godot/scene/2d
kleonc f1420c7cbf TileMap::world_to_map Ensure half offset is added according to the returned value
Decide whether half offset should be added based on the value used for calculating the return value of this method.
2021-05-02 23:34:51 +02:00
..
animated_sprite_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
animated_sprite_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
area_2d.cpp Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
area_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
audio_stream_player_2d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_2d.h Modernize atomics 2021-02-18 17:12:46 +01:00
back_buffer_copy.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
back_buffer_copy.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
camera_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_modulate.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
canvas_modulate.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_object_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
collision_polygon_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_polygon_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
cpu_particles_2d.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
cpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
line_2d.cpp Line2D::set_point_position Fail if passed index is out of bounds 2021-02-21 13:50:11 +01:00
line_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
line_builder.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
line_builder.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.cpp Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached 2021-04-27 13:34:48 +02:00
navigation_agent_2d.h put distance check to target into function 2021-04-27 11:22:37 +02:00
navigation_obstacle_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
node_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_layer.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
parallax_layer.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_2d.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
physics_body_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
polygon_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
polygon_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
position_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
position_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
ray_cast_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
ray_cast_2d.h Highlight collision, correct the size and make the arrow a bit less thick for low-res game 2021-03-05 00:32:49 +01:00
remote_transform_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
remote_transform_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
skeleton_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
skeleton_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
sprite_2d.cpp Rename Sprite.region_enabled getter and setter to match properties 2021-03-14 17:31:49 +00:00
sprite_2d.h Merge pull request #45571 from aaronfranke/node2d-real_t 2021-03-23 00:10:53 +01:00
tile_map.cpp TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-02 23:34:51 +02:00
tile_map.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
touch_screen_button.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
touch_screen_button.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
visibility_notifier_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
y_sort.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
y_sort.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00