godot/modules/csg
Rémi Verschelde f3c74afd28
Merge pull request #37436 from akien-mga/doc-node-renames
doc: Update classref with node renames
2020-03-30 20:32:11 +02:00
..
doc_classes doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
icons Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
config.py Merge pull request #37436 from akien-mga/doc-node-renames 2020-03-30 20:32:11 +02:00
csg.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
csg.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
csg_gizmos.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
csg_gizmos.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
csg_shape.cpp Fix another batch of -Wmaybe-uninitialized warnings 2020-03-30 18:27:36 +02:00
csg_shape.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
register_types.cpp doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00