godot/modules/mono/editor/GodotTools/GodotTools
Ignacio Etcheverry f06f91281c C#: Re-work solution build output panel
- Removed item list that displayed multiple build
  configurations launched. Now we only display
  the last build that was launched.
- Display build output next to the issues list.
  Its visibility can be toggled off/on.
  This build output is obtained from the MSBuild
  process rather than the MSBuild logger. As such
  it displays some MSBuild fatal errors that
  previously couldn't be displayed.
- Added a context menu to the issues list with
  the option to copy the issue text.
- Replaced the 'Build Project' button in the panel
  with a popup menu with the options:
  - Build Solution
  - Rebuild Solution
  - Clean Solution
- The bottom panel button was renamed from 'Mono'
  to 'MSBuild' and now display an error/warning icon
  if the last build had issues.
2020-10-23 07:49:39 +02:00
..
Build C#: Re-work solution build output panel 2020-10-23 07:49:39 +02:00
Export C#: Re-work solution build output panel 2020-10-23 07:49:39 +02:00
Ides Adressed Review 2020-10-08 13:51:19 +02:00
Internals C#: Switch games to MSBuild Sdks and .NET Standard 2020-07-25 19:22:01 +02:00
Utils Adressed Review 2020-10-08 13:51:19 +02:00
CsProjOperations.cs C#: Fix Godot failing to find class namespace 2020-09-04 01:26:05 +02:00
ExternalEditorId.cs Mono: fix bad long casts and wrong underlying enum types in GodotTools 2020-06-24 09:35:13 -04:00
GodotSharpEditor.cs C#: Re-work solution build output panel 2020-10-23 07:49:39 +02:00
GodotTools.csproj C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
HotReloadAssemblyWatcher.cs Change assembly watcher after notification changes 2020-06-30 17:41:38 -04:00
PlaySettings.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00