godot/core/crypto
reduz f8d03b98e7 Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
2021-02-11 15:44:28 -03:00
..
aes_context.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
aes_context.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crypto.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
crypto.h Improve resource load cache 2021-02-11 15:44:28 -03:00
crypto_core.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crypto_core.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
hashing_context.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
hashing_context.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00