godot/scene/2d
2018-09-13 10:59:00 +02:00
..
animated_sprite.cpp Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
animated_sprite.h Revert "Drop deprecated compatibility methods from AnimatedSprite" 2018-09-13 02:32:51 +02:00
area_2d.cpp
area_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
camera_2d.h
canvas_item.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
canvas_item.h Misc. typos 2018-09-12 21:39:17 -04:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
collision_object_2d.h Further fixes to KinematicBody2D API, support for sync motion in moving objects 2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_polygon_2d.h
collision_shape_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_shape_2d.h
cpu_particles_2d.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
cpu_particles_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.h
light_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_2d.h
light_occluder_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_occluder_2d.h
line_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
line_2d.h
line_builder.cpp Removed unnecessary assignments 2018-07-24 09:51:03 +02:00
line_builder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance_2d.cpp
mesh_instance_2d.h
navigation2d.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
navigation2d.h
navigation_polygon.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
navigation_polygon.h
node_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
parallax_layer.h
particles_2d.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
particles_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_body_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
polygon_2d.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
polygon_2d.h
position_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
position_2d.h
ray_cast_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast_2d.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
remote_transform_2d.cpp Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
remote_transform_2d.h
screen_button.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
screen_button.h
SCsub
skeleton_2d.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
skeleton_2d.h
sprite.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sprite.h Added a function to cache texture opacity at a pixel, and modified editor to use it. 2018-08-23 22:11:10 -03:00
tile_map.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_map.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.h
y_sort.cpp
y_sort.h