godot/thirdparty/libwebp/dsp/dec_msa.c
Rémi Verschelde ee3cf211c6 webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
2016-10-15 11:50:39 +02:00

173 lines
6.2 KiB
C

// Copyright 2016 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// MSA version of dsp functions
//
// Author(s): Prashant Patil (prashant.patil@imgtec.com)
#include "./dsp.h"
#if defined(WEBP_USE_MSA)
#include "./msa_macro.h"
//------------------------------------------------------------------------------
// Transforms
#define IDCT_1D_W(in0, in1, in2, in3, out0, out1, out2, out3) { \
v4i32 a1_m, b1_m, c1_m, d1_m; \
v4i32 c_tmp1_m, c_tmp2_m, d_tmp1_m, d_tmp2_m; \
const v4i32 cospi8sqrt2minus1 = __msa_fill_w(20091); \
const v4i32 sinpi8sqrt2 = __msa_fill_w(35468); \
\
a1_m = in0 + in2; \
b1_m = in0 - in2; \
c_tmp1_m = (in1 * sinpi8sqrt2) >> 16; \
c_tmp2_m = in3 + ((in3 * cospi8sqrt2minus1) >> 16); \
c1_m = c_tmp1_m - c_tmp2_m; \
d_tmp1_m = in1 + ((in1 * cospi8sqrt2minus1) >> 16); \
d_tmp2_m = (in3 * sinpi8sqrt2) >> 16; \
d1_m = d_tmp1_m + d_tmp2_m; \
BUTTERFLY_4(a1_m, b1_m, c1_m, d1_m, out0, out1, out2, out3); \
}
#define MULT1(a) ((((a) * 20091) >> 16) + (a))
#define MULT2(a) (((a) * 35468) >> 16)
static void TransformOne(const int16_t* in, uint8_t* dst) {
v8i16 input0, input1;
v4i32 in0, in1, in2, in3, hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3;
v4i32 res0, res1, res2, res3;
const v16i8 zero = { 0 };
v16i8 dest0, dest1, dest2, dest3;
LD_SH2(in, 8, input0, input1);
UNPCK_SH_SW(input0, in0, in1);
UNPCK_SH_SW(input1, in2, in3);
IDCT_1D_W(in0, in1, in2, in3, hz0, hz1, hz2, hz3);
TRANSPOSE4x4_SW_SW(hz0, hz1, hz2, hz3, hz0, hz1, hz2, hz3);
IDCT_1D_W(hz0, hz1, hz2, hz3, vt0, vt1, vt2, vt3);
SRARI_W4_SW(vt0, vt1, vt2, vt3, 3);
TRANSPOSE4x4_SW_SW(vt0, vt1, vt2, vt3, vt0, vt1, vt2, vt3);
LD_SB4(dst, BPS, dest0, dest1, dest2, dest3);
ILVR_B4_SW(zero, dest0, zero, dest1, zero, dest2, zero, dest3,
res0, res1, res2, res3);
ILVR_H4_SW(zero, res0, zero, res1, zero, res2, zero, res3,
res0, res1, res2, res3);
ADD4(res0, vt0, res1, vt1, res2, vt2, res3, vt3, res0, res1, res2, res3);
CLIP_SW4_0_255(res0, res1, res2, res3);
PCKEV_B2_SW(res0, res1, res2, res3, vt0, vt1);
res0 = (v4i32)__msa_pckev_b((v16i8)vt0, (v16i8)vt1);
ST4x4_UB(res0, res0, 3, 2, 1, 0, dst, BPS);
}
static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) {
TransformOne(in, dst);
if (do_two) {
TransformOne(in + 16, dst + 4);
}
}
static void TransformWHT(const int16_t* in, int16_t* out) {
v8i16 input0, input1;
const v8i16 mask0 = { 0, 1, 2, 3, 8, 9, 10, 11 };
const v8i16 mask1 = { 4, 5, 6, 7, 12, 13, 14, 15 };
const v8i16 mask2 = { 0, 4, 8, 12, 1, 5, 9, 13 };
const v8i16 mask3 = { 3, 7, 11, 15, 2, 6, 10, 14 };
v8i16 tmp0, tmp1, tmp2, tmp3;
v8i16 out0, out1;
LD_SH2(in, 8, input0, input1);
input1 = SLDI_SH(input1, input1, 8);
tmp0 = input0 + input1;
tmp1 = input0 - input1;
VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
out0 = tmp2 + tmp3;
out1 = tmp2 - tmp3;
VSHF_H2_SH(out0, out1, out0, out1, mask2, mask3, input0, input1);
tmp0 = input0 + input1;
tmp1 = input0 - input1;
VSHF_H2_SH(tmp0, tmp1, tmp0, tmp1, mask0, mask1, tmp2, tmp3);
tmp0 = tmp2 + tmp3;
tmp1 = tmp2 - tmp3;
ADDVI_H2_SH(tmp0, 3, tmp1, 3, out0, out1);
SRAI_H2_SH(out0, out1, 3);
out[0] = __msa_copy_s_h(out0, 0);
out[16] = __msa_copy_s_h(out0, 4);
out[32] = __msa_copy_s_h(out1, 0);
out[48] = __msa_copy_s_h(out1, 4);
out[64] = __msa_copy_s_h(out0, 1);
out[80] = __msa_copy_s_h(out0, 5);
out[96] = __msa_copy_s_h(out1, 1);
out[112] = __msa_copy_s_h(out1, 5);
out[128] = __msa_copy_s_h(out0, 2);
out[144] = __msa_copy_s_h(out0, 6);
out[160] = __msa_copy_s_h(out1, 2);
out[176] = __msa_copy_s_h(out1, 6);
out[192] = __msa_copy_s_h(out0, 3);
out[208] = __msa_copy_s_h(out0, 7);
out[224] = __msa_copy_s_h(out1, 3);
out[240] = __msa_copy_s_h(out1, 7);
}
static void TransformDC(const int16_t* in, uint8_t* dst) {
const int DC = (in[0] + 4) >> 3;
const v8i16 tmp0 = __msa_fill_h(DC);
ADDBLK_ST4x4_UB(tmp0, tmp0, tmp0, tmp0, dst, BPS);
}
static void TransformAC3(const int16_t* in, uint8_t* dst) {
const int a = in[0] + 4;
const int c4 = MULT2(in[4]);
const int d4 = MULT1(in[4]);
const int in2 = MULT2(in[1]);
const int in3 = MULT1(in[1]);
v4i32 tmp0 = { 0 };
v4i32 out0 = __msa_fill_w(a + d4);
v4i32 out1 = __msa_fill_w(a + c4);
v4i32 out2 = __msa_fill_w(a - c4);
v4i32 out3 = __msa_fill_w(a - d4);
v4i32 res0, res1, res2, res3;
const v4i32 zero = { 0 };
v16u8 dest0, dest1, dest2, dest3;
INSERT_W4_SW(in3, in2, -in2, -in3, tmp0);
ADD4(out0, tmp0, out1, tmp0, out2, tmp0, out3, tmp0,
out0, out1, out2, out3);
SRAI_W4_SW(out0, out1, out2, out3, 3);
LD_UB4(dst, BPS, dest0, dest1, dest2, dest3);
ILVR_B4_SW(zero, dest0, zero, dest1, zero, dest2, zero, dest3,
res0, res1, res2, res3);
ILVR_H4_SW(zero, res0, zero, res1, zero, res2, zero, res3,
res0, res1, res2, res3);
ADD4(res0, out0, res1, out1, res2, out2, res3, out3, res0, res1, res2, res3);
CLIP_SW4_0_255(res0, res1, res2, res3);
PCKEV_B2_SW(res0, res1, res2, res3, out0, out1);
res0 = (v4i32)__msa_pckev_b((v16i8)out0, (v16i8)out1);
ST4x4_UB(res0, res0, 3, 2, 1, 0, dst, BPS);
}
//------------------------------------------------------------------------------
// Entry point
extern void VP8DspInitMSA(void);
WEBP_TSAN_IGNORE_FUNCTION void VP8DspInitMSA(void) {
VP8TransformWHT = TransformWHT;
VP8Transform = TransformTwo;
VP8TransformDC = TransformDC;
VP8TransformAC3 = TransformAC3;
}
#else // !WEBP_USE_MSA
WEBP_DSP_INIT_STUB(VP8DspInitMSA)
#endif // WEBP_USE_MSA