godot/core/os
2016-02-02 07:40:38 -03:00
..
copymem.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
copymem.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dir_access.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
file_access.h -Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272 2016-01-10 15:15:04 -03:00
input.cpp Add some joystick functions to input. Enables manipulation of mappings at runtime 2016-01-08 00:40:41 +01:00
input.h Add some joystick functions to input. Enables manipulation of mappings at runtime 2016-01-08 00:40:41 +01:00
input_event.cpp proper joy axis support as actions, can be configured and inquired, fixes #2317 2016-01-02 09:37:16 -03:00
input_event.h Analog values for gamepad triggers, using axes 6 & 7 2016-01-02 03:34:32 +01:00
keyboard.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
keyboard.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main_loop.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main_loop.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_prealloc.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_prealloc.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_static.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_dynamic_static.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_static.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
memory_pool_static.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mutex.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
mutex.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
os.cpp Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
os.h -Correctly flip BG texture if viewport is flipped, fixes #3507 2016-02-02 07:40:38 -03:00
pc_joystick_map.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
semaphore.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
semaphore.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shell.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
shell.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread.cpp thread renaming 2016-01-31 20:23:24 -03:00
thread.h thread renaming 2016-01-31 20:23:24 -03:00
thread_dummy.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_dummy.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_safe.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
thread_safe.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00