godot/main
Thaer Razeq f50488a361 Various fixes detected using PVS-Studio static analyzer.
- Add FIXME tags comments to some unfixed potential bugs
- Remove some checks (always false: unsigned never < 0)
- Fix some if statements based on reviews.
- Bunch of missing `else` statements
2017-02-28 07:52:02 -06:00
..
tests Various fixes detected using PVS-Studio static analyzer. 2017-02-28 07:52:02 -06:00
input_default.cpp Better handling of joypad device IDs. 2017-02-26 21:01:31 +01:00
input_default.h Better handling of joypad device IDs. 2017-02-26 21:01:31 +01:00
main.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
main.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
performance.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
performance.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub Move tests again from core to main 2017-01-08 21:33:37 +01:00
splash.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00