godot/platform
Pedro J. Estébanez f50e5dc594 Fix Android build error with SCons 3.0
Not sure why this happens without having upgraded Python itself, but is needed now.

Not needed for _master_ because there we have b6e1e47e3a that does this and more.

This commit does not address upgrading to Python 3.0. It just makes building for Android work again after upgrading SCons while keeping Python 2.7.
2017-10-14 20:53:00 +02:00
..
android Fix Android build error with SCons 3.0 2017-10-14 20:53:00 +02:00
bb10 Fix possible crash at ~EditorExportPlatformBB10 2017-09-08 21:35:20 -03:00
haiku Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
iphone Fix possible crash at exit on iOS 2017-10-02 23:20:06 -03:00
javascript Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
osx Ported BastiaanOlij code from master to export to .dmg on OS X, with some improvements 2017-09-21 17:47:50 -03:00
server Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
windows OS::execute can now read from stderr too when executing with a pipe. 2017-09-21 17:44:53 -03:00
winrt OS::execute can now read from stderr too when executing with a pipe. 2017-09-21 17:44:53 -03:00
x11 Add support for OpenSSL 1.1.0. 2017-09-24 09:19:28 +02:00