godot/scene
kleonc 1184013fcf
TileMap::world_to_map Ensure half offset is added according to the returned value
Decide whether half offset should be added based on the value used for calculating the return value of this method.

(cherry picked from commit f1420c7cbf)
2021-05-09 17:15:44 +02:00
..
2d TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-09 17:15:44 +02:00
3d Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
animation Add animation reset track feature 2021-05-09 09:40:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gui Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
main Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resources TileSet: Improve error message for invalid IDs 2021-05-09 16:56:52 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00