godot/modules/gdnative/pluginscript
Ignacio Etcheverry 3445984901 Replace a few #if/#elif with #ifdef and "#elif defined"
(cherry picked from commit ad2127a3e8)
2019-04-20 20:13:07 +02:00
..
pluginscript_instance.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_instance.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_language.cpp Make direct casting among Error and godot_error enums (#23015). 2019-02-18 10:26:22 +01:00
pluginscript_language.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_loader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_loader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pluginscript_script.cpp Replace a few #if/#elif with #ifdef and "#elif defined" 2019-04-20 20:13:07 +02:00
pluginscript_script.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00