godot/platform/x11
2019-10-12 00:09:14 +03:00
..
export Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories. 2019-08-09 11:13:24 +02:00
context_gl_x11.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
context_gl_x11.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
crash_handler_x11.cpp Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
crash_handler_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect.py Added Thread Sanitizer 2019-08-07 12:01:14 +02:00
detect_prime.cpp Linux: Check return values of posix read/write 2019-06-19 11:57:38 +02:00
detect_prime.h Properly detect when to use DRI_PRIME 2019-01-28 16:21:07 +00:00
godot_x11.cpp Fixes minor issues found by static analyzer 2019-07-07 23:08:51 +02:00
joypad_linux.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
joypad_linux.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_x11.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
key_mapping_x11.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_x11.cpp Fix X11 modifier keys. 2019-10-12 00:09:14 +03:00
os_x11.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
pck_embed.ld Add embedded PCK option to PC platforms 2019-07-03 21:58:12 +02:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_x11_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_x11.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
power_x11.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00