godot/scene/2d
PouleyKetchoupp f101349225 Fix applied rotation from moving platforms in move_and_slide
When synchronizing KinematicBody motion with moving the platform using
direct body state, only the linear velocity was taken into account.

This change exposes velocity at local point in direct body state and
uses it in move_and_slide to get the proper velocity that includes
rotations.
2021-08-09 12:04:57 -07:00
..
animated_sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animated_sprite.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
area_2d.cpp Uncap the range for gravity and change the slider hints 2021-06-03 02:08:57 +02:00
area_2d.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_2d.cpp Fixed Camera2D's reset_smoothing() does not work as described 2021-08-03 09:15:33 +02:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_item.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_object_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp Fix color properties of particle nodes/material 2021-07-15 10:25:35 +02:00
cpu_particles_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
joints_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_builder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_builder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation_2d.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
navigation_polygon.cpp Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
navigation_polygon.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
node_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
node_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
path_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_body_2d.cpp Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:04:57 -07:00
physics_body_2d.h Fix move_and_collide causing sliding on slopes 2021-07-19 08:09:16 -07:00
polygon_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-06-27 17:40:07 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
skeleton_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_map.cpp Add check to internal methods to prevent crash 2021-07-27 12:17:14 +02:00
tile_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00