godot/.github/workflows
Rémi Verschelde f50569a592 CI: Build without debug symbols to reduce cache size
We often hit "Too Many Requests" errors when uploading the cache with
`actions/cache` because there's a limit of 10 GB every 5 minutes, and we can
easily go over it when we amend or merge several PRs in a short timespan.

This will make the CI artifacts less useful for debugging crashes but there's
no real way around this.

(cherry picked from commit caea551d41)
2021-02-22 14:16:42 +01:00
..
android_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
ios_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
javascript_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
linux_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
macos_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
server_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00
static_checks.yml CI: Update to clang-format 11 and apply ternary operator changes 2021-01-13 16:14:35 +01:00
windows_builds.yml CI: Build without debug symbols to reduce cache size 2021-02-22 14:16:42 +01:00