godot/servers/visual
Juan Linietsky f0aeb036d1 Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement
Write to 4-dimensional position access and shader graph code generation fix.
2015-11-18 19:36:47 -03:00
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default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
particle_system_sw.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
particle_system_sw.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rasterizer.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
rasterizer.h Merge pull request #2629 from firefly2442/float-to-bool 2015-11-18 19:17:29 -03:00
rasterizer_dummy.cpp fixed server breaking error in previous splash screen commit 2015-09-12 19:15:02 -07:00
rasterizer_dummy.h Merge pull request #2632 from firefly2442/duplicate-inherited-vars 2015-11-18 19:16:35 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_compiler.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_graph.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_graph.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
shader_language.cpp Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. 2015-11-02 16:03:31 +00:00
shader_language.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
visual_server_raster.cpp -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
visual_server_raster.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
visual_server_wrap_mt.cpp -fixed many memory initialization issues 2015-06-06 22:06:58 -03:00
visual_server_wrap_mt.h -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00