godot/platform/javascript/export
Fabio Alessandrelli ab1e809426 Implement HTTP server for HTML5 export
Since most browsers no longer allow making async requests from a page
loaded from `file://`, we now need a proper HTTP server to load the
exported HTML5 game.
This should also allow us to get the debugger to work over a WebSocket
connection.
2019-10-23 10:59:03 +02:00
..
export.cpp Implement HTTP server for HTML5 export 2019-10-23 10:59:03 +02:00
export.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00