godot/scene
2016-12-28 22:12:08 +09:00
..
2d Able to change visibility when ancestor node is hidden 2016-12-28 14:27:27 +09:00
3d Fix #7303, Quad node mesh data leak 2016-12-16 14:50:46 +02:00
animation Merge pull request #7000 from m4nu3lf/master 2016-11-02 22:12:47 +01:00
audio style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
gui Show visual notice for visibility on Scene Dock 2016-12-28 22:12:08 +09:00
io style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
main Revert "Do not emit NOTIFICATION_READY more than once (breaking change)" 2016-11-30 00:08:01 +01:00
resources Curve2D/3D: Add clear_points method. 2016-12-03 21:35:59 +01:00
register_scene_types.cpp Register SpatialGizmo as a scene type 2016-12-18 20:02:35 +01:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00