godot/drivers/gles2
Juan Linietsky f0aeb036d1 Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Write to 4-dimensional position access and shader graph code generation fix.
2015-11-18 19:36:47 -03:00
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shaders ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
rasterizer_gles2.cpp Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement 2015-11-18 19:36:47 -03:00
rasterizer_gles2.h Merge pull request #2661 from romulox-x/lowMem2D 2015-11-18 19:12:34 -03:00
rasterizer_instance_gles2.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rasterizer_instance_gles2.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. 2015-11-02 16:03:31 +00:00
shader_compiler_gles2.h Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement 2015-11-18 19:36:47 -03:00
shader_gles2.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_gles2.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00