godot/servers
Rémi Verschelde f2777c04c3
Merge pull request #31596 from Chaosus/shader_switch
Implements switch flow control operator in shaders
2019-08-24 14:47:44 +02:00
..
arvr Use reference to constant in functions 2019-07-10 11:54:12 +02:00
audio Fix recording bus regression. 2019-08-12 08:10:56 +01:00
camera Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
physics Fix custom inertia in physics2d, closes#30838 2019-08-22 20:30:03 +08:00
physics_2d Fix uninitialized inertia value in Body2DSW 2019-08-23 20:13:57 +03:00
visual Implements switch to shaders 2019-08-23 14:43:09 +03:00
arvr_server.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
arvr_server.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
audio_server.cpp Expose audio callbacks as signals. 2019-07-16 04:10:26 +01:00
audio_server.h Exposes capture methods to AudioServer, variable renames for consistency, 2019-07-15 15:12:29 +01:00
camera_server.cpp Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
camera_server.h Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
physics_2d_server.cpp Properly expose PhysicsServer methods 2019-04-30 20:42:07 +09:00
physics_2d_server.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
physics_server.cpp Properly expose PhysicsServer methods 2019-04-30 20:42:07 +09:00
physics_server.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
register_server_types.cpp Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
register_server_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h Free server id pools directly. 2019-06-27 03:25:36 +03:00
visual_server.cpp Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories 2019-08-09 11:27:39 -03:00
visual_server.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00