godot/tests/test_variant.h
2021-08-17 16:46:08 -05:00

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21 KiB
C++

/*************************************************************************/
/* test_variant.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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#ifndef TEST_VARIANT_H
#define TEST_VARIANT_H
#include "core/variant/variant.h"
#include "core/variant/variant_parser.h"
#include "tests/test_macros.h"
namespace TestVariant {
TEST_CASE("[Variant] Writer and parser integer") {
int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31, +2^31-1].
String a32_str;
VariantWriter::write_to_string(a32, a32_str);
CHECK_MESSAGE(a32_str != "-2147483648", "Should not wrap around");
int64_t b64 = 9223372036854775807; // 2^63-1, upper bound for signed 64-bit int.
String b64_str;
VariantWriter::write_to_string(b64, b64_str);
CHECK_MESSAGE(b64_str == "9223372036854775807", "Should not wrap around.");
VariantParser::StreamString ss;
String errs;
int line;
Variant b64_parsed;
int64_t b64_int_parsed;
ss.s = b64_str;
VariantParser::parse(&ss, b64_parsed, errs, line);
b64_int_parsed = b64_parsed;
CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "Should parse back.");
ss.s = "9223372036854775808"; // Overflowed by one.
VariantParser::parse(&ss, b64_parsed, errs, line);
b64_int_parsed = b64_parsed;
CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
ss.s = "1e100"; // Googol! Scientific notation.
VariantParser::parse(&ss, b64_parsed, errs, line);
b64_int_parsed = b64_parsed;
CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
}
TEST_CASE("[Variant] Writer and parser Variant::FLOAT") {
// Variant::FLOAT is always 64-bit (C++ double).
// This is the maximum non-infinity double-precision float.
double a64 = 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0;
String a64_str;
VariantWriter::write_to_string(a64, a64_str);
CHECK_MESSAGE(a64_str == "1.79769e+308", "Writes in scientific notation.");
CHECK_MESSAGE(a64_str != "inf", "Should not overflow.");
CHECK_MESSAGE(a64_str != "nan", "The result should be defined.");
String errs;
int line;
Variant variant_parsed;
double float_parsed;
VariantParser::StreamString bss;
bss.s = a64_str;
VariantParser::parse(&bss, variant_parsed, errs, line);
float_parsed = variant_parsed;
// Loses precision, but that's alright.
CHECK_MESSAGE(float_parsed == 1.79769e+308, "Should parse back.");
// Approximation of Googol with a double-precision float.
VariantParser::StreamString css;
css.s = "1.0e+100";
VariantParser::parse(&css, variant_parsed, errs, line);
float_parsed = variant_parsed;
CHECK_MESSAGE(float_parsed == 1.0e+100, "Should match the double literal.");
}
TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
Variant int_v = 0;
Variant bool_v = true;
int_v = bool_v; // int_v is now a bool
CHECK(int_v == Variant(true));
bool_v = false;
int_v = bool_v;
CHECK(int_v.get_type() == Variant::BOOL);
Variant float_v = 0.0f;
bool_v = true;
float_v = bool_v;
CHECK(float_v == Variant(true));
bool_v = false;
float_v = bool_v;
CHECK(float_v.get_type() == Variant::BOOL);
Variant string_v = "";
bool_v = true;
string_v = bool_v;
CHECK(string_v == Variant(true));
bool_v = false;
string_v = bool_v;
CHECK(string_v.get_type() == Variant::BOOL);
Variant vec2_v = Vector2(0, 0);
bool_v = true;
vec2_v = bool_v;
CHECK(vec2_v == Variant(true));
bool_v = false;
vec2_v = bool_v;
CHECK(vec2_v.get_type() == Variant::BOOL);
Variant vec2i_v = Vector2i(0, 0);
bool_v = true;
vec2i_v = bool_v;
CHECK(vec2i_v == Variant(true));
bool_v = false;
vec2i_v = bool_v;
CHECK(vec2i_v.get_type() == Variant::BOOL);
Variant vec3_v = Vector3(0, 0, 0);
bool_v = true;
vec3_v = bool_v;
CHECK(vec3_v == Variant(true));
bool_v = false;
vec3_v = bool_v;
CHECK(vec3_v.get_type() == Variant::BOOL);
Variant vec3i_v = Vector3i(0, 0, 0);
bool_v = true;
vec3i_v = bool_v;
CHECK(vec3i_v == Variant(true));
bool_v = false;
vec3i_v = bool_v;
CHECK(vec3i_v.get_type() == Variant::BOOL);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
bool_v = true;
col_v = bool_v;
CHECK(col_v == Variant(true));
bool_v = false;
col_v = bool_v;
CHECK(col_v.get_type() == Variant::BOOL);
}
TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
Variant bool_v = false;
Variant int_v = 2;
bool_v = int_v; // Now bool_v is int
CHECK(bool_v == Variant(2));
int_v = -3;
bool_v = int_v;
CHECK(bool_v.get_type() == Variant::INT);
Variant float_v = 0.0f;
int_v = 2;
float_v = int_v;
CHECK(float_v == Variant(2));
int_v = -3;
float_v = int_v;
CHECK(float_v.get_type() == Variant::INT);
Variant string_v = "";
int_v = 2;
string_v = int_v;
CHECK(string_v == Variant(2));
int_v = -3;
string_v = int_v;
CHECK(string_v.get_type() == Variant::INT);
Variant vec2_v = Vector2(0, 0);
int_v = 2;
vec2_v = int_v;
CHECK(vec2_v == Variant(2));
int_v = -3;
vec2_v = int_v;
CHECK(vec2_v.get_type() == Variant::INT);
Variant vec2i_v = Vector2i(0, 0);
int_v = 2;
vec2i_v = int_v;
CHECK(vec2i_v == Variant(2));
int_v = -3;
vec2i_v = int_v;
CHECK(vec2i_v.get_type() == Variant::INT);
Variant vec3_v = Vector3(0, 0, 0);
int_v = 2;
vec3_v = int_v;
CHECK(vec3_v == Variant(2));
int_v = -3;
vec3_v = int_v;
CHECK(vec3_v.get_type() == Variant::INT);
Variant vec3i_v = Vector3i(0, 0, 0);
int_v = 2;
vec3i_v = int_v;
CHECK(vec3i_v == Variant(2));
int_v = -3;
vec3i_v = int_v;
CHECK(vec3i_v.get_type() == Variant::INT);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
int_v = 2;
col_v = int_v;
CHECK(col_v == Variant(2));
int_v = -3;
col_v = int_v;
CHECK(col_v.get_type() == Variant::INT);
}
TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
Variant bool_v = false;
Variant float_v = 1.5f;
bool_v = float_v; // Now bool_v is float
CHECK(bool_v == Variant(1.5f));
float_v = -4.6f;
bool_v = float_v;
CHECK(bool_v.get_type() == Variant::FLOAT);
Variant int_v = 1;
float_v = 1.5f;
int_v = float_v;
CHECK(int_v == Variant(1.5f));
float_v = -4.6f;
int_v = float_v;
CHECK(int_v.get_type() == Variant::FLOAT);
Variant string_v = "";
float_v = 1.5f;
string_v = float_v;
CHECK(string_v == Variant(1.5f));
float_v = -4.6f;
string_v = float_v;
CHECK(string_v.get_type() == Variant::FLOAT);
Variant vec2_v = Vector2(0, 0);
float_v = 1.5f;
vec2_v = float_v;
CHECK(vec2_v == Variant(1.5f));
float_v = -4.6f;
vec2_v = float_v;
CHECK(vec2_v.get_type() == Variant::FLOAT);
Variant vec2i_v = Vector2i(0, 0);
float_v = 1.5f;
vec2i_v = float_v;
CHECK(vec2i_v == Variant(1.5f));
float_v = -4.6f;
vec2i_v = float_v;
CHECK(vec2i_v.get_type() == Variant::FLOAT);
Variant vec3_v = Vector3(0, 0, 0);
float_v = 1.5f;
vec3_v = float_v;
CHECK(vec3_v == Variant(1.5f));
float_v = -4.6f;
vec3_v = float_v;
CHECK(vec3_v.get_type() == Variant::FLOAT);
Variant vec3i_v = Vector3i(0, 0, 0);
float_v = 1.5f;
vec3i_v = float_v;
CHECK(vec3i_v == Variant(1.5f));
float_v = -4.6f;
vec3i_v = float_v;
CHECK(vec3i_v.get_type() == Variant::FLOAT);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
float_v = 1.5f;
col_v = float_v;
CHECK(col_v == Variant(1.5f));
float_v = -4.6f;
col_v = float_v;
CHECK(col_v.get_type() == Variant::FLOAT);
}
TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") {
Variant bool_v = false;
Variant string_v = "Hello";
bool_v = string_v; // Now bool_v is string
CHECK(bool_v == Variant("Hello"));
string_v = "Hello there";
bool_v = string_v;
CHECK(bool_v.get_type() == Variant::STRING);
Variant int_v = 0;
string_v = "Hello";
int_v = string_v;
CHECK(int_v == Variant("Hello"));
string_v = "Hello there";
int_v = string_v;
CHECK(int_v.get_type() == Variant::STRING);
Variant float_v = 0.0f;
string_v = "Hello";
float_v = string_v;
CHECK(float_v == Variant("Hello"));
string_v = "Hello there";
float_v = string_v;
CHECK(float_v.get_type() == Variant::STRING);
Variant vec2_v = Vector2(0, 0);
string_v = "Hello";
vec2_v = string_v;
CHECK(vec2_v == Variant("Hello"));
string_v = "Hello there";
vec2_v = string_v;
CHECK(vec2_v.get_type() == Variant::STRING);
Variant vec2i_v = Vector2i(0, 0);
string_v = "Hello";
vec2i_v = string_v;
CHECK(vec2i_v == Variant("Hello"));
string_v = "Hello there";
vec2i_v = string_v;
CHECK(vec2i_v.get_type() == Variant::STRING);
Variant vec3_v = Vector3(0, 0, 0);
string_v = "Hello";
vec3_v = string_v;
CHECK(vec3_v == Variant("Hello"));
string_v = "Hello there";
vec3_v = string_v;
CHECK(vec3_v.get_type() == Variant::STRING);
Variant vec3i_v = Vector3i(0, 0, 0);
string_v = "Hello";
vec3i_v = string_v;
CHECK(vec3i_v == Variant("Hello"));
string_v = "Hello there";
vec3i_v = string_v;
CHECK(vec3i_v.get_type() == Variant::STRING);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
string_v = "Hello";
col_v = string_v;
CHECK(col_v == Variant("Hello"));
string_v = "Hello there";
col_v = string_v;
CHECK(col_v.get_type() == Variant::STRING);
}
TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") {
Variant bool_v = false;
Variant vec2_v = Vector2(2.2f, 3.5f);
bool_v = vec2_v; // Now bool_v is Vector2
CHECK(bool_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
bool_v = vec2_v;
CHECK(bool_v.get_type() == Variant::VECTOR2);
Variant int_v = 0;
vec2_v = Vector2(2.2f, 3.5f);
int_v = vec2_v;
CHECK(int_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
int_v = vec2_v;
CHECK(int_v.get_type() == Variant::VECTOR2);
Variant float_v = 0.0f;
vec2_v = Vector2(2.2f, 3.5f);
float_v = vec2_v;
CHECK(float_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
float_v = vec2_v;
CHECK(float_v.get_type() == Variant::VECTOR2);
Variant string_v = "";
vec2_v = Vector2(2.2f, 3.5f);
string_v = vec2_v;
CHECK(string_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
string_v = vec2_v;
CHECK(string_v.get_type() == Variant::VECTOR2);
Variant vec2i_v = Vector2i(0, 0);
vec2_v = Vector2(2.2f, 3.5f);
vec2i_v = vec2_v;
CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
vec2i_v = vec2_v;
CHECK(vec2i_v.get_type() == Variant::VECTOR2);
Variant vec3_v = Vector3(0, 0, 0);
vec2_v = Vector2(2.2f, 3.5f);
vec3_v = vec2_v;
CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
vec3_v = vec2_v;
CHECK(vec3_v.get_type() == Variant::VECTOR2);
Variant vec3i_v = Vector3i(0, 0, 0);
vec2_v = Vector2(2.2f, 3.5f);
vec3i_v = vec2_v;
CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
vec3i_v = vec2_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR2);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec2_v = Vector2(2.2f, 3.5f);
col_v = vec2_v;
CHECK(col_v == Variant(Vector2(2.2f, 3.5f)));
vec2_v = Vector2(-5.4f, -7.9f);
col_v = vec2_v;
CHECK(col_v.get_type() == Variant::VECTOR2);
}
TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") {
Variant bool_v = false;
Variant vec2i_v = Vector2i(2, 3);
bool_v = vec2i_v; // Now bool_v is Vector2i
CHECK(bool_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
bool_v = vec2i_v;
CHECK(bool_v.get_type() == Variant::VECTOR2I);
Variant int_v = 0;
vec2i_v = Vector2i(2, 3);
int_v = vec2i_v;
CHECK(int_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
int_v = vec2i_v;
CHECK(int_v.get_type() == Variant::VECTOR2I);
Variant float_v = 0.0f;
vec2i_v = Vector2i(2, 3);
float_v = vec2i_v;
CHECK(float_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
float_v = vec2i_v;
CHECK(float_v.get_type() == Variant::VECTOR2I);
Variant string_v = "";
vec2i_v = Vector2i(2, 3);
string_v = vec2i_v;
CHECK(string_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
string_v = vec2i_v;
CHECK(string_v.get_type() == Variant::VECTOR2I);
Variant vec2_v = Vector2(0, 0);
vec2i_v = Vector2i(2, 3);
vec2_v = vec2i_v;
CHECK(vec2_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
vec2_v = vec2i_v;
CHECK(vec2i_v.get_type() == Variant::VECTOR2I);
Variant vec3_v = Vector3(0, 0, 0);
vec2i_v = Vector2i(2, 3);
vec3_v = vec2i_v;
CHECK(vec3_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
vec3_v = vec2i_v;
CHECK(vec3_v.get_type() == Variant::VECTOR2I);
Variant vec3i_v = Vector3i(0, 0, 0);
vec2i_v = Vector2i(2, 3);
vec3i_v = vec2i_v;
CHECK(vec3i_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
vec3i_v = vec2i_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR2I);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec2i_v = Vector2i(2, 3);
col_v = vec2i_v;
CHECK(col_v == Variant(Vector2i(2, 3)));
vec2i_v = Vector2i(-5, -7);
col_v = vec2i_v;
CHECK(col_v.get_type() == Variant::VECTOR2I);
}
TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") {
Variant bool_v = false;
Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f);
bool_v = vec3_v; // Now bool_v is Vector3
CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
bool_v = vec3_v;
CHECK(bool_v.get_type() == Variant::VECTOR3);
Variant int_v = 0;
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
int_v = vec3_v;
CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
int_v = vec3_v;
CHECK(int_v.get_type() == Variant::VECTOR3);
Variant float_v = 0.0f;
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
float_v = vec3_v;
CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
float_v = vec3_v;
CHECK(float_v.get_type() == Variant::VECTOR3);
Variant string_v = "";
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
string_v = vec3_v;
CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
string_v = vec3_v;
CHECK(string_v.get_type() == Variant::VECTOR3);
Variant vec2_v = Vector2(0, 0);
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
vec2_v = vec3_v;
CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
vec2_v = vec3_v;
CHECK(vec2_v.get_type() == Variant::VECTOR3);
Variant vec2i_v = Vector2i(0, 0);
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
vec2i_v = vec3_v;
CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
vec2i_v = vec3_v;
CHECK(vec2i_v.get_type() == Variant::VECTOR3);
Variant vec3i_v = Vector3i(0, 0, 0);
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
vec3i_v = vec3_v;
CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
vec3i_v = vec3_v;
CHECK(vec3i_v.get_type() == Variant::VECTOR3);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec3_v = Vector3(2.2f, 3.5f, 5.3f);
col_v = vec3_v;
CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
col_v = vec3_v;
CHECK(col_v.get_type() == Variant::VECTOR3);
}
TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") {
Variant bool_v = false;
Variant vec3i_v = Vector3i(2, 3, 5);
bool_v = vec3i_v; // Now bool_v is Vector3i
CHECK(bool_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
bool_v = vec3i_v;
CHECK(bool_v.get_type() == Variant::VECTOR3I);
Variant int_v = 0;
vec3i_v = Vector3i(2, 3, 5);
int_v = vec3i_v;
CHECK(int_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
int_v = vec3i_v;
CHECK(int_v.get_type() == Variant::VECTOR3I);
Variant float_v = 0.0f;
vec3i_v = Vector3i(2, 3, 5);
float_v = vec3i_v;
CHECK(float_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
float_v = vec3i_v;
CHECK(float_v.get_type() == Variant::VECTOR3I);
Variant string_v = "";
vec3i_v = Vector3i(2, 3, 5);
string_v = vec3i_v;
CHECK(string_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
string_v = vec3i_v;
CHECK(string_v.get_type() == Variant::VECTOR3I);
Variant vec2_v = Vector2(0, 0);
vec3i_v = Vector3i(2, 3, 5);
vec2_v = vec3i_v;
CHECK(vec2_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
vec2_v = vec3i_v;
CHECK(vec2_v.get_type() == Variant::VECTOR3I);
Variant vec2i_v = Vector2i(0, 0);
vec3i_v = Vector3i(2, 3, 5);
vec2i_v = vec3i_v;
CHECK(vec2i_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
vec2i_v = vec3i_v;
CHECK(vec2i_v.get_type() == Variant::VECTOR3I);
Variant vec3_v = Vector3(0, 0, 0);
vec3i_v = Vector3i(2, 3, 5);
vec3_v = vec3i_v;
CHECK(vec3_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
vec3_v = vec3i_v;
CHECK(vec3_v.get_type() == Variant::VECTOR3I);
Variant col_v = Color(0.5f, 0.2f, 0.75f);
vec3i_v = Vector3i(2, 3, 5);
col_v = vec3i_v;
CHECK(col_v == Variant(Vector3i(2, 3, 5)));
vec3i_v = Vector3i(-5, -7, -2);
col_v = vec3i_v;
CHECK(col_v.get_type() == Variant::VECTOR3I);
}
TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") {
Variant bool_v = false;
Variant col_v = Color(0.25f, 0.4f, 0.78f);
bool_v = col_v; // Now bool_v is Color
CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
bool_v = col_v;
CHECK(bool_v.get_type() == Variant::COLOR);
Variant int_v = 0;
col_v = Color(0.25f, 0.4f, 0.78f);
int_v = col_v;
CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
int_v = col_v;
CHECK(int_v.get_type() == Variant::COLOR);
Variant float_v = 0.0f;
col_v = Color(0.25f, 0.4f, 0.78f);
float_v = col_v;
CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
float_v = col_v;
CHECK(float_v.get_type() == Variant::COLOR);
Variant string_v = "";
col_v = Color(0.25f, 0.4f, 0.78f);
string_v = col_v;
CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
string_v = col_v;
CHECK(string_v.get_type() == Variant::COLOR);
Variant vec2_v = Vector2(0, 0);
col_v = Color(0.25f, 0.4f, 0.78f);
vec2_v = col_v;
CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
vec2_v = col_v;
CHECK(vec2_v.get_type() == Variant::COLOR);
Variant vec2i_v = Vector2i(0, 0);
col_v = Color(0.25f, 0.4f, 0.78f);
vec2i_v = col_v;
CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
vec2i_v = col_v;
CHECK(vec2i_v.get_type() == Variant::COLOR);
Variant vec3_v = Vector3(0, 0, 0);
col_v = Color(0.25f, 0.4f, 0.78f);
vec3_v = col_v;
CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
vec3_v = col_v;
CHECK(vec3_v.get_type() == Variant::COLOR);
Variant vec3i_v = Vector3i(0, 0, 0);
col_v = Color(0.25f, 0.4f, 0.78f);
vec3i_v = col_v;
CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
col_v = Color(0.33f, 0.75f, 0.21f);
vec3i_v = col_v;
CHECK(vec3i_v.get_type() == Variant::COLOR);
}
} // namespace TestVariant
#endif // TEST_VARIANT_H