169 lines
7.6 KiB
C++
169 lines
7.6 KiB
C++
/*************************************************************************/
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/* sound_room_params.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "sound_room_params.h"
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#include "scene/main/viewport.h"
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#ifndef _3D_DISABLED
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void SoundRoomParams::_update_sound_room() {
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if (!room.is_valid())
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return;
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for (int i = 0; i < PARAM_MAX; i++) {
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SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(i), params[i]);
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}
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SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(reverb));
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SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, force_params_for_all_sources);
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}
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void SoundRoomParams::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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//#if 0
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Node *n = this;
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Room *room_instance = NULL;
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while (n) {
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room_instance = n->cast_to<Room>();
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if (room_instance) {
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break;
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}
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if (n->cast_to<Viewport>())
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break;
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n = n->get_parent();
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}
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if (room_instance) {
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room = room_instance->get_sound_room();
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} else {
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room = get_viewport()->find_world()->get_sound_space();
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}
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_update_sound_room();
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//#endif
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} break;
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case NOTIFICATION_EXIT_TREE: {
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room = RID();
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} break;
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}
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}
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void SoundRoomParams::set_param(Params p_param, float p_value) {
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ERR_FAIL_INDEX(p_param, PARAM_MAX);
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params[p_param] = p_value;
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if (room.is_valid())
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SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(p_param), p_value);
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}
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float SoundRoomParams::get_param(Params p_param) const {
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ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0);
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return params[p_param];
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}
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void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
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ERR_FAIL_INDEX(p_mode, 4);
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reverb = p_mode;
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if (room.is_valid())
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SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(p_mode));
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}
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SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
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return reverb;
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}
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void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
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force_params_for_all_sources = p_force;
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if (room.is_valid())
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SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, p_force);
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}
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bool SoundRoomParams::is_forcing_params_to_all_sources() {
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return force_params_for_all_sources;
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}
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void SoundRoomParams::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_param", "param", "value"), &SoundRoomParams::set_param);
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ObjectTypeDB::bind_method(_MD("get_param", "param"), &SoundRoomParams::get_param);
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ObjectTypeDB::bind_method(_MD("set_reverb_mode", "reverb_mode", "value"), &SoundRoomParams::set_reverb_mode);
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ObjectTypeDB::bind_method(_MD("get_reverb_mode", "reverb_mode"), &SoundRoomParams::get_reverb_mode);
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ObjectTypeDB::bind_method(_MD("set_force_params_to_all_sources", "enabled"), &SoundRoomParams::set_force_params_to_all_sources);
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ObjectTypeDB::bind_method(_MD("is_forcing_params_to_all_sources"), &SoundRoomParams::is_forcing_params_to_all_sources);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode"));
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/doppler_factor", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/volume_scale_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_cutoff", PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_floor_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_ratio_exp", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP);
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ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_reverb_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_to_all_sources"), _SCS("set_force_params_to_all_sources"), _SCS("is_forcing_params_to_all_sources"));
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}
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SoundRoomParams::SoundRoomParams() {
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reverb = REVERB_HALL;
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params[PARAM_SPEED_OF_SOUND_SCALE] = 1;
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params[PARAM_DOPPLER_FACTOR] = 1.0;
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params[PARAM_PITCH_SCALE] = 1.0;
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params[PARAM_VOLUME_SCALE_DB] = 0;
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params[PARAM_REVERB_SEND] = 0;
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params[PARAM_CHORUS_SEND] = 0;
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params[PARAM_ATTENUATION_SCALE] = 1.0;
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params[PARAM_ATTENUATION_HF_CUTOFF] = 5000;
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params[PARAM_ATTENUATION_HF_FLOOR_DB] = -24.0;
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params[PARAM_ATTENUATION_HF_RATIO_EXP] = 1.0;
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params[PARAM_ATTENUATION_REVERB_SCALE] = 0.0;
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force_params_for_all_sources = false;
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}
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#endif
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