godot/doc/classes/MeshLibrary.xml
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00

175 lines
4.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshLibrary" inherits="Resource" category="Core" version="3.2">
<brief_description>
Library of meshes.
</brief_description>
<description>
Library of meshes. Contains a list of [Mesh] resources, each with name and ID. This resource is used in [GridMap].
</description>
<tutorials>
</tutorials>
<methods>
<method name="clear">
<return type="void">
</return>
<description>
Clear the library.
</description>
</method>
<method name="create_item">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Create a new item in the library, supplied an id.
</description>
</method>
<method name="find_item_by_name" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
</description>
</method>
<method name="get_item_list" qualifiers="const">
<return type="PoolIntArray">
</return>
<description>
Returns the list of items.
</description>
</method>
<method name="get_item_mesh" qualifiers="const">
<return type="Mesh">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Returns the mesh of the item.
</description>
</method>
<method name="get_item_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Returns the name of the item.
</description>
</method>
<method name="get_item_navmesh" qualifiers="const">
<return type="NavigationMesh">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_item_navmesh_transform" qualifiers="const">
<return type="Transform">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_item_preview" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_item_shapes" qualifiers="const">
<return type="Array">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_last_unused_item_id" qualifiers="const">
<return type="int">
</return>
<description>
Gets an unused id for a new item.
</description>
</method>
<method name="remove_item">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Removes the item.
</description>
</method>
<method name="set_item_mesh">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="mesh" type="Mesh">
</argument>
<description>
Sets the mesh of the item.
</description>
</method>
<method name="set_item_name">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="name" type="String">
</argument>
<description>
Sets the name of the item.
</description>
</method>
<method name="set_item_navmesh">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="navmesh" type="NavigationMesh">
</argument>
<description>
</description>
</method>
<method name="set_item_navmesh_transform">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="navmesh" type="Transform">
</argument>
<description>
</description>
</method>
<method name="set_item_preview">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_item_shapes">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="shapes" type="Array">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>