godot/scene
Rémi Verschelde ef3c346df2
Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x
[3.x] Support for disabling physics on SoftBody
2021-07-01 10:01:33 +02:00
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2d Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
3d Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x 2021-07-01 10:01:33 +02:00
animation Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Fix GraphNode port position when the control has the Expand flag 2021-06-29 14:02:23 +02:00
main Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
resources Allow a top and bottom radius equal to 0 in CylinderMesh 2021-06-29 14:02:22 +02:00
register_scene_types.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00