godot/tools/editor
Rémi Verschelde f19fd7a4c1 Reenable node name case setting + code cleanups
The method _generate_serial_child_name is indeed called relatively often
in editor mode, but that commented out code chunk hardly adds to its
slowness (and with the default setting, not at all).

Also did various related code cleanups and simplifications.
2017-01-13 22:38:43 +01:00
..
fileserver Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
icons Added resources icons 2017-01-09 02:30:04 -06:00
io_plugins some class renames 2017-01-12 18:28:12 -03:00
plugins Reenable node name case setting + code cleanups 2017-01-13 22:38:43 +01:00
animation_editor.cpp Created new Engine singleton, and moved engine related OS functions to it. 2017-01-13 12:51:14 -03:00
animation_editor.h New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
array_property_edit.cpp Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint 2017-01-11 14:46:38 +01:00
array_property_edit.h Merge pull request #6930 from bojidar-bg/gdscript-export-array-hint 2017-01-11 14:46:38 +01:00
asset_library_editor_plugin.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
asset_library_editor_plugin.h some class renames 2017-01-12 18:28:12 -03:00
call_dialog.cpp Removed ratio anchoring (will have to fix multiple 3D views later..) 2017-01-08 19:12:24 -03:00
call_dialog.h Removed ratio anchoring (will have to fix multiple 3D views later..) 2017-01-08 19:12:24 -03:00
code_editor.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
code_editor.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
connections_dialog.cpp Type renames: 2017-01-11 00:52:51 -03:00
connections_dialog.h New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
create_dialog.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
create_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
dependency_editor.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
dependency_editor.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
doc_code_font.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
doc_font.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
doc_title_font.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
editor_asset_installer.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
editor_asset_installer.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_autoload_settings.cpp Type renames: 2017-01-11 00:52:51 -03:00
editor_autoload_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_data.cpp Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
editor_data.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_dir_dialog.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
editor_dir_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_file_dialog.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
editor_file_dialog.h some class renames 2017-01-12 18:28:12 -03:00
editor_file_system.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
editor_file_system.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_fonts.cpp Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
editor_fonts.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
editor_help.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
editor_help.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_icons.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
editor_import_export.cpp Type renames: 2017-01-11 00:52:51 -03:00
editor_import_export.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
editor_initialize_ssl.cpp Type renames: 2017-01-11 00:52:51 -03:00
editor_initialize_ssl.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
editor_log.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
editor_log.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_name_dialog.cpp renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
editor_name_dialog.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
editor_node.cpp Created new Engine singleton, and moved engine related OS functions to it. 2017-01-13 12:51:14 -03:00
editor_node.h Type renames: 2017-01-11 00:52:51 -03:00
editor_path.cpp PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188 2017-01-08 18:18:54 -03:00
editor_path.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
editor_plugin.cpp Type renames: 2017-01-11 00:52:51 -03:00
editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
editor_plugin_settings.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
editor_plugin_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_profiler.cpp some class renames 2017-01-12 18:28:12 -03:00
editor_profiler.h some class renames 2017-01-12 18:28:12 -03:00
editor_reimport_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
editor_reimport_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_resource_preview.cpp Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
editor_resource_preview.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run.cpp Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
editor_run.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
editor_run_native.cpp PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188 2017-01-08 18:18:54 -03:00
editor_run_native.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run_script.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_run_script.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_scale.cpp -Added VeryLowDPI and MidDPI modes to Godot editor. 2016-09-13 11:05:47 -03:00
editor_scale.h -Added VeryLowDPI and MidDPI modes to Godot editor. 2016-09-13 11:05:47 -03:00
editor_settings.cpp Fix text editor theme saving and loading 2017-01-12 11:40:04 +00:00
editor_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_sub_scene.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
editor_sub_scene.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_themes.cpp Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
editor_themes.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_type_cache.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
file_type_cache.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
filesystem_dock.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
filesystem_dock.h some class renames 2017-01-12 18:28:12 -03:00
groups_editor.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
groups_editor.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
inspector_dock.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
inspector_dock.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
multi_node_edit.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
multi_node_edit.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
node_dock.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
node_dock.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
output_strings.cpp -Conversion of most properties to a simpler syntax, easier to use by script 2017-01-04 01:16:14 -03:00
output_strings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
pane_drag.cpp renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
pane_drag.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
progress_dialog.cpp -Conversion of most properties to a simpler syntax, easier to use by script 2017-01-04 01:16:14 -03:00
progress_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
project_export.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
project_export.h some class renames 2017-01-12 18:28:12 -03:00
project_manager.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
project_manager.h Type renames: 2017-01-11 00:52:51 -03:00
project_settings.cpp Type renames: 2017-01-11 00:52:51 -03:00
project_settings.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
property_editor.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
property_editor.h some class renames 2017-01-12 18:28:12 -03:00
property_selector.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
property_selector.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
pvrtc_compress.cpp Editor settings categories are now tidy and beautiful! 2017-01-05 19:41:36 -03:00
pvrtc_compress.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
quick_open.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
quick_open.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
register_exporters.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
reparent_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
reparent_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
resources_dock.cpp PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188 2017-01-08 18:18:54 -03:00
resources_dock.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
run_settings_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
run_settings_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
scene_tree_dock.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
scene_tree_dock.h some class renames 2017-01-12 18:28:12 -03:00
scene_tree_editor.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
scene_tree_editor.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
script_create_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
script_create_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
script_editor_debugger.cpp New API for visibility in both CanvasItem and Spatial 2017-01-13 10:45:50 -03:00
script_editor_debugger.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
settings_config_dialog.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
settings_config_dialog.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
spatial_editor_gizmos.cpp Type renames: 2017-01-11 00:52:51 -03:00
spatial_editor_gizmos.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00