godot/modules/gdnative/nativescript
reduz f8d03b98e7 Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
2021-02-11 15:44:28 -03:00
..
api_generator.cpp Improve GDNative api.json generator 2021-02-09 11:37:15 -03:00
api_generator.h Add GDNative JSON generator for the builtin API 2021-01-29 11:40:37 -03:00
godot_nativescript.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
nativescript.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
nativescript.h Improve resource load cache 2021-02-11 15:44:28 -03:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00