godot/drivers
Pedro J. Estébanez 7cc0f181c9 Improve shader time roll over
- Resurrect it for GL ES 2
- Apply roll over with `fmod()` instead of resetting it to 0
- Expose the setting from the `VisualServer`, since it does not belong in any specific rasterizer
2020-04-29 22:33:03 +02:00
..
alsa Adding missing include guards to header files identified by LGTM. 2020-03-25 11:38:54 +01:00
alsamidi ALSA MIDI driver: 2020-01-22 21:41:48 +01:00
coreaudio Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
coremidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dummy Add more extensions to the dummy texture loader 2020-04-27 10:09:17 +02:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 Improve shader time roll over 2020-04-29 22:33:03 +02:00
gles3 Improve shader time roll over 2020-04-29 22:33:03 +02:00
png Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pulseaudio Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
unix Merge pull request #36639 from RandomShaper/imvu/improve_drives_ux_3.2 2020-03-17 16:27:33 +01:00
wasapi Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
windows Fix res:// trimmed to s:// on Windows 2020-04-01 10:22:05 +02:00
winmidi Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
xaudio2 Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Remove convex_decomp in drivers/SCsub 2019-12-14 21:41:21 +09:00