|
|
_merge_found_resources(scene, node->get_child(i), p_merge_material, materials, p_merge_anims, merged_anims, tested_meshes);
|
|
}
|
|
}
|
|
|
|
Error EditorSceneImportPlugin::import2(Node *scene, const String &p_dest_path, const Ref<ResourceImportMetadata> &p_from) {
|
|
|
|
Error err = OK;
|
|
Ref<ResourceImportMetadata> from = p_from;
|
|
String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0));
|
|
int animation_flags = p_from->get_option("animation_flags");
|
|
Array animation_clips = p_from->get_option("animation_clips");
|
|
String animation_filter = p_from->get_option("animation_filters");
|
|
int scene_flags = from->get_option("flags");
|
|
float anim_optimizer_linerr = 0.05;
|
|
float anim_optimizer_angerr = 0.01;
|
|
float anim_optimizer_maxang = 22;
|
|
|
|
if (from->has_option("animation_optimizer_linear_error"))
|
|
anim_optimizer_linerr = from->get_option("animation_optimizer_linear_error");
|
|
if (from->has_option("animation_optimizer_angular_error"))
|
|
anim_optimizer_angerr = from->get_option("animation_optimizer_angular_error");
|
|
if (from->has_option("animation_optimizer_max_angle"))
|
|
anim_optimizer_maxang = from->get_option("animation_optimizer_max_angle");
|
|
|
|
EditorProgress progress("import", TTR("Import Scene"), 104);
|
|
progress.step(TTR("Importing Scene.."), 2);
|
|
|
|
from->set_source_md5(0, FileAccess::get_md5(src_path));
|
|
from->set_editor(get_name());
|
|
|
|
from->set_option("reimport", false);
|
|
String target_res_path = p_dest_path.get_base_dir();
|
|
|
|
Map<Ref<Mesh>, Ref<Shape> > collision_map;
|
|
|
|
Map<Ref<ImageTexture>, TextureRole> imagemap;
|
|
|
|
scene = _fix_node(scene, scene, collision_map, scene_flags, imagemap);
|
|
if (animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_OPTIMIZE)
|
|
_optimize_animations(scene, anim_optimizer_linerr, anim_optimizer_angerr, anim_optimizer_maxang);
|
|
if (animation_clips.size())
|
|
_create_clips(scene, animation_clips, animation_flags & EditorSceneAnimationImportPlugin::ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS);
|
|
|
|
_filter_tracks(scene, animation_filter);
|
|
|
|
if (scene_flags & (SCENE_FLAG_MERGE_KEEP_MATERIALS | SCENE_FLAG_MERGE_KEEP_EXTRA_ANIM_TRACKS) && FileAccess::exists(p_dest_path)) {
|
|
//must merge!
|
|
|
|
print_line("MUST MERGE");
|
|
Ref<PackedScene> pscene = ResourceLoader::load(p_dest_path, "PackedScene", true);
|
|
if (pscene.is_valid()) {
|
|
|
|
Node *instance = pscene->instance();
|
|
if (instance) {
|
|
Map<String, Ref<Animation> > merged_anims;
|
|
Map<String, Ref<Material> > merged_materials;
|
|
Set<Ref<Mesh> > tested_meshes;
|
|
|
|
_find_resources_to_merge(instance, instance, scene_flags & SCENE_FLAG_MERGE_KEEP_MATERIALS, merged_materials, scene_flags & SCENE_FLAG_MERGE_KEEP_EXTRA_ANIM_TRACKS, merged_anims, tested_meshes);
|
|
|
|
tested_meshes.clear();
|
|
_merge_found_resources(scene, scene, scene_flags & SCENE_FLAG_MERGE_KEEP_MATERIALS, merged_materials, scene_flags & SCENE_FLAG_MERGE_KEEP_EXTRA_ANIM_TRACKS, merged_anims, tested_meshes);
|
|
|
|
memdelete(instance);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// BEFORE ANYTHING, RUN SCRIPT
|
|
|
|
progress.step(TTR("Running Custom Script.."), 2);
|
|
|
|
String post_import_script_path = from->get_option("post_import_script");
|
|
Ref<EditorScenePostImport> post_import_script;
|
|
|
|
if (post_import_script_path != "") {
|
|
post_import_script_path = post_import_script_path;
|
|
Ref<Script> scr = ResourceLoader::load(post_import_script_path);
|
|
if (!scr.is_valid()) {
|
|
EditorNode::add_io_error(TTR("Couldn't load post-import script:") + " " + post_import_script_path);
|
|
} else {
|
|
|
|
post_import_script = Ref<EditorScenePostImport>(memnew(EditorScenePostImport));
|
|
post_import_script->set_script(scr.get_ref_ptr());
|
|
if (!post_import_script->get_script_instance()) {
|
|
EditorNode::add_io_error(TTR("Invalid/broken script for post-import (check console):") + " " + post_import_script_path);
|
|
post_import_script.unref();
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (post_import_script.is_valid()) {
|
|
scene = post_import_script->post_import(scene);
|
|
if (!scene) {
|
|
EditorNode::add_io_error(TTR("Error running post-import script:") + " " + post_import_script_path);
|
|
return err;
|
|
}
|
|
}
|
|
|
|
/// IMPORT IMAGES
|
|
|
|
int idx = 0;
|
|
|
|
int image_format = from->get_option("texture_format");
|
|
int image_flags = from->get_option("texture_flags");
|
|
float image_quality = from->get_option("texture_quality");
|
|
int texture_action = from->get_option("texture_action");
|
|
|
|
for (Map<Ref<ImageTexture>, TextureRole>::Element *E = imagemap.front(); E; E = E->next()) {
|
|
|
|
//texture could be converted to something more useful for 3D, that could load individual mipmaps and stuff
|
|
//but not yet..
|
|
|
|
Ref<ImageTexture> texture = E->key();
|
|
|
|
ERR_CONTINUE(!texture.is_valid());
|
|
|
|
String path = texture->get_path();
|
|
String fname = path.get_file();
|
|
String target_path;
|
|
progress.step(TTR("Import Image:") + " " + fname, 3 + (idx)*100 / imagemap.size());
|
|
|
|
idx++;
|
|
|
|
switch (texture_action) {
|
|
case 1:
|
|
target_path = Globals::get_singleton()->get("editor/import_shared_textures");
|
|
target_path = target_path.plus_file(fname.basename() + ".tex");
|
|
break;
|
|
case 2:
|
|
target_path = path.basename() + ".tex";
|
|
break;
|
|
case 3:
|
|
target_path = path;
|
|
break;
|
|
default:
|
|
target_path = target_res_path.plus_file(fname.basename() + ".tex");
|
|
break;
|
|
}
|
|
|
|
if (!target_path.begins_with("res://")) {
|
|
EditorNode::add_io_error(vformat(TTR("Couldn't localize path: %s (already local)"), target_path));
|
|
continue;
|
|
}
|
|
|
|
if (texture_action == 3) {
|
|
|
|
texture->set_path(target_path);
|
|
|
|
} else {
|
|
|
|
if (path == target_path) {
|
|
|
|
EditorNode::add_io_error(TTR("Can't import a file over itself:") + " " + target_path);
|
|
continue;
|
|
}
|
|
|
|
target_path = target_path.basename() + ".tex";
|
|
|
|
Ref<ResourceImportMetadata> imd = memnew(ResourceImportMetadata);
|
|
|
|
uint32_t flags = image_flags;
|
|
if (E->get() == TEXTURE_ROLE_DIFFUSE && scene_flags & SCENE_FLAG_LINEARIZE_DIFFUSE_TEXTURES)
|
|
flags |= EditorTextureImportPlugin::IMAGE_FLAG_CONVERT_TO_LINEAR;
|
|
|
|
if (E->get() == TEXTURE_ROLE_NORMALMAP && scene_flags & SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY)
|
|
flags |= EditorTextureImportPlugin::IMAGE_FLAG_CONVERT_NORMAL_TO_XY;
|
|
|
|
imd->set_option("flags", flags);
|
|
imd->set_option("format", image_format);
|
|
imd->set_option("quality", image_quality);
|
|
imd->set_option("atlas", false);
|
|
imd->add_source(EditorImportPlugin::validate_source_path(path));
|
|
|
|
if (FileAccess::exists(target_path)) {
|
|
|
|
Ref<ResourceImportMetadata> rimdex = ResourceLoader::load_import_metadata(target_path);
|
|
if (rimdex.is_valid()) {
|
|
//make sure the options are the same, otherwise re-import
|
|
List<String> opts;
|
|
imd->get_options(&opts);
|
|
bool differ = false;
|
|
for (List<String>::Element *E = opts.front(); E; E = E->next()) {
|
|
if (!(rimdex->get_option(E->get()) == imd->get_option(E->get()))) {
|
|
differ = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!differ) {
|
|
texture->set_path(target_path);
|
|
continue; //already imported
|
|
}
|
|
}
|
|
}
|
|
|
|
Error err = EditorTextureImportPlugin::get_singleton()->import(target_path, imd);
|
|
}
|
|
}
|
|
|
|
progress.step(TTR("Saving.."), 104);
|
|
|
|
Ref<PackedScene> packer = memnew(PackedScene);
|
|
packer->pack(scene);
|
|
//packer->set_path(p_dest_path); do not take over, let the changed files reload themselves
|
|
packer->set_import_metadata(from);
|
|
|
|
print_line("SAVING TO: " + p_dest_path);
|
|
err = ResourceSaver::save(p_dest_path, packer); //do not take over, let the changed files reload themselves
|
|
|
|
//EditorFileSystem::get_singleton()->update_resource(packer);
|
|
|
|
memdelete(scene);
|
|
|
|
/*
|
|
scene->set_filename(p_dest_path);
|
|
if (r_scene) {
|
|
*r_scene=scene;
|
|
} else {
|
|
memdelete(scene);
|
|
}
|
|
|
|
String sp;
|
|
if (p_post_import.is_valid() && !p_post_import->get_script().is_null()) {
|
|
Ref<Script> scr = p_post_import->get_script();
|
|
if (scr.is_valid())
|
|
sp=scr->get_path();
|
|
}
|
|
|
|
String op=_getrelpath(p_path,p_dest_path);
|
|
|
|
*/
|
|
|
|
EditorNode::get_singleton()->reload_scene(p_dest_path);
|
|
|
|
return err;
|
|
}
|
|
|
|
Error EditorSceneImportPlugin::import(const String &p_dest_path, const Ref<ResourceImportMetadata> &p_from) {
|
|
|
|
Node *n = NULL;
|
|
Error err = import1(p_from, &n);
|
|
if (err != OK) {
|
|
if (n) {
|
|
memdelete(n);
|
|
}
|
|
return err;
|
|
}
|
|
return import2(n, p_dest_path, p_from);
|
|
}
|
|
|
|
void EditorSceneImportPlugin::add_importer(const Ref<EditorSceneImporter> &p_importer) {
|
|
|
|
importers.push_back(p_importer);
|
|
}
|
|
|
|
void EditorSceneImportPlugin::import_from_drop(const Vector<String> &p_drop, const String &p_dest_path) {
|
|
|
|
List<String> extensions;
|
|
for (int i = 0; i < importers.size(); i++) {
|
|
importers[i]->get_extensions(&extensions);
|
|
}
|
|
//bool warn_compatible=false;
|
|
for (int i = 0; i < p_drop.size(); i++) {
|
|
|
|
String extension = p_drop[i].extension().to_lower();
|
|
|
|
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
|
|
|
|
if (E->get() == extension) {
|
|
|
|
dialog->popup_import(String());
|
|
dialog->setup_popup(p_drop[i], p_dest_path);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
EditorSceneImportPlugin::EditorSceneImportPlugin(EditorNode *p_editor) {
|
|
|
|
dialog = memnew(EditorSceneImportDialog(p_editor, this));
|
|
p_editor->get_gui_base()->add_child(dialog);
|
|
}
|
|
|
|
///////////////////////////////
|
|
|
|
String EditorSceneAnimationImportPlugin::get_name() const {
|
|
|
|
return "anim_3d";
|
|
}
|
|
String EditorSceneAnimationImportPlugin::get_visible_name() const {
|
|
|
|
return TTR("3D Scene Animation");
|
|
}
|
|
void EditorSceneAnimationImportPlugin::import_dialog(const String &p_from) {
|
|
}
|
|
Error EditorSceneAnimationImportPlugin::import(const String &p_path, const Ref<ResourceImportMetadata> &p_from) {
|
|
|
|
return OK;
|
|
}
|
|
|
|
EditorSceneAnimationImportPlugin::EditorSceneAnimationImportPlugin(EditorNode *p_editor) {
|
|
}
|