godot/platform/iphone/os_iphone.mm
2020-08-10 15:54:44 +03:00

370 lines
10 KiB
Plaintext

/*************************************************************************/
/* os_iphone.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef IPHONE_ENABLED
#include "os_iphone.h"
#import "app_delegate.h"
#include "core/io/file_access_pack.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "display_server_iphone.h"
#include "drivers/unix/syslog_logger.h"
#import "godot_view.h"
#include "main/main.h"
#import "view_controller.h"
#import <AudioToolbox/AudioServices.h>
#import <UIKit/UIKit.h>
#import <dlfcn.h>
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#import <QuartzCore/CAMetalLayer.h>
#include <vulkan/vulkan_metal.h>
#endif
// Initialization order between compilation units is not guaranteed,
// so we use this as a hack to ensure certain code is called before
// everything else, but after all units are initialized.
typedef void (*init_callback)();
static init_callback *ios_init_callbacks = nullptr;
static int ios_init_callbacks_count = 0;
static int ios_init_callbacks_capacity = 0;
HashMap<String, void *> OSIPhone::dynamic_symbol_lookup_table;
void add_ios_init_callback(init_callback cb) {
if (ios_init_callbacks_count == ios_init_callbacks_capacity) {
void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32);
if (new_ptr) {
ios_init_callbacks = (init_callback *)(new_ptr);
ios_init_callbacks_capacity += 32;
}
}
if (ios_init_callbacks_capacity > ios_init_callbacks_count) {
ios_init_callbacks[ios_init_callbacks_count] = cb;
++ios_init_callbacks_count;
}
}
void register_dynamic_symbol(char *name, void *address) {
OSIPhone::dynamic_symbol_lookup_table[String(name)] = address;
}
OSIPhone *OSIPhone::get_singleton() {
return (OSIPhone *)OS::get_singleton();
}
OSIPhone::OSIPhone(String p_data_dir) {
for (int i = 0; i < ios_init_callbacks_count; ++i) {
ios_init_callbacks[i]();
}
free(ios_init_callbacks);
ios_init_callbacks = nullptr;
ios_init_callbacks_count = 0;
ios_init_callbacks_capacity = 0;
main_loop = nullptr;
// can't call set_data_dir from here, since it requires DirAccess
// which is initialized in initialize_core
user_data_dir = p_data_dir;
Vector<Logger *> loggers;
loggers.push_back(memnew(SyslogLogger));
#ifdef DEBUG_ENABLED
// it seems iOS app's stdout/stderr is only obtainable if you launch it from
// Xcode
loggers.push_back(memnew(StdLogger));
#endif
_set_logger(memnew(CompositeLogger(loggers)));
AudioDriverManager::add_driver(&audio_driver);
DisplayServerIPhone::register_iphone_driver();
}
OSIPhone::~OSIPhone() {}
void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
set_user_data_dir(user_data_dir);
}
void OSIPhone::initialize() {
initialize_core();
}
void OSIPhone::initialize_modules() {
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
game_center->connect();
#endif
#ifdef STOREKIT_ENABLED
store_kit = memnew(InAppStore);
Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
#endif
#ifdef ICLOUD_ENABLED
icloud = memnew(ICloud);
Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
#endif
ios = memnew(iOS);
Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
joypad_iphone = memnew(JoypadIPhone);
}
void OSIPhone::deinitialize_modules() {
if (joypad_iphone) {
memdelete(joypad_iphone);
}
if (ios) {
memdelete(ios);
}
#ifdef GAME_CENTER_ENABLED
if (game_center) {
memdelete(game_center);
}
#endif
#ifdef STOREKIT_ENABLED
if (store_kit) {
memdelete(store_kit);
}
#endif
#ifdef ICLOUD_ENABLED
if (icloud) {
memdelete(icloud);
}
#endif
}
void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
if (main_loop) {
main_loop->init();
}
}
MainLoop *OSIPhone::get_main_loop() const {
return main_loop;
}
void OSIPhone::delete_main_loop() {
if (main_loop) {
main_loop->finish();
memdelete(main_loop);
};
main_loop = nullptr;
}
bool OSIPhone::iterate() {
if (!main_loop) {
return true;
}
if (DisplayServer::get_singleton()) {
DisplayServer::get_singleton()->process_events();
}
return Main::iteration();
}
void OSIPhone::start() {
Main::start();
if (joypad_iphone) {
joypad_iphone->start_processing();
}
}
void OSIPhone::finalize() {
deinitialize_modules();
// Already gets called
// delete_main_loop();
}
// MARK: Dynamic Libraries
Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
if (p_path.length() == 0) {
p_library_handle = RTLD_SELF;
return OK;
}
return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path);
}
Error OSIPhone::close_dynamic_library(void *p_library_handle) {
if (p_library_handle == RTLD_SELF) {
return OK;
}
return OS_Unix::close_dynamic_library(p_library_handle);
}
Error OSIPhone::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
if (p_library_handle == RTLD_SELF) {
void **ptr = OSIPhone::dynamic_symbol_lookup_table.getptr(p_name);
if (ptr) {
p_symbol_handle = *ptr;
return OK;
}
}
return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional);
}
void OSIPhone::alert(const String &p_alert, const String &p_title) {
const CharString utf8_alert = p_alert.utf8();
const CharString utf8_title = p_title.utf8();
iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
}
String OSIPhone::get_name() const {
return "iOS";
};
String OSIPhone::get_model_name() const {
String model = ios->get_model();
if (model != "")
return model;
return OS_Unix::get_model_name();
}
Error OSIPhone::shell_open(String p_uri) {
NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
NSURL *url = [NSURL URLWithString:urlPath];
[urlPath release];
if (![[UIApplication sharedApplication] canOpenURL:url]) {
return ERR_CANT_OPEN;
}
printf("opening url %ls\n", p_uri.c_str());
// if (@available(iOS 10, *)) {
[[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil];
// } else {
// [[UIApplication sharedApplication] openURL:url];
// }
return OK;
};
void OSIPhone::set_user_data_dir(String p_dir) {
DirAccess *da = DirAccess::open(p_dir);
user_data_dir = da->get_current_dir();
printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str());
memdelete(da);
}
String OSIPhone::get_user_data_dir() const {
return user_data_dir;
}
String OSIPhone::get_locale() const {
NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject;
if (preferedLanguage) {
return String::utf8([preferedLanguage UTF8String]).replace("-", "_");
}
NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier];
return String::utf8([localeIdentifier UTF8String]).replace("-", "_");
}
String OSIPhone::get_unique_id() const {
NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
return String::utf8([uuid UTF8String]);
}
void OSIPhone::vibrate_handheld(int p_duration_ms) {
// iOS does not support duration for vibration
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile";
}
void OSIPhone::on_focus_out() {
if (is_focused) {
is_focused = false;
if (DisplayServerIPhone::get_singleton()) {
DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
}
[AppDelegate.viewController.godotView stopRendering];
if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
DisplayServerIPhone::get_singleton()->native_video_pause();
}
audio_driver.stop();
}
}
void OSIPhone::on_focus_in() {
if (!is_focused) {
is_focused = true;
if (DisplayServerIPhone::get_singleton()) {
DisplayServerIPhone::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
}
[AppDelegate.viewController.godotView startRendering];
if (DisplayServerIPhone::get_singleton() && DisplayServerIPhone::get_singleton()->native_video_is_playing()) {
DisplayServerIPhone::get_singleton()->native_video_unpause();
}
audio_driver.start();
}
}
#endif // IPHONE_ENABLED