godot/scene
Andrea Catania f65fde73da
Added No bone set state in the IK
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-10 07:50:09 +02:00
..
2d Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
3d Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
animation Added No bone set state in the IK 2019-04-10 07:50:09 +02:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
main Merge pull request #26803 from ptrojahn/emptynode 2019-04-05 16:55:42 +02:00
resources Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
register_scene_types.cpp Merge pull request #26164 from Chaosus/vshader_improvements 2019-04-07 14:24:23 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00