godot/modules/SCsub
Juan Linietsky 9f33134c93 -Support for changing fonts
-Detect when free() might crash the project and throw error
-fixed 2D Bounce in physics (3d still broken)
-renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible.
-large amount of fixes
2014-04-05 12:39:30 -03:00

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Import('env')
env_modules = env.Clone()
Export('env_modules')
env.modules_sources=[
"register_module_types.cpp",
]
#env.add_source_files(env.modules_sources,"*.cpp")
Export('env')
for x in env.module_list:
if (x in env.disabled_modules):
continue
env_modules.Append(CPPFLAGS=["-DMODULE_"+x.upper()+"_ENABLED"])
SConscript(x+"/SCsub")
lib = env_modules.Library("modules",env.modules_sources, LIBSUFFIX=env['platform_libsuffix'])
env.Prepend(LIBS=[lib])