godot/tools
Andreas Haas f81d009525
Add inline ColorPicker to Script text editor.
Adds an option to the script editor context menu that lets you open
a ColorPicker in order to easily edit `Color()` constructors.
To do this, right click on the word `Color` and select `Pick Color`.

A side effect of this change is that the script editor now has its own
context menu instead of re-using the one from TextEdit.
It's now possible to indent left/right and to toggle comments via this menu.
I also felt free to make it more context-sensitive than before:
Now "Cut" and "Copy" will only be shown if text has actually been selected.

I also added default shortcuts for indent left/right. (alt + left/right)

Closes #6232
2016-09-29 09:12:45 +02:00
..
certs
collada Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
dist Merge pull request #6363 from vnen/winrt 2016-09-10 11:47:42 -03:00
doc Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
editor Add inline ColorPicker to Script text editor. 2016-09-29 09:12:45 +02:00
editor_fonts Fonts: add missing license information 2016-07-16 11:53:57 +02:00
pck Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
scripts Move various scripts to the "scripts" folder 2016-09-05 07:49:22 +02:00
translations i18n: Sync template and and merge translations 2016-09-01 19:31:13 +02:00
SCsub Merge tools/docdump in tools/doc 2016-09-05 07:49:22 +02:00